Player Matchup

Ymir
Ymir
Pumpkin_King2019
Ymir
Level 37
God Stats
3W - 3L
1,417 SR
Queue Stats
108W - 154L
1,170 Elo+
Party 1
Nox
Nox
RD_osiemnasce_PL
Nox
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 53L
1,327 Elo+
Party 3
Mulan
Mulan
Yellow72lp
Mulan
Level 28
God Stats
20W - 28L
1,343 SR
Queue Stats
46W - 95L
1,081 Elo+
Party 1
Nemesis
Nemesis
kenolekk
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,208 Elo+
Party 3
Charybdis
Charybdis
xAGx-Runner
Charybdis
Level 41
God Stats
13W - 19L
1,448 SR
Queue Stats
96W - 149L
1,187 Elo+
Party 1
Team Averages
Level 34
1,442 SR
1,195 Elo+

VS

Team Averages
Level 63
1,425 SR
1,317 Elo+
Cthulhu
Cthulhu
Carley777
Cthulhu
Level 66
God Stats
27W - 28L
1,420 SR
Queue Stats
61W - 54L
1,385 Elo+
Solo
Chernobog
Chernobog
Japie7
Chernobog
Level 87
God Stats
13W - 14L
1,425 SR
Queue Stats
546W - 549L
1,312 Elo+
Solo
Pele
Pele
MA5TARK
Pele
Level 64
God Stats
38W - 22L
1,550 SR
Queue Stats
214W - 285L
1,314 Elo+
Solo
Chaac
Chaac
TGCs-FIRULAIS
Chaac
Level 31
God Stats
27W - 25L
1,329 SR
Queue Stats
204W - 317L
1,288 Elo+
Party 2
Anubis
Anubis
cogollano2804
Anubis
Level 67
God Stats
25W - 29L
1,398 SR
Queue Stats
283W - 413L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
10,966
439
14,065
29,233
29,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 7 / 3
11,034
441
6,997
14,270
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
18
0 / 6 / 0
10,048
402
10,414
24,803
23,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
kenolekk
Nemesis
16
4 / 10 / 2
11,395
456
12,172
18,679
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Charybdis
xAGx-Runner
Charybdis
16
5 / 7 / 1
10,480
419
17,417
19,028
6,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carley777
Cthulhu
16
3 / 1 / 4
11,606
464
12,768
20,411
22,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Japie7
Chernobog
19
4 / 7 / 5
12,694
508
12,642
18,977
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
MA5TARK
Pele
20
11 / 2 / 7
16,189
648
21,952
22,660
11,559
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 2 / 7
13,893
556
13,240
23,456
24,542
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
16 / 2 / 3
14,547
582
21,093
16,753
8,411
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
14
Kills
36
36
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Carley777
Cthulhu
3
1
4
5
W
Chernobog
Japie7
Chernobog
4
7
5
0.93
W
Pele
MA5TARK
Pele
11
2
7
7.25
L
4
6
6
1.17
L
1
7
3
0.36
W
2
2
7
2.75
L
Mulan
0
6
0
0
W
16
2
3
8.75
L
Nemesis
kenolekk
Nemesis
4
10
2
0.5
L
Charybdis
xAGx-Runner
Charybdis
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,065
Damage
81,695
106,013
Taken
102,257
68,731
Mitigated
74,295
20,336
Healing
37,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Carley777
Cthulhu
12,768
507
626
5,578
20,411
22,543
356
5,948
14,463
42,997
0
W
Chernobog
Japie7
Chernobog
12,642
7,255
225
6,355
18,977
7,240
1,976
5,105
13,872
0
94,521
W
Pele
MA5TARK
Pele
21,952
5,288
0
10,828
22,660
11,559
3,023
4,287
18,373
0
178,576
L
14,065
4,400
0
3,598
29,233
29,483
0
10,781
18,452
51,794
0
L
6,997
1,269
0
250
14,270
3,636
935
5,145
9,125
64,711
0
W
13,240
2,351
0
6,240
23,456
24,542
1,415
2,237
21,219
0
86,744
L
Mulan
10,414
1,822
0
9,773
24,803
23,996
616
3,649
21,154
0
61,293
W
21,093
1,914
0
7,397
16,753
8,411
1,174
3,485
13,268
88,010
0
L
Nemesis
kenolekk
Nemesis
12,172
4,252
0
2,647
18,679
5,565
748
5,703
12,976
0
46,487
L
Charybdis
xAGx-Runner
Charybdis
17,417
7,645
0
4,068
19,028
6,051
0
8,583
10,445
0
56,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
68,929
446
Minions Killed
719
0
Camps Cleared
0
1,953,068
Distance Traveled
2,159,429
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,606
464
56
2
0
388,985
3
W
Chernobog
12,694
508
149
6
0
387,093
7
W
Pele
16,189
648
233
9
0
539,033
5
L
Ymir
10,966
439
67
3
0
383,365
0
L
Nox
11,034
441
117
5
0
358,514
4
W
Chaac
13,893
556
147
6
0
460,082
1
L
Mulan
10,048
402
104
4
0
431,227
1
W
Anubis
14,547
582
134
5
0
384,236
1
L
Nemesis
11,395
456
72
3
0
391,109
0
L
Charybdis
10,480
419
86
3
0
388,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role