Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
IPR0GANGSTA 98
Zhong Kui
Level 127
God Stats
29W - 11L
1,769 SR
Queue Stats
1,945W - 1,179L
1,642 Elo+
Party 1
Thanatos
Thanatos
Lovible
Thanatos
Level 67
God Stats
2W - 0L
1,717 SR
Queue Stats
883W - 432L
1,641 Elo+
Party 1
Ares
Ares
SLUUG7
Ares
Level 47
God Stats
1W - 1L
1,652 SR
Queue Stats
230W - 119L
1,704 Elo+
Party 1
He Bo
He Bo
rexcooler
He Bo
Level 124
God Stats
6W - 6L
1,664 SR
Queue Stats
139W - 116L
1,633 Elo+
Party 1
Team Averages
Level 98
1,660 SR
1,624 Elo+

VS

Team Averages
Level 27
1,550 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
Gold_Miner707
Morgan Le Fay
Level 25
God Stats
2W - 1L
1,748 SR
Queue Stats
9W - 9L
1,577 Elo+
Party 2
Loki
Loki
Got2BeToxicc
Loki
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
22W - 27L
1,577 Elo+
Party 2
Ganesha
Ganesha
JinxLuvsYou
Ganesha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 139L
1,586 Elo+
Party 2
Artemis
Artemis
Klnetic--
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 123L
1,577 Elo+
Party 2
Anhur
Anhur
N-asier
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 102L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 1 / 6
10,010
1,001
4,239
10,456
7,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
IPR0GANGSTA 98
Zhong Kui
15
0 / 2 / 3
8,789
879
2,718
5,152
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Lovible
Thanatos
16
7 / 1 / 6
11,129
1,113
7,158
2,157
678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
SLUUG7
Ares
17
6 / 1 / 10
12,421
1,242
11,438
12,365
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
rexcooler
He Bo
17
5 / 0 / 11
11,334
1,133
16,029
7,551
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

289

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gold_Miner707
Morgan Le Fay
15
1 / 3 / 3
9,658
966
9,583
8,259
3,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 2
8,911
891
6,036
11,447
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
JinxLuvsYou
Ganesha
16
0 / 1 / 5
10,382
1,038
6,515
10,821
16,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Klnetic--
Artemis
15
1 / 5 / 3
9,318
932
6,817
9,911
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
N-asier
Anhur
15
3 / 3 / 1
9,892
989
3,776
6,396
2,537
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
19
Kills
5
5
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
6
4
L
Morgan Le Fay
Gold_Miner707
Morgan Le Fay
1
3
3
0.83
L
0
7
2
0.14
W
Zhong Kui
IPR0GANGSTA 98
Zhong Kui
0
2
3
0.75
L
Ganesha
JinxLuvsYou
Ganesha
0
1
5
2.5
L
Artemis
Klnetic--
Artemis
1
5
3
0.5
W
Thanatos
Lovible
Thanatos
7
1
6
10
L
Anhur
N-asier
Anhur
3
3
1
1.17
W
Ares
SLUUG7
Ares
6
1
10
11
W
He Bo
rexcooler
He Bo
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,582
Damage
32,727
37,681
Taken
46,834
31,261
Mitigated
31,234
12,787
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,239
190
2,187
3,481
10,456
7,829
0
5,431
5,025
16,392
0
L
Morgan Le Fay
Gold_Miner707
Morgan Le Fay
9,583
946
0
178
8,259
3,242
0
5,079
3,080
38,203
0
L
6,036
2,570
0
142
11,447
4,510
0
9,051
2,214
0
12,038
W
Zhong Kui
IPR0GANGSTA 98
Zhong Kui
2,718
27
0
202
5,152
4,347
0
1,205
3,947
4,824
0
L
Ganesha
JinxLuvsYou
Ganesha
6,515
1,115
0
1,498
10,821
16,887
0
6,655
3,969
22,780
0
L
Artemis
Klnetic--
Artemis
6,817
4,154
0
986
9,911
4,058
0
7,365
2,371
0
16,384
W
Thanatos
Lovible
Thanatos
7,158
858
0
1,857
2,157
678
0
1,228
929
0
12,057
L
Anhur
N-asier
Anhur
3,776
2,722
0
252
6,396
2,537
0
5,554
776
0
11,321
W
Ares
SLUUG7
Ares
11,438
589
130
1,788
12,365
15,735
0
4,579
7,786
19,902
0
W
He Bo
rexcooler
He Bo
16,029
186
67
3,075
7,551
2,672
0
3,655
3,896
50,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,683
Gold Earned
48,161
132
Minions Killed
161
9
Camps Cleared
5
760,051
Distance Traveled
850,049
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,010
1,001
32
3
1
182,493
0
L
Morgan Le Fay
9,658
966
80
8
4
185,330
0
L
Loki
8,911
891
19
2
0
181,872
0
W
Zhong Kui
8,789
879
9
1
0
30,519
0
L
Ganesha
10,382
1,038
3
0
0
186,693
4
L
Artemis
9,318
932
37
4
1
156,833
0
W
Thanatos
11,129
1,113
8
1
3
138,185
0
L
Anhur
9,892
989
22
2
0
139,321
0
W
Ares
12,421
1,242
5
1
1
201,819
0
W
He Bo
11,334
1,133
78
8
4
207,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role