Player Matchup

Neith
Neith
Lunarthyst
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Rossweiisse
The Morrigan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 98L
1,546 Elo+
Party 3
Mercury
Mercury
Wizard101Pro22
Mercury
Level 87
God Stats
5W - 4L
1,820 SR
Queue Stats
71W - 75L
1,431 Elo+
Party 2
Erlang Shen
Erlang Shen
daylenxd
Erlang Shen
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 70L
1,414 Elo+
Party 2
Atlas
Atlas
dreamsaredead
Atlas
Level 28
God Stats
4W - 3L
1,262 SR
Queue Stats
17W - 22L
1,334 Elo+
Party 2
Team Averages
Level 49
1,516 SR
1,445 Elo+

VS

Team Averages
Level 44
1,531 SR
1,266 Elo+
Yu Huang
Yu Huang
Fatfacts
Yu Huang
Level 17
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 17L
1,248 Elo+
Party 1
Baron Samedi
Baron Samedi
FreekHavok
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,142 Elo+
Party 1
Charybdis
Charybdis
HBFatal
Charybdis
Level 8
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 8L
1,331 Elo+
Party 1
Cliodhna
Cliodhna
Okumxra
Cliodhna
Level 82
God Stats
1W - 5L
1,607 SR
Queue Stats
3W - 16L
1,254 Elo+
Party 1
Cerberus
Cerberus
juliankoncer117
Cerberus
Level 106
God Stats
4W - 3L
1,573 SR
Queue Stats
184W - 235L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 2 / 4
11,282
513
8,945
11,211
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Rossweiisse
The Morrigan
18
2 / 3 / 12
11,445
520
14,707
10,566
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 4 / 6
12,879
585
17,245
19,034
10,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
daylenxd
Erlang Shen
16
9 / 6 / 5
11,241
511
13,978
26,948
15,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 16
10,907
496
13,228
16,045
21,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fatfacts
Yu Huang
19
5 / 7 / 3
12,093
550
10,247
15,670
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
FreekHavok
Baron Samedi
15
4 / 5 / 4
10,059
457
8,173
16,295
17,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
HBFatal
Charybdis
14
0 / 7 / 5
8,563
389
5,188
12,176
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Okumxra
Cliodhna
17
5 / 6 / 6
11,061
503
17,359
21,755
8,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
1 / 9 / 1
9,734
442
8,914
19,684
27,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
34
Kills
15
16
Deaths
34
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Fatfacts
Yu Huang
5
7
3
0.93
L
Baron Samedi
FreekHavok
Baron Samedi
4
5
4
1.2
L
Charybdis
HBFatal
Charybdis
0
7
5
0.36
W
Neith
6
2
4
4
L
Cliodhna
Okumxra
Cliodhna
5
6
6
1.33
W
The Morrigan
Rossweiisse
The Morrigan
2
3
12
2.67
W
14
4
6
4.25
W
Erlang Shen
daylenxd
Erlang Shen
9
6
5
1.92
W
3
1
16
11
L
Cerberus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,103
Damage
49,881
83,804
Taken
85,580
56,218
Mitigated
63,362
24,711
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Fatfacts
Yu Huang
10,247
1,100
0
3,514
15,670
6,593
0
3,822
11,544
81,120
0
L
Baron Samedi
FreekHavok
Baron Samedi
8,173
804
1,172
3,589
16,295
17,106
0
5,570
10,605
35,897
0
L
Charybdis
HBFatal
Charybdis
5,188
1,882
0
2,465
12,176
3,505
0
6,173
5,957
0
31,727
W
Neith
8,945
3,961
0
2,753
11,211
5,392
3,624
4,088
7,123
0
86,646
L
Cliodhna
Okumxra
Cliodhna
17,359
1,889
0
10,690
21,755
8,648
0
4,730
16,929
0
79,878
W
The Morrigan
Rossweiisse
The Morrigan
14,707
4,821
0
1,520
10,566
4,016
1,749
4,327
6,193
89,552
3,650
W
17,245
11,235
0
7,726
19,034
10,076
608
4,742
14,074
0
82,613
W
Erlang Shen
daylenxd
Erlang Shen
13,978
7,171
0
10,878
26,948
15,267
434
9,481
17,231
0
63,802
W
13,228
4,761
0
1,834
16,045
21,467
440
4,028
11,849
30,529
0
L
Cerberus
8,914
1,053
52
3,492
19,684
27,510
193
4,355
15,261
51,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,754
Gold Earned
51,510
582
Minions Killed
511
0
Camps Cleared
0
2,075,412
Distance Traveled
1,931,927
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,093
550
154
7
0
360,650
3
L
Baron Samedi
10,059
457
50
2
0
361,815
6
L
Charybdis
8,563
389
55
3
0
364,511
0
W
Neith
11,282
513
143
7
0
375,012
0
L
Cliodhna
11,061
503
105
5
0
465,693
2
W
The Morrigan
11,445
520
165
8
0
445,872
7
W
Mercury
12,879
585
127
6
0
451,285
1
W
Erlang Shen
11,241
511
115
5
0
376,709
1
W
Atlas
10,907
496
32
1
0
426,534
4
L
Cerberus
9,734
442
147
7
0
379,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role