Player Matchup

Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Amazīng
Janus
Level 48
God Stats
1W - 1L
1,209 SR
Queue Stats
12W - 4L
1,694 Elo+
Party 3
Sobek
Sobek
Chokiii
Sobek
Level 128
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 2L
1,250 Elo+
Party 3
Susano
Susano
M000NE
Susano
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 68L
1,496 Elo+
Party 3
Apollo
Apollo
iBooki
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Team Averages
Level 83
1,481 SR
1,488 Elo+

VS

Team Averages
Level 39
1,424 SR
1,514 Elo+
Chiron
Chiron
 
Chiron
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Arkosioss
Atlas
Level 43
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 10L
1,428 Elo+
Party 1
Poseidon
Poseidon
Avsior
Poseidon
Level 7
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 10L
1,428 Elo+
Party 1
King Arthur
King Arthur
HenkeDoong
King Arthur
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 22L
1,612 Elo+
Solo
Mercury
Mercury
Pep33
Mercury
Level 65
God Stats
11W - 9L
1,594 SR
Queue Stats
44W - 34L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 0 / 3
10,675
712
13,059
9,609
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Amazīng
Janus
17
9 / 0 / 7
11,092
739
9,755
5,154
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Chokiii
Sobek
12
2 / 3 / 5
8,104
540
3,467
10,162
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
M000NE
Susano
14
5 / 1 / 9
8,924
595
5,501
10,053
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
iBooki
Apollo
15
2 / 3 / 3
9,330
622
7,136
9,228
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 4 / 0
7,964
531
10,733
11,027
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Arkosioss
Atlas
8
0 / 4 / 3
6,130
409
2,940
12,901
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Avsior
Poseidon
8
0 / 8 / 0
5,432
362
1,304
6,895
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
HenkeDoong
King Arthur
12
1 / 2 / 0
6,563
438
3,159
12,554
11,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Pep33
Mercury
10
0 / 6 / 0
6,161
411
6,250
10,842
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
24
Kills
7
7
Deaths
24
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
3
7.5
L
Chiron
 
Chiron
6
4
0
1.5
W
Janus
Amazīng
Janus
9
0
7
12.5
L
Atlas
Arkosioss
Atlas
0
4
3
0.38
L
Poseidon
Avsior
Poseidon
0
8
0
0
W
Sobek
Chokiii
Sobek
2
3
5
1.5
L
King Arthur
HenkeDoong
King Arthur
1
2
0
0.5
W
Susano
M000NE
Susano
5
1
9
9.5
L
Mercury
Pep33
Mercury
0
6
0
0
W
Apollo
iBooki
Apollo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,918
Damage
24,386
44,206
Taken
54,219
18,681
Mitigated
28,378
21,211
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,059
9,979
0
6,694
9,609
3,809
4,531
781
8,828
0
82,162
L
Chiron
 
Chiron
10,733
5,223
578
3,695
11,027
3,388
0
2,571
8,269
0
60,334
W
Janus
Amazīng
Janus
9,755
780
43
2,183
5,154
1,621
1,079
511
4,414
77,117
0
L
Atlas
Arkosioss
Atlas
2,940
960
0
1,301
12,901
8,074
0
4,198
8,482
15,441
0
L
Poseidon
Avsior
Poseidon
1,304
62
0
511
6,895
1,809
0
2,460
4,331
17,420
0
W
Sobek
Chokiii
Sobek
3,467
148
236
2,894
10,162
6,626
86
1,051
8,807
8,607
6,903
L
King Arthur
HenkeDoong
King Arthur
3,159
297
0
964
12,554
11,366
0
879
11,675
0
36,525
W
Susano
M000NE
Susano
5,501
1,467
0
4,757
10,053
3,632
1,131
1,024
9,029
0
44,722
L
Mercury
Pep33
Mercury
6,250
3,415
0
750
10,842
3,741
0
1,924
8,830
0
37,133
W
Apollo
iBooki
Apollo
7,136
4,399
0
4,404
9,228
2,993
3,451
877
8,351
0
66,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,125
Gold Earned
32,250
570
Minions Killed
310
0
Camps Cleared
0
1,606,888
Distance Traveled
1,360,677
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,675
712
168
11
0
285,225
3
L
Chiron
7,964
531
105
7
0
262,126
6
W
Janus
11,092
739
175
12
0
353,555
3
L
Atlas
6,130
409
24
2
0
269,944
1
L
Poseidon
5,432
362
37
2
0
225,236
2
W
Sobek
8,104
540
16
1
0
314,338
5
L
King Arthur
6,563
438
73
5
0
286,488
2
W
Susano
8,924
595
85
6
0
358,350
5
L
Mercury
6,161
411
71
5
0
316,883
3
W
Apollo
9,330
622
126
8
0
295,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role