Player Matchup

Neith
Neith
Danders9
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,709 Elo+
Solo
Ratatoskr
Ratatoskr
EgilWeiss
Ratatoskr
Level 160
God Stats
4W - 0L
1,319 SR
Queue Stats
236W - 239L
1,596 Elo+
Party 2
Kukulkan
Kukulkan
Ne14u
Kukulkan
Level 15
God Stats
4W - 0L
1,663 SR
Queue Stats
12W - 5L
1,779 Elo+
Party 2
Ymir
Ymir
Pofoot
Ymir
Level 156
God Stats
3W - 3L
1,743 SR
Queue Stats
156W - 123L
1,630 Elo+
Party 2
Nu Wa
Nu Wa
thombz
Nu Wa
Level 15
God Stats
5W - 1L
1,666 SR
Queue Stats
9W - 7L
1,637 Elo+
Party 2
Team Averages
Level 69
1,578 SR
1,670 Elo+

VS

Team Averages
Level 95
1,625 SR
1,628 Elo+
Thanatos
Thanatos
ATL_Dxepz
Thanatos
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,381 Elo+
Solo
Nox
Nox
ButtRedemption
Nox
Level 129
God Stats
8W - 3L
1,824 SR
Queue Stats
253W - 162L
1,668 Elo+
Party 1
Tyr
Tyr
GrenadeLauncher
Tyr
Level 149
God Stats
11W - 11L
1,468 SR
Queue Stats
276W - 167L
1,655 Elo+
Party 1
Mercury
Mercury
SaltyPhobics
Mercury
Level 136
God Stats
4W - 3L
1,594 SR
Queue Stats
173W - 81L
1,707 Elo+
Party 1
Yu Huang
Yu Huang
Véní
Yu Huang
Level 41
God Stats
1W - 1L
1,737 SR
Queue Stats
38W - 19L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danders9
Neith
20
11 / 1 / 5
11,691
974
12,673
9,124
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
EgilWeiss
Ratatoskr
17
6 / 3 / 9
9,884
824
9,389
11,634
8,329
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Ne14u
Kukulkan
16
2 / 1 / 9
8,988
749
5,933
7,636
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Pofoot
Ymir
16
2 / 2 / 14
9,742
812
5,464
13,536
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
thombz
Nu Wa
14
2 / 4 / 8
8,515
710
6,931
6,953
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ATL_Dxepz
Thanatos
12
0 / 4 / 2
7,291
608
1,964
5,996
1,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 5 / 6
9,810
818
13,519
9,998
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 7
9,156
763
6,377
14,017
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SaltyPhobics
Mercury
15
1 / 5 / 3
8,761
730
6,687
10,228
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Véní
Yu Huang
15
5 / 5 / 1
9,072
756
11,117
9,317
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
23
Kills
11
11
Deaths
23
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ATL_Dxepz
Thanatos
0
4
2
0.25
L
4
5
6
1.4
W
Neith
Danders9
Neith
11
1
5
13.5
W
Ratatoskr
EgilWeiss
Ratatoskr
6
3
9
3.5
L
1
4
7
1.13
W
Kukulkan
Ne14u
Kukulkan
2
1
9
6.5
W
Ymir
Pofoot
Ymir
2
2
14
4.5
L
Mercury
SaltyPhobics
Mercury
1
5
3
0.5
L
Yu Huang
Véní
Yu Huang
5
5
1
1.1
W
Nu Wa
thombz
Nu Wa
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,390
Damage
39,664
48,883
Taken
49,556
30,352
Mitigated
28,851
9,214
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ATL_Dxepz
Thanatos
1,964
176
53
2,760
5,996
1,919
0
2,293
3,552
0
6,771
L
13,519
1,180
0
509
9,998
4,357
0
4,169
5,694
36,743
0
W
Neith
Danders9
Neith
12,673
5,536
0
5,082
9,124
3,746
2,094
4,241
4,883
0
60,923
W
Ratatoskr
EgilWeiss
Ratatoskr
9,389
1,651
0
1,720
11,634
8,329
645
5,397
6,237
0
20,412
L
6,377
1,040
0
1,919
14,017
14,121
0
4,910
8,951
0
24,651
W
Kukulkan
Ne14u
Kukulkan
5,933
921
0
0
7,636
3,128
386
4,581
3,055
30,918
0
W
Ymir
Pofoot
Ymir
5,464
1,684
0
1,804
13,536
12,690
0
8,258
5,278
23,098
0
L
Mercury
SaltyPhobics
Mercury
6,687
2,133
0
758
10,228
4,658
0
3,427
6,618
0
23,099
L
Yu Huang
Véní
Yu Huang
11,117
1,024
0
559
9,317
3,796
0
3,529
5,745
37,395
0
W
Nu Wa
thombz
Nu Wa
6,931
1,970
64
544
6,953
2,459
0
2,159
4,794
18,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,820
Gold Earned
44,090
263
Minions Killed
187
0
Camps Cleared
0
1,205,773
Distance Traveled
1,128,430
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,291
608
12
1
0
111,625
1
L
Nox
9,810
818
62
5
0
248,990
2
W
Neith
11,691
974
105
9
0
237,579
3
W
Ratatoskr
9,884
824
35
3
0
273,244
4
L
Tyr
9,156
763
35
3
0
271,431
3
W
Kukulkan
8,988
749
60
5
0
259,826
4
W
Ymir
9,742
812
34
3
0
243,325
4
L
Mercury
8,761
730
36
3
0
275,480
3
L
Yu Huang
9,072
756
42
4
0
220,904
0
W
Nu Wa
8,515
710
29
2
0
191,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role