Player Matchup

Loki
Loki
CuddleyBunny
Loki
Level 64
God Stats
1W - 2L
1,261 SR
Queue Stats
62W - 70L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
Killshoitxx
Baron Samedi
Level 11
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 1L
1,592 Elo+
Party 2
Thoth
Thoth
LoveDaFluff
Thoth
Level 35
God Stats
2W - 1L
1,560 SR
Queue Stats
9W - 7L
1,475 Elo+
Party 2
King Arthur
King Arthur
PrimeOrb
King Arthur
Level 118
God Stats
11W - 11L
1,556 SR
Queue Stats
102W - 101L
1,517 Elo+
Solo
Neith
Neith
Rikablade
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,401 Elo+
Party 2
Team Averages
Level 51
1,521 SR
1,477 Elo+

VS

Team Averages
Level 79
1,497 SR
1,445 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
 
Chiron
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
GlycerinDawn
The Morrigan
Level 68
God Stats
4W - 6L
1,692 SR
Queue Stats
253W - 258L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
JeebusTheArtist
Sun Wukong
Level 29
God Stats
0W - 5L
1,160 SR
Queue Stats
161W - 196L
1,359 Elo+
Party 1
Nemesis
Nemesis
Saladinoo
Nemesis
Level 79
God Stats
6W - 3L
1,634 SR
Queue Stats
290W - 302L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 3
9,939
663
7,478
8,319
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Killshoitxx
Baron Samedi
9
0 / 8 / 3
5,800
387
4,527
8,391
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 5 / 8
7,857
524
7,157
8,110
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
PrimeOrb
King Arthur
15
2 / 2 / 1
8,468
565
9,776
14,886
10,060
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Rikablade
Neith
11
1 / 8 / 3
6,967
464
2,919
10,234
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
17 / 4 / 2
9,892
659
14,152
13,341
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
 
Chiron
12
3 / 2 / 9
8,089
539
6,709
6,297
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
GlycerinDawn
The Morrigan
13
1 / 5 / 0
7,883
526
2,013
7,055
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
JeebusTheArtist
Sun Wukong
13
3 / 3 / 0
7,845
523
8,294
14,263
7,131
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Saladinoo
Nemesis
12
1 / 2 / 1
7,027
468
2,874
9,399
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
16
Kills
25
26
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
17
4
2
4.5
L
Chiron
 
Chiron
3
2
9
3.75
W
10
3
3
3.83
L
The Morrigan
GlycerinDawn
The Morrigan
1
5
0
0.2
L
Sun Wukong
JeebusTheArtist
Sun Wukong
3
3
0
1
W
Baron Samedi
Killshoitxx
Baron Samedi
0
8
3
0.19
W
3
5
8
1.4
W
King Arthur
PrimeOrb
King Arthur
2
2
1
1.25
W
Neith
Rikablade
Neith
1
8
3
0.31
L
Nemesis
Saladinoo
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
34,042
49,940
Taken
50,355
18,159
Mitigated
21,203
12,765
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,152
6,088
0
5,142
13,341
4,065
1,761
6,020
7,321
0
47,135
L
Chiron
 
Chiron
6,709
1,872
807
1,628
6,297
1,880
340
2,452
3,845
0
38,088
W
7,478
2,324
0
3,360
8,319
2,235
0
251
8,068
0
38,684
L
The Morrigan
GlycerinDawn
The Morrigan
2,013
352
0
409
7,055
2,205
640
2,082
4,972
51,798
1,085
L
Sun Wukong
JeebusTheArtist
Sun Wukong
8,294
1,324
0
2,118
14,263
7,131
1,000
517
13,746
0
45,433
W
Baron Samedi
Killshoitxx
Baron Samedi
4,527
368
0
714
8,391
2,220
136
0
8,391
15,846
0
W
7,157
375
0
1,342
8,110
1,882
0
677
7,433
35,202
0
W
King Arthur
PrimeOrb
King Arthur
9,776
1,488
0
4,991
14,886
10,060
126
0
14,886
0
57,550
W
Neith
Rikablade
Neith
2,919
983
76
2,282
10,234
1,762
336
0
10,234
0
26,981
L
Nemesis
Saladinoo
Nemesis
2,874
1,424
0
1,102
9,399
5,922
0
612
8,787
0
44,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,031
Gold Earned
40,736
326
Minions Killed
418
0
Camps Cleared
0
1,469,068
Distance Traveled
1,261,219
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,892
659
66
4
0
227,067
1
L
Chiron
8,089
539
68
5
0
244,961
2
W
Loki
9,939
663
78
5
0
359,878
2
L
The Morrigan
7,883
526
102
7
0
243,103
3
L
Sun Wukong
7,845
523
104
7
0
259,638
0
W
Baron Samedi
5,800
387
26
2
0
273,860
0
W
Thoth
7,857
524
53
4
0
311,858
2
W
King Arthur
8,468
565
111
7
0
285,504
0
W
Neith
6,967
464
58
4
0
237,968
2
L
Nemesis
7,027
468
78
5
0
286,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role