Player Matchup

Agni
Agni
Hibxu
Agni
Level 111
God Stats
1W - 1L
1,467 SR
Queue Stats
35W - 40L
1,486 Elo+
Party 2
Hachiman
Hachiman
Jacal 44
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,790 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Moo4meB
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,750 SR
Queue Stats
5W - 0L
1,790 Elo+
Party 1
Ra
Ra
crandaddy12
Ra
Level 127
God Stats
3W - 3L
1,495 SR
Queue Stats
450W - 459L
1,476 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jakenstien84
Cu Chulainn
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,790 Elo+
Party 1
Team Averages
Level 117
1,542 SR
1,666 Elo+

VS

Team Averages
Level 87
1,472 SR
1,397 Elo+
Thoth
Thoth
ADM Ackpole
Thoth
Level 97
God Stats
1W - 2L
1,291 SR
Queue Stats
186W - 195L
1,508 Elo+
Solo
Artemis
Artemis
AUTUMNIGHT2011
Artemis
Level 62
God Stats
9W - 7L
1,569 SR
Queue Stats
335W - 335L
1,502 Elo+
Solo
Izanami
Izanami
Apanda05
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,235 Elo+
Party 3
Jormungandr
Jormungandr
Aw0l12
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 322L
1,506 Elo+
Solo
Guan Yu
Guan Yu
SureShot McPro
Guan Yu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,235 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hibxu
Agni
16
3 / 5 / 11
9,559
637
9,801
10,667
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
Jacal 44
Hachiman
19
7 / 1 / 10
11,342
756
14,576
11,639
3,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Moo4meB
Morgan Le Fay
20
6 / 1 / 14
12,210
814
20,961
16,370
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 5 / 15
10,556
704
12,087
15,382
5,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
jakenstien84
Cu Chulainn
17
6 / 5 / 10
10,987
732
6,811
16,155
16,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
12,397
826
10,687
9,397
4,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 2 / 12
10,932
729
17,375
10,865
4,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Apanda05
Izanami
15
2 / 7 / 7
10,109
674
13,305
13,365
5,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Aw0l12
Jormungandr
18
4 / 5 / 10
11,220
748
14,518
17,739
21,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
2 / 6 / 8
10,130
675
7,252
19,408
25,557
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
24
Kills
17
17
Deaths
24
60
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
L
3
2
12
4.5
L
Izanami
Apanda05
Izanami
2
7
7
0.79
L
Jormungandr
Aw0l12
Jormungandr
4
5
10
1.8
W
Agni
Hibxu
Agni
3
5
11
1.7
W
Hachiman
Jacal 44
Hachiman
7
1
10
12
W
Morgan Le Fay
Moo4meB
Morgan Le Fay
6
1
14
13
L
2
6
8
1
W
2
5
15
1.9
W
Cu Chulainn
jakenstien84
Cu Chulainn
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,236
Damage
63,137
70,213
Taken
70,774
36,740
Mitigated
62,208
32,092
Healing
21,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,687
436
687
781
9,397
4,135
1,501
6,604
2,793
40,844
0
L
17,375
3,458
2,191
2,170
10,865
4,924
1,531
7,543
3,322
0
32,847
L
Izanami
Apanda05
Izanami
13,305
5,892
1,532
1,204
13,365
5,979
0
9,776
3,589
0
25,576
L
Jormungandr
Aw0l12
Jormungandr
14,518
2,206
1,193
2,854
17,739
21,613
167
7,490
10,249
24,110
0
W
Agni
Hibxu
Agni
9,801
248
420
1,494
10,667
3,148
330
2,421
8,131
21,277
0
W
Hachiman
Jacal 44
Hachiman
14,576
8,082
1,163
2,666
11,639
3,266
502
5,291
6,241
0
29,279
W
Morgan Le Fay
Moo4meB
Morgan Le Fay
20,961
1,399
2,347
7,869
16,370
7,859
464
6,622
9,582
38,089
0
L
7,252
343
3,719
5,223
19,408
25,557
132
11,436
7,972
0
13,908
W
12,087
902
6,044
4,869
15,382
5,921
0
4,721
10,522
33,980
0
W
Cu Chulainn
jakenstien84
Cu Chulainn
6,811
1,636
2,934
2,286
16,155
16,546
119
6,150
9,725
0
15,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,654
Gold Earned
54,788
157
Minions Killed
170
0
Camps Cleared
0
1,449,113
Distance Traveled
1,359,570
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,397
826
71
5
0
285,359
1
L
Artemis
10,932
729
41
3
0
258,641
0
L
Izanami
10,109
674
32
2
0
251,774
0
L
Jormungandr
11,220
748
12
1
0
263,232
0
W
Agni
9,559
637
24
2
0
284,216
0
W
Hachiman
11,342
756
36
2
0
276,564
1
W
Morgan Le Fay
12,210
814
26
2
0
318,019
2
L
Guan Yu
10,130
675
14
1
0
300,564
0
W
Ra
10,556
704
60
4
0
285,280
0
W
Cu Chulainn
10,987
732
11
1
0
285,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role