Player Matchup

Chaac
Chaac
BuschXD
Chaac
Level 128
God Stats
1W - 2L
1,333 SR
Queue Stats
83W - 78L
1,494 Elo+
Party 1
Vulcan
Vulcan
I_Becky_l
Vulcan
Level 159
God Stats
0W - 1L
1,534 SR
Queue Stats
25W - 28L
1,551 Elo+
Party 1
Izanami
Izanami
Kyuun
Izanami
Level 26
God Stats
5W - 5L
1,612 SR
Queue Stats
30W - 22L
1,501 Elo+
Party 1
Horus
Horus
Tiolith
Horus
Level 100
God Stats
0W - 1L
1,380 SR
Queue Stats
28W - 24L
1,532 Elo+
Party 1
Nemesis
Nemesis
kookiemunst3r
Nemesis
Level 146
God Stats
9W - 9L
1,681 SR
Queue Stats
89W - 87L
1,475 Elo+
Party 1
Team Averages
Level 112
1,508 SR
1,511 Elo+

VS

Team Averages
Level 62
1,625 SR
1,517 Elo+
Agni
Agni
UppyPuppy
Agni
Level 29
God Stats
4W - 2L
1,556 SR
Queue Stats
48W - 64L
1,396 Elo+
Party 2
Ratatoskr
Ratatoskr
VoinSwaroga
Ratatoskr
Level 160
God Stats
4W - 0L
1,736 SR
Queue Stats
199W - 203L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
Whites1999
Danzaburou
Level 18
God Stats
2W - 1L
1,317 SR
Queue Stats
119W - 98L
1,415 Elo+
Party 3
Sylvanus
Sylvanus
jkruler10777
Sylvanus
Level 57
God Stats
4W - 3L
1,705 SR
Queue Stats
60W - 56L
1,526 Elo+
Party 3
Medusa
Medusa
susususu
Medusa
Level 46
God Stats
2W - 0L
1,810 SR
Queue Stats
13W - 2L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BuschXD
Chaac
19
5 / 7 / 9
12,967
564
18,251
36,151
34,865
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
I_Becky_l
Vulcan
20
10 / 6 / 3
13,306
579
23,784
17,267
8,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Kyuun
Izanami
18
0 / 3 / 8
11,685
508
17,090
18,719
7,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Tiolith
Horus
14
1 / 6 / 6
10,322
449
5,836
29,308
35,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
18
9 / 10 / 7
12,609
548
15,964
28,771
13,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
14 / 5 / 8
14,498
630
35,107
20,789
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
VoinSwaroga
Ratatoskr
19
2 / 8 / 15
12,222
531
13,482
28,767
16,646
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Whites1999
Danzaburou
16
2 / 2 / 13
11,134
484
12,613
16,998
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
jkruler10777
Sylvanus
15
1 / 4 / 13
9,969
433
11,937
22,068
28,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
susususu
Medusa
20
12 / 6 / 7
14,413
627
29,485
24,736
12,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
87
25
Kills
31
32
Deaths
25
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chaac
BuschXD
Chaac
5
7
9
1.36
L
Vulcan
I_Becky_l
Vulcan
10
6
3
1.92
L
Izanami
Kyuun
Izanami
0
3
8
1.33
L
Horus
Tiolith
Horus
1
6
6
0.67
W
Agni
14
5
8
3.6
W
Ratatoskr
VoinSwaroga
Ratatoskr
2
8
15
1.19
W
Danzaburou
Whites1999
Danzaburou
2
2
13
4.25
W
Sylvanus
jkruler10777
Sylvanus
1
4
13
1.88
L
Nemesis
9
10
7
1.25
W
Medusa
susususu
Medusa
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,925
Damage
102,624
130,216
Taken
113,358
100,262
Mitigated
71,738
41,391
Healing
32,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BuschXD
Chaac
18,251
2,743
0
12,901
36,151
34,865
1,414
8,697
27,454
0
76,686
L
Vulcan
I_Becky_l
Vulcan
23,784
10,464
0
1,691
17,267
8,537
845
8,136
9,131
92,785
0
L
Izanami
Kyuun
Izanami
17,090
11,701
0
5,367
18,719
7,518
2,953
8,720
9,999
0
96,954
L
Horus
Tiolith
Horus
5,836
3,387
4,721
8,956
29,308
35,517
597
12,558
16,750
0
18,001
W
Agni
35,107
2,280
0
6,175
20,789
8,340
2,221
7,260
13,529
110,452
0
W
Ratatoskr
VoinSwaroga
Ratatoskr
13,482
3,828
0
5,217
28,767
16,646
0
7,546
21,082
0
79,462
W
Danzaburou
Whites1999
Danzaburou
12,613
7,940
0
6,630
16,998
6,136
1,535
4,428
12,570
0
78,170
W
Sylvanus
jkruler10777
Sylvanus
11,937
3,213
3,960
4,925
22,068
28,276
400
5,570
16,498
30,718
9,195
L
Nemesis
15,964
6,966
0
7,755
28,771
13,825
1,461
8,805
19,966
0
69,429
W
Medusa
susususu
Medusa
29,485
15,920
0
5,783
24,736
12,340
2,742
1,179
23,557
0
120,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,889
Gold Earned
62,236
555
Minions Killed
549
0
Camps Cleared
0
2,212,514
Distance Traveled
2,178,104
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,967
564
126
5
0
421,887
1
L
Vulcan
13,306
579
141
6
0
447,459
5
L
Izanami
11,685
508
158
7
0
429,703
1
L
Horus
10,322
449
37
2
0
435,676
6
W
Agni
14,498
630
145
6
0
434,852
3
W
Ratatoskr
12,222
531
107
5
0
486,170
3
W
Danzaburou
11,134
484
99
4
0
429,568
5
W
Sylvanus
9,969
433
46
2
0
397,071
3
L
Nemesis
12,609
548
93
4
0
477,789
9
W
Medusa
14,413
627
152
7
0
430,443
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role