Player Matchup

Chaac
Chaac
Gold III
A7x_NiGhTmArE_64
Chaac
Gold III
Level 108
God Stats
10W - 11L
1,298 SR
Queue Stats
56W - 53L
1,534 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,298 SR
1,534 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,753 SR
1,532 MMR
Fenrir
Fenrir
Bronze III
KingRiston
Fenrir
Bronze III
Level 145
God Stats
2W - 0L
1,753 SR
Queue Stats
2W - 0L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 0
16,056
803
15,736
29,298
37,560
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
OlorunChronosSolSkadiGilgamesh

VS

Bans
Ah Muzen CabKaliIzanamiBastetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KingRiston
Fenrir
20
4 / 2 / 0
17,161
858
21,422
22,425
27,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Fenrir
KingRiston
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,736
Damage
21,422
29,298
Taken
22,425
37,560
Mitigated
27,880
6,265
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,736
6,777
0
6,265
29,298
37,560
0
380
28,918
1,038
94,356
W
Fenrir
KingRiston
Fenrir
21,422
9,720
0
8,016
22,425
27,880
2,642
1,394
21,031
0
118,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,056
Gold Earned
17,161
177
Minions Killed
190
7
Camps Cleared
9
366,730
Distance Traveled
385,293
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,056
803
177
9
7
366,730
1
W
Fenrir
17,161
858
190
10
9
385,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role