Player Matchup

Terra
Terra
Heizou
Terra
Level 36
God Stats
1W - 0L
2,046 SR
Queue Stats
87W - 20L
1,798 Elo+
Party 2
Athena
Athena
Kashlra
Athena
Level 7
God Stats
5W - 2L
1,690 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 2
Charybdis
Charybdis
NotFlaws
Charybdis
Level 146
God Stats
36W - 19L
1,885 SR
Queue Stats
138W - 53L
1,751 Elo+
Party 2
Sol
Sol
Yoshiikazu
Sol
Level 139
God Stats
1W - 0L
1,981 SR
Queue Stats
62W - 23L
1,756 Elo+
Party 2
Mercury
Mercury
z Alpha o
Mercury
Level 123
God Stats
2W - 2L
1,883 SR
Queue Stats
214W - 97L
1,740 Elo+
Party 2
Team Averages
Level 90
1,897 SR
1,704 Elo+

VS

Team Averages
Level 126
1,433 SR
1,470 Elo+
Aphrodite
Aphrodite
BigGatorSouz
Aphrodite
Level 109
God Stats
1W - 2L
1,244 SR
Queue Stats
33W - 39L
1,440 Elo+
Party 3
Terra
Terra
BmSonic
Terra
Level 123
God Stats
14W - 13L
1,562 SR
Queue Stats
120W - 129L
1,435 Elo+
Party 1
Ullr
Ullr
ItsPCPanda
Ullr
Level 155
God Stats
11W - 11L
1,586 SR
Queue Stats
278W - 297L
1,543 Elo+
Party 1
Pele
Pele
blackwolf629
Pele
Level 108
God Stats
1W - 1L
1,298 SR
Queue Stats
26W - 32L
1,433 Elo+
Party 3
Persephone
Persephone
xELITEWHITEBOYx
Persephone
Level 136
God Stats
2W - 6L
1,476 SR
Queue Stats
442W - 487L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Heizou
Terra
16
0 / 2 / 13
10,495
750
6,164
16,389
18,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
Kashlra
Athena
17
4 / 1 / 14
10,838
774
4,262
15,326
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
NotFlaws
Charybdis
18
8 / 3 / 9
10,783
770
15,246
13,421
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
14 / 0 / 11
12,726
909
33,394
11,805
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
z Alpha o
Mercury
18
5 / 5 / 8
11,104
793
10,071
14,725
7,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigGatorSouz
Aphrodite
15
1 / 7 / 4
8,712
622
6,099
15,644
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
BmSonic
Terra
15
1 / 4 / 6
9,131
652
6,800
14,493
15,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 6 / 4
10,311
737
9,969
17,175
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 8 / 1
10,264
733
15,956
17,844
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
xELITEWHITEBOYx
Persephone
15
0 / 6 / 7
9,063
647
10,897
16,837
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
31
Kills
11
11
Deaths
31
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BigGatorSouz
Aphrodite
1
7
4
0.43
L
Terra
BmSonic
Terra
1
4
6
1
W
Terra
Heizou
Terra
0
2
13
3.25
L
3
6
4
0.83
W
Athena
Kashlra
Athena
4
1
14
11
W
Charybdis
NotFlaws
Charybdis
8
3
9
4.17
W
14
0
11
19.5
L
6
8
1
0.81
L
Persephone
xELITEWHITEBOYx
Persephone
0
6
7
0.58
W
Mercury
z Alpha o
Mercury
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,137
Damage
49,721
71,666
Taken
81,993
55,695
Mitigated
43,982
17,198
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BigGatorSouz
Aphrodite
6,099
851
4,286
4,686
15,644
7,438
928
10,450
5,194
20,830
0
L
Terra
BmSonic
Terra
6,800
966
2,154
2,267
14,493
15,379
252
7,012
7,481
19,909
0
W
Terra
Heizou
Terra
6,164
783
2,671
3,333
16,389
18,372
340
4,597
11,557
18,371
0
L
9,969
2,886
0
497
17,175
7,343
828
9,157
8,018
0
48,713
W
Athena
Kashlra
Athena
4,262
1,449
0
1,193
15,326
17,515
214
6,775
8,409
10,424
0
W
Charybdis
NotFlaws
Charybdis
15,246
6,375
0
3,161
13,421
6,648
1,440
3,089
10,155
0
47,044
W
33,394
16,723
0
6,366
11,805
5,700
7,130
5,620
6,118
75,712
0
L
15,956
4,969
252
1,666
17,844
8,574
858
9,017
8,827
0
32,565
L
Persephone
xELITEWHITEBOYx
Persephone
10,897
1,315
0
2,145
16,837
5,248
864
8,181
8,650
26,931
0
W
Mercury
z Alpha o
Mercury
10,071
4,224
0
474
14,725
7,460
941
3,715
10,899
0
50,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,946
Gold Earned
47,481
243
Minions Killed
211
0
Camps Cleared
0
1,382,163
Distance Traveled
1,274,671
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,712
622
39
3
0
219,693
0
L
Terra
9,131
652
26
2
0
279,393
1
W
Terra
10,495
750
22
2
0
266,219
3
L
Ullr
10,311
737
83
6
0
254,695
6
W
Athena
10,838
774
7
1
0
290,713
0
W
Charybdis
10,783
770
54
4
0
251,110
1
W
Sol
12,726
909
89
6
0
279,146
1
L
Pele
10,264
733
29
2
0
274,536
0
L
Persephone
9,063
647
34
2
0
246,354
0
W
Mercury
11,104
793
71
5
0
294,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role