Player Matchup

Neith
Neith
Babz4155
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Gold Titanz
Bacchus
Level 109
God Stats
4W - 3L
1,399 SR
Queue Stats
69W - 93L
1,307 Elo+
Party 1
Loki
Loki
KagirinaiRashi
Loki
Level 151
God Stats
441W - 200L
1,648 SR
Queue Stats
560W - 292L
1,749 Elo+
Party 1
Team Averages
Level 94
1,516 SR
1,518 Elo+

VS

Team Averages
Level 88
1,476 SR
1,411 Elo+
Ganesha
Ganesha
Jonbuoyy
Ganesha
Level 116
God Stats
40W - 24L
1,502 SR
Queue Stats
95W - 72L
1,464 Elo+
Solo
Merlin
Merlin
Zacks
Merlin
Level 104
God Stats
2W - 5L
1,463 SR
Queue Stats
87W - 107L
1,367 Elo+
Solo
Set
Set
hydrofalls66
Set
Level 44
God Stats
151W - 166L
1,463 SR
Queue Stats
1,259W - 1,747L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Babz4155
Neith
13
1 / 5 / 14
8,908
810
6,495
8,731
2,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Gold Titanz
Bacchus
14
4 / 3 / 13
9,817
892
7,758
10,032
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
16 / 3 / 3
10,805
982
16,208
10,544
3,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jonbuoyy
Ganesha
13
0 / 4 / 8
8,663
788
5,237
13,279
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Zacks
Merlin
12
3 / 10 / 5
8,916
811
6,183
10,885
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 7 / 3
10,723
975
9,804
10,707
4,941
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
11
11
Deaths
21
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Babz4155
Neith
1
5
14
1.6
W
Bacchus
Gold Titanz
Bacchus
4
3
13
3.5
L
Ganesha
Jonbuoyy
Ganesha
0
4
8
1
W
16
3
3
5.83
L
Merlin
Zacks
Merlin
3
10
5
0.55
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,461
Damage
21,224
29,307
Taken
34,871
17,863
Mitigated
22,074
3,917
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Babz4155
Neith
6,495
2,331
0
1,395
8,731
2,668
734
3,184
5,547
0
31,192
W
Bacchus
Gold Titanz
Bacchus
7,758
1,496
0
1,502
10,032
11,811
195
4,732
5,300
13,099
0
L
Ganesha
Jonbuoyy
Ganesha
5,237
428
118
3,182
13,279
12,866
184
3,143
10,136
19,760
0
W
16,208
6,333
0
1,020
10,544
3,384
646
3,851
6,693
0
42,835
L
Merlin
Zacks
Merlin
6,183
241
0
10
10,885
4,267
47
1,680
9,205
20,084
0
L
9,804
5,262
0
698
10,707
4,941
1,478
3,310
7,397
0
22,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
28,302
104
Minions Killed
100
6
Camps Cleared
3
618,069
Distance Traveled
533,819
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,908
810
60
5
1
198,796
2
W
Bacchus
9,817
892
13
1
0
200,500
2
L
Ganesha
8,663
788
13
1
0
221,380
5
W
Loki
10,805
982
31
3
5
218,773
6
L
Merlin
8,916
811
52
5
1
164,897
1
L
Set
10,723
975
35
3
2
147,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role