Player Matchup

Cthulhu
Cthulhu
Juanipani2
Cthulhu
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MannCo1
Baron Samedi
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 46L
1,589 Elo+
Party 2
Charybdis
Charybdis
Sylvinas94
Charybdis
Level 106
God Stats
32W - 35L
1,506 SR
Queue Stats
192W - 210L
1,403 Elo+
Solo
Bastet
Bastet
TempTouch
Bastet
Level 122
God Stats
2W - 3L
1,529 SR
Queue Stats
10W - 13L
1,284 Elo+
Party 3
Ao Kuang
Ao Kuang
ZweetCarmel
Ao Kuang
Level 8
God Stats
1W - 2L
1,199 SR
Queue Stats
8W - 11L
1,215 Elo+
Party 3
Team Averages
Level 60
1,447 SR
1,398 Elo+

VS

Team Averages
Level 93
1,342 SR
1,425 Elo+
Susano
Susano
BoogerEater1234
Susano
Level 107
God Stats
5W - 5L
1,462 SR
Queue Stats
83W - 79L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
BoogleBons
Gilgamesh
Level 14
God Stats
40W - 20L
1,417 SR
Queue Stats
65W - 66L
1,342 Elo+
Party 1
Yu Huang
Yu Huang
Escaflowne68
Yu Huang
Level 125
God Stats
37W - 50L
1,119 SR
Queue Stats
255W - 277L
1,466 Elo+
Solo
Anhur
Anhur
Itsuru
Anhur
Level 69
God Stats
13W - 15L
1,425 SR
Queue Stats
412W - 498L
1,479 Elo+
Solo
Agni
Agni
Popadosmishalin
Agni
Level 148
God Stats
1W - 2L
1,285 SR
Queue Stats
27W - 24L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juanipani2
Cthulhu
19
1 / 5 / 10
12,699
977
10,291
20,127
22,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
MannCo1
Baron Samedi
19
1 / 2 / 13
12,959
997
7,797
14,198
17,543
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Sylvinas94
Charybdis
20
6 / 7 / 8
14,421
1,109
16,946
24,559
8,668
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
TempTouch
Bastet
20
5 / 13 / 8
14,612
1,124
15,596
25,328
8,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ZweetCarmel
Ao Kuang
19
6 / 13 / 8
14,371
1,105
14,773
33,081
12,019
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 14
18,192
1,399
38,156
15,266
5,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
BoogleBons
Gilgamesh
20
4 / 5 / 16
13,808
1,062
14,405
13,788
7,052
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Escaflowne68
Yu Huang
20
4 / 1 / 21
14,580
1,122
16,569
7,543
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Itsuru
Anhur
20
5 / 6 / 24
15,090
1,161
18,075
20,013
6,760
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 5 / 23
15,143
1,165
24,927
13,846
4,490
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
138
19
Kills
40
40
Deaths
19
47
Assists
98
Player
Kills
Deaths
Assists
KDA
W
22
2
14
14.5
W
Gilgamesh
BoogleBons
Gilgamesh
4
5
16
2.4
W
Yu Huang
Escaflowne68
Yu Huang
4
1
21
14.5
W
Anhur
Itsuru
Anhur
5
6
24
2.83
L
Cthulhu
Juanipani2
Cthulhu
1
5
10
1.2
L
Baron Samedi
MannCo1
Baron Samedi
1
2
13
3.75
W
5
5
23
3.3
L
Charybdis
Sylvinas94
Charybdis
6
7
8
1.43
L
Bastet
TempTouch
Bastet
5
13
8
0.69
L
Ao Kuang
ZweetCarmel
Ao Kuang
6
13
8
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,403
Damage
112,132
117,293
Taken
70,456
69,522
Mitigated
27,027
15,308
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,156
8,875
0
463
15,266
5,869
0
7,357
7,685
0
59,407
W
Gilgamesh
BoogleBons
Gilgamesh
14,405
4,801
0
240
13,788
7,052
0
4,329
9,171
0
22,760
W
Yu Huang
Escaflowne68
Yu Huang
16,569
1,891
0
171
7,543
2,856
0
4,030
3,386
48,402
0
W
Anhur
Itsuru
Anhur
18,075
9,866
0
2,865
20,013
6,760
0
10,189
9,557
0
36,269
L
Cthulhu
Juanipani2
Cthulhu
10,291
641
119
1,216
20,127
22,421
0
6,603
13,524
23,750
0
L
Baron Samedi
MannCo1
Baron Samedi
7,797
770
1,912
2,418
14,198
17,543
0
3,999
10,199
30,828
0
W
24,927
1,215
0
2,508
13,846
4,490
0
5,974
7,796
62,243
0
L
Charybdis
Sylvinas94
Charybdis
16,946
8,428
0
3,662
24,559
8,668
0
7,814
16,745
0
65,224
L
Bastet
TempTouch
Bastet
15,596
3,999
125
1,939
25,328
8,871
0
8,035
17,293
0
39,268
L
Ao Kuang
ZweetCarmel
Ao Kuang
14,773
4,104
70
3,847
33,081
12,019
0
15,045
18,036
26,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,062
Gold Earned
76,813
259
Minions Killed
295
9
Camps Cleared
9
1,317,377
Distance Traveled
1,243,954
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
18,192
1,399
56
4
2
267,117
0
W
Gilgamesh
13,808
1,062
8
1
2
241,059
1
W
Yu Huang
14,580
1,122
77
6
2
269,739
1
W
Anhur
15,090
1,161
41
3
1
212,504
0
L
Cthulhu
12,699
977
28
2
1
257,739
1
L
Baron Samedi
12,959
997
43
3
1
267,177
0
W
Agni
15,143
1,165
113
9
2
253,535
0
L
Charybdis
14,421
1,109
122
9
5
258,289
1
L
Bastet
14,612
1,124
54
4
0
283,618
0
L
Ao Kuang
14,371
1,105
12
1
2
250,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role