Player Matchup

Pele
Pele
Archangel Prime
Pele
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 80L
1,351 Elo+
Party 1
Chaac
Chaac
Windymach
Chaac
Level 142
God Stats
3W - 1L
1,781 SR
Queue Stats
102W - 143L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
blitz690
Baron Samedi
Level 107
God Stats
1W - 4L
1,418 SR
Queue Stats
11W - 19L
1,392 Elo+
Party 1
Team Averages
Level 121
1,567 SR
1,367 Elo+

VS

Team Averages
Level 107
1,440 SR
1,383 Elo+
Sobek
Sobek
HotSaws
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,385 Elo+
Party 2
He Bo
He Bo
leeW1337
He Bo
Level 123
God Stats
1W - 1L
1,397 SR
Queue Stats
61W - 66L
1,390 Elo+
Party 2
Chiron
Chiron
wonjina
Chiron
Level 128
God Stats
7W - 4L
1,422 SR
Queue Stats
23W - 32L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 4
12,976
721
18,481
19,744
10,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Windymach
Chaac
16
1 / 7 / 12
12,648
703
13,589
26,233
30,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
blitz690
Baron Samedi
15
6 / 8 / 4
11,704
650
15,040
16,273
6,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HotSaws
Sobek
19
4 / 3 / 17
14,313
795
12,499
24,061
37,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
leeW1337
He Bo
14
1 / 9 / 11
11,220
623
9,000
14,473
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
wonjina
Chiron
20
17 / 4 / 5
15,516
862
28,493
18,700
8,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
16
Kills
22
22
Deaths
16
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
9
7
4
1.57
W
Sobek
HotSaws
Sobek
4
3
17
4.17
L
Chaac
Windymach
Chaac
1
7
12
1
L
Baron Samedi
blitz690
Baron Samedi
6
8
4
1
W
He Bo
leeW1337
He Bo
1
9
11
0.72
W
Chiron
wonjina
Chiron
17
4
5
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,110
Damage
49,992
62,250
Taken
57,234
47,266
Mitigated
51,507
19,499
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,481
5,143
0
3,836
19,744
10,011
570
9,598
10,146
0
39,550
W
Sobek
HotSaws
Sobek
12,499
1,328
524
5,929
24,061
37,381
489
4,296
19,765
28,134
0
L
Chaac
Windymach
Chaac
13,589
3,885
0
9,409
26,233
30,985
131
6,868
19,365
0
38,018
L
Baron Samedi
blitz690
Baron Samedi
15,040
812
1,948
4,306
16,273
6,270
454
5,822
10,451
39,948
0
W
He Bo
leeW1337
He Bo
9,000
410
0
965
14,473
5,376
266
4,944
9,529
24,067
0
W
Chiron
wonjina
Chiron
28,493
14,942
436
8,361
18,700
8,750
2,182
6,032
12,668
0
84,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
41,049
142
Minions Killed
170
7
Camps Cleared
7
858,530
Distance Traveled
926,216
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,976
721
41
2
3
288,016
0
W
Sobek
14,313
795
29
2
0
326,862
4
L
Chaac
12,648
703
44
2
2
311,384
0
L
Baron Samedi
11,704
650
57
3
2
259,130
0
W
He Bo
11,220
623
33
2
3
295,985
4
W
Chiron
15,516
862
108
6
4
303,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role