Player Matchup

Merlin
Merlin
Biotekt
Merlin
Level 129
God Stats
173W - 187L
1,541 SR
Queue Stats
802W - 876L
1,465 Elo+
Solo
Cupid
Cupid
Blobasauruss
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,600 Elo+
Solo
He Bo
He Bo
fxrco
He Bo
Level 114
God Stats
0W - 2L
1,341 SR
Queue Stats
242W - 221L
1,584 Elo+
Solo
Bellona
Bellona
xxDeniedxx
Bellona
Level 6
God Stats
1W - 1L
1,693 SR
Queue Stats
10W - 6L
1,912 Elo+
Solo
Mercury
Mercury
zMolu
Mercury
Level 141
God Stats
32W - 23L
1,664 SR
Queue Stats
260W - 256L
1,569 Elo+
Solo
Team Averages
Level 87
1,548 SR
1,626 Elo+

VS

Team Averages
Level 89
1,422 SR
1,502 Elo+
Merlin
Merlin
AstroDoodie
Merlin
Level 104
God Stats
13W - 8L
1,581 SR
Queue Stats
249W - 221L
1,564 Elo+
Solo
Amaterasu
Amaterasu
LeVirgin
Amaterasu
Level 65
God Stats
39W - 36L
1,523 SR
Queue Stats
39W - 37L
1,462 Elo+
Solo
Nu Wa
Nu Wa
NeonxHusky
Nu Wa
Level 102
God Stats
92W - 78L
1,429 SR
Queue Stats
328W - 330L
1,555 Elo+
Solo
Tyr
Tyr
Seanthaniel
Tyr
Level 29
God Stats
3W - 9L
1,306 SR
Queue Stats
55W - 47L
1,473 Elo+
Party 1
Neith
Neith
iSoH27
Neith
Level 146
God Stats
7W - 4L
1,272 SR
Queue Stats
105W - 82L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Biotekt
Merlin
15
0 / 3 / 1
8,708
622
6,068
12,496
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 8 / 4
9,593
685
6,163
12,886
3,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
fxrco
He Bo
17
1 / 5 / 4
9,953
711
9,826
14,438
3,980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xxDeniedxx
Bellona
16
5 / 10 / 3
10,002
714
12,124
24,122
18,853
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Mercury
zMolu
Mercury
17
3 / 4 / 1
10,179
727
7,689
14,287
4,464
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 0 / 12
12,136
867
11,842
6,505
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
LeVirgin
Amaterasu
18
8 / 5 / 13
11,572
827
19,323
22,915
22,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
18
2 / 0 / 18
11,218
801
15,039
6,798
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 3 / 16
11,060
790
9,094
13,740
11,324
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
iSoH27
Neith
19
7 / 1 / 12
11,472
819
11,438
5,955
2,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
9
Kills
30
30
Deaths
9
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
0
12
14
L
Merlin
Biotekt
Merlin
0
3
1
0.17
L
0
8
4
0.25
W
Amaterasu
LeVirgin
Amaterasu
8
5
13
2.9
W
Nu Wa
2
0
18
11
W
5
3
16
4.33
L
He Bo
fxrco
He Bo
1
5
4
0.6
W
Neith
iSoH27
Neith
7
1
12
13
L
Bellona
xxDeniedxx
Bellona
5
10
3
0.65
L
Mercury
zMolu
Mercury
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,870
Damage
66,736
78,229
Taken
55,913
33,841
Mitigated
41,837
8,700
Healing
17,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,842
308
0
1,439
6,505
2,757
2,434
2,387
4,118
61,877
0
L
Merlin
Biotekt
Merlin
6,068
141
144
1,002
12,496
2,928
0
6,731
5,444
41,406
0
L
6,163
2,744
1,159
968
12,886
3,616
0
4,864
7,804
0
24,165
W
Amaterasu
LeVirgin
Amaterasu
19,323
9,195
0
8,573
22,915
22,436
1,135
7,744
15,171
490
44,636
W
Nu Wa
15,039
4,027
730
3,397
6,798
2,494
1,995
1,674
5,124
49,159
0
W
9,094
2,140
0
1,863
13,740
11,324
701
4,217
9,523
0
14,973
L
He Bo
fxrco
He Bo
9,826
538
0
3,078
14,438
3,980
0
3,668
10,436
37,434
0
W
Neith
iSoH27
Neith
11,438
3,870
0
1,934
5,955
2,826
776
1,506
4,449
0
44,586
L
Bellona
xxDeniedxx
Bellona
12,124
1,807
0
2,099
24,122
18,853
0
6,376
17,223
2,914
19,162
L
Mercury
zMolu
Mercury
7,689
3,945
0
250
14,287
4,464
0
4,390
9,650
0
38,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
57,458
255
Minions Killed
311
0
Camps Cleared
0
1,284,340
Distance Traveled
1,536,338
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,136
867
78
6
0
304,216
0
L
Merlin
8,708
622
54
4
0
258,599
0
L
Cupid
9,593
685
35
3
0
239,722
1
W
Amaterasu
11,572
827
60
4
0
327,986
2
W
Nu Wa
11,218
801
84
6
0
300,250
9
W
Tyr
11,060
790
20
1
0
304,038
1
L
He Bo
9,953
711
73
5
0
237,661
7
W
Neith
11,472
819
69
5
0
299,848
3
L
Bellona
10,002
714
22
2
0
236,195
0
L
Mercury
10,179
727
71
5
0
312,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role