Player Matchup

Ne Zha
Ne Zha
LordHaliax
Ne Zha
Level 124
God Stats
3W - 5L
1,823 SR
Queue Stats
28W - 29L
1,576 Elo+
Party 2
Merlin
Merlin
MantraxJr
Merlin
Level 141
God Stats
2W - 4L
1,527 SR
Queue Stats
124W - 108L
1,540 Elo+
Party 2
Chiron
Chiron
WorthlessJak
Chiron
Level 86
God Stats
4W - 4L
1,605 SR
Queue Stats
18W - 21L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
WorthlessPyro
Baron Samedi
Level 87
God Stats
2W - 2L
1,533 SR
Queue Stats
30W - 28L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WorthlessStoner
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,476 Elo+
Party 1
Team Averages
Level 101
1,598 SR
1,505 Elo+

VS

Team Averages
Level 107
1,558 SR
1,507 Elo+
Shiva
Shiva
 
Shiva
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
TobillosReaper
Kali
Level 126
God Stats
8W - 4L
1,657 SR
Queue Stats
222W - 257L
1,554 Elo+
Party 3
Jing Wei
Jing Wei
killBotS
Jing Wei
Level 154
God Stats
13W - 20L
1,489 SR
Queue Stats
357W - 385L
1,537 Elo+
Party 3
Baba Yaga
Baba Yaga
xJ 0 Y B 0 Y
Baba Yaga
Level 128
God Stats
10W - 6L
1,542 SR
Queue Stats
459W - 517L
1,476 Elo+
Party 3
Arachne
Arachne
youngjoker05
Arachne
Level 58
God Stats
23W - 24L
1,605 SR
Queue Stats
463W - 452L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LordHaliax
Ne Zha
11
0 / 0 / 1
6,047
465
1,014
5,795
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
MantraxJr
Merlin
14
2 / 1 / 0
7,987
614
5,701
5,197
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
11
4 / 4 / 0
7,046
542
5,542
9,120
2,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
WorthlessPyro
Baron Samedi
11
0 / 2 / 4
6,341
488
5,547
8,900
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
WorthlessStoner
Cu Chulainn
8
1 / 1 / 0
5,783
445
2,069
4,814
1,496
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 2 / 3
5,524
425
4,293
10,220
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 1 / 0
7,789
599
3,495
7,065
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
killBotS
Jing Wei
12
2 / 1 / 2
7,118
548
2,630
6,376
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
xJ 0 Y B 0 Y
Baba Yaga
11
0 / 2 / 0
6,483
499
1,422
6,942
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
youngjoker05
Arachne
12
4 / 1 / 2
7,479
575
4,910
7,336
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
8
8
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
3
0.75
L
Ne Zha
LordHaliax
Ne Zha
0
0
1
0.5
L
Merlin
MantraxJr
Merlin
2
1
0
2
W
2
1
0
2
L
Chiron
4
4
0
1
L
Baron Samedi
WorthlessPyro
Baron Samedi
0
2
4
1
L
Cu Chulainn
WorthlessStoner
Cu Chulainn
1
1
0
1
W
Jing Wei
killBotS
Jing Wei
2
1
2
3
W
Baba Yaga
xJ 0 Y B 0 Y
Baba Yaga
0
2
0
0
W
Arachne
youngjoker05
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
16,750
33,826
Taken
37,939
11,403
Mitigated
14,702
13,018
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,293
658
55
1,736
10,220
5,226
281
1,783
8,437
0
17,421
L
Ne Zha
LordHaliax
Ne Zha
1,014
386
0
4,033
5,795
1,745
0
210
5,557
0
30,292
L
Merlin
MantraxJr
Merlin
5,701
149
0
1,409
5,197
1,839
0
700
4,497
60,515
0
W
3,495
1,604
0
2,432
7,065
2,458
0
989
6,076
0
55,229
L
Chiron
5,542
1,904
561
2,412
9,120
2,392
0
0
8,950
0
37,872
L
Baron Samedi
WorthlessPyro
Baron Samedi
5,547
909
312
3,208
8,900
3,931
0
512
8,083
29,485
5,375
L
Cu Chulainn
WorthlessStoner
Cu Chulainn
2,069
117
0
1,083
4,814
1,496
0
0
4,814
0
19,374
W
Jing Wei
killBotS
Jing Wei
2,630
2,400
0
2,779
6,376
1,740
0
2,213
4,163
0
41,403
W
Baba Yaga
xJ 0 Y B 0 Y
Baba Yaga
1,422
138
0
1,804
6,942
2,130
0
3,553
3,389
38,522
0
W
Arachne
youngjoker05
Arachne
4,910
2,897
0
2,647
7,336
3,148
557
2,198
5,138
0
40,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
34,393
384
Minions Killed
360
0
Camps Cleared
0
1,159,151
Distance Traveled
1,322,710
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,524
425
21
2
0
279,897
3
L
Ne Zha
6,047
465
81
6
0
287,445
1
L
Merlin
7,987
614
127
10
0
257,844
4
W
Kali
7,789
599
110
8
0
262,655
5
L
Chiron
7,046
542
77
6
0
239,496
5
L
Baron Samedi
6,341
488
56
4
0
245,348
5
L
Cu Chulainn
5,783
445
43
3
0
129,018
1
W
Jing Wei
7,118
548
80
6
0
253,525
6
W
Baba Yaga
6,483
499
72
6
0
239,473
5
W
Arachne
7,479
575
77
6
0
287,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role