Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Cherrybeedis
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,710 Elo+
Party 3
Fenrir
Fenrir
Demyxdoom
Fenrir
Level 98
God Stats
1W - 2L
1,542 SR
Queue Stats
95W - 89L
1,502 Elo+
Party 3
Sol
Sol
Hobblett-
Sol
Level 146
God Stats
4W - 5L
1,559 SR
Queue Stats
285W - 324L
1,515 Elo+
Party 2
Izanami
Izanami
Taco40634
Izanami
Level 103
God Stats
6W - 7L
1,500 SR
Queue Stats
112W - 133L
1,499 Elo+
Solo
Team Averages
Level 96
1,520 SR
1,545 Elo+

VS

Team Averages
Level 128
1,552 SR
1,543 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CogBoy
Amaterasu
Level 124
God Stats
10W - 4L
1,658 SR
Queue Stats
232W - 226L
1,540 Elo+
Solo
Sol
Sol
Deahslayer
Sol
Level 144
God Stats
2W - 0L
1,518 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
FattyJams
Anubis
Level 122
God Stats
17W - 7L
1,589 SR
Queue Stats
231W - 177L
1,566 Elo+
Party 1
Mercury
Mercury
SirSharthammer
Mercury
Level 103
God Stats
1W - 0L
1,493 SR
Queue Stats
84W - 52L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 6
5,966
542
2,152
7,570
3,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 0
5,856
532
6,466
8,248
5,385
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Demyxdoom
Fenrir
12
4 / 4 / 2
7,054
641
4,886
8,223
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 1
6,006
546
5,519
7,301
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Taco40634
Izanami
12
3 / 7 / 1
6,728
612
3,977
8,324
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 2 / 5
6,732
612
4,039
11,080
5,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
CogBoy
Amaterasu
13
1 / 1 / 0
7,147
650
3,900
9,401
7,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 2 / 1
6,793
618
6,134
6,189
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
FattyJams
Anubis
14
5 / 2 / 3
8,505
773
5,995
7,895
3,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 3 / 3
8,075
734
6,029
8,590
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
18
18
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
6
0.75
W
Kumbhakarna
 
Kumbhakarna
2
2
5
2.25
L
1
1
0
1
W
Amaterasu
CogBoy
Amaterasu
1
1
0
1
W
4
2
1
2.25
L
Fenrir
Demyxdoom
Fenrir
4
4
2
1.25
W
Anubis
FattyJams
Anubis
5
2
3
3.25
L
2
2
1
1.25
W
6
3
3
2.5
L
Izanami
Taco40634
Izanami
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
26,097
39,666
Taken
43,155
16,019
Mitigated
20,468
9,430
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,152
528
998
974
7,570
3,533
0
4,300
3,270
14,739
0
W
Kumbhakarna
 
Kumbhakarna
4,039
761
1,553
2,985
11,080
5,392
218
4,316
6,764
12,061
4,077
L
6,466
1,816
0
2,227
8,248
5,385
0
0
8,248
0
30,640
W
Amaterasu
CogBoy
Amaterasu
3,900
1,970
0
3,077
9,401
7,453
0
0
9,401
0
40,172
W
6,134
2,804
0
2,145
6,189
1,578
370
3,027
3,162
45,449
0
L
Fenrir
Demyxdoom
Fenrir
4,886
1,031
0
2,001
8,223
2,588
0
2,636
5,587
0
29,170
W
Anubis
FattyJams
Anubis
5,995
1,014
0
4,325
7,895
3,424
0
0
7,895
57,213
0
L
5,519
2,491
0
2,939
7,301
1,731
0
4,677
2,624
34,054
0
W
6,029
4,005
0
680
8,590
2,621
234
328
8,262
0
53,389
L
Izanami
Taco40634
Izanami
3,977
1,628
0
291
8,324
2,782
0
4,077
4,211
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
37,252
281
Minions Killed
419
0
Camps Cleared
0
1,089,859
Distance Traveled
1,156,935
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,966
542
8
1
0
217,605
2
W
Kumbhakarna
6,732
612
23
2
0
221,741
4
L
Tyr
5,856
532
60
5
0
234,540
0
W
Amaterasu
7,147
650
97
9
0
238,874
1
W
Sol
6,793
618
87
8
0
224,011
1
L
Fenrir
7,054
641
69
6
0
236,002
1
W
Anubis
8,505
773
119
11
0
205,958
3
L
Sol
6,006
546
81
7
0
207,581
1
W
Mercury
8,075
734
93
8
0
266,351
4
L
Izanami
6,728
612
63
6
0
194,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role