Player Matchup

Cu Chulainn
Cu Chulainn
APMuffinMan
Cu Chulainn
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
292W - 252L
1,440 Elo+
Solo
Osiris
Osiris
MasterOkru2468
Osiris
Level 66
God Stats
6W - 3L
1,442 SR
Queue Stats
85W - 81L
1,451 Elo+
Solo
Neith
Neith
Patana7
Neith
Level 140
God Stats
18W - 20L
1,482 SR
Queue Stats
171W - 181L
1,470 Elo+
Solo
Ganesha
Ganesha
Rablôre
Ganesha
Level 144
God Stats
8W - 6L
1,383 SR
Queue Stats
200W - 216L
1,380 Elo+
Solo
Cernunnos
Cernunnos
SmoothVengeance
Cernunnos
Level 107
God Stats
26W - 15L
1,581 SR
Queue Stats
473W - 468L
1,429 Elo+
Solo
Team Averages
Level 105
1,478 SR
1,434 Elo+

VS

Team Averages
Level 81
1,687 SR
1,482 Elo+
Sobek
Sobek
DevotedPage5613
Sobek
Level 88
God Stats
2W - 2L
1,733 SR
Queue Stats
33W - 35L
1,490 Elo+
Solo
Medusa
Medusa
GrooveLobster
Medusa
Level 69
God Stats
7W - 8L
1,582 SR
Queue Stats
177W - 193L
1,478 Elo+
Solo
Scylla
Scylla
IslamicKuzenbo
Scylla
Level 115
God Stats
6W - 3L
1,748 SR
Queue Stats
186W - 179L
1,521 Elo+
Party 1
Nemesis
Nemesis
Maruthen
Nemesis
Level 68
God Stats
1W - 4L
1,803 SR
Queue Stats
13W - 24L
1,411 Elo+
Solo
Mulan
Mulan
brittandjb1
Mulan
Level 63
God Stats
34W - 30L
1,571 SR
Queue Stats
178W - 149L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
APMuffinMan
Cu Chulainn
13
3 / 2 / 1
7,391
528
5,553
10,014
5,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 2 / 4
7,636
545
5,127
11,251
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Patana7
Neith
14
3 / 2 / 1
8,093
578
5,721
6,329
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Rablôre
Ganesha
13
1 / 2 / 3
7,661
547
5,091
6,747
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SmoothVengeance
Cernunnos
15
6 / 0 / 3
9,346
668
8,965
9,118
4,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,712
479
5,657
10,597
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 0
6,745
482
3,059
7,954
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 2 / 2
7,635
545
5,983
5,973
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Maruthen
Nemesis
12
0 / 4 / 0
6,742
482
2,958
9,150
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 4 / 0
6,891
492
7,979
11,691
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
8
8
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
APMuffinMan
Cu Chulainn
3
2
1
1.75
L
1
1
3
2.5
L
0
5
0
0
L
4
2
2
2.5
L
Nemesis
Maruthen
Nemesis
0
4
0
0
W
3
2
4
2.5
W
Neith
Patana7
Neith
3
2
1
1.75
W
Ganesha
Rablôre
Ganesha
1
2
3
1.25
W
Cernunnos
SmoothVengeance
Cernunnos
6
0
3
7.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
25,636
43,459
Taken
45,365
23,028
Mitigated
24,303
9,588
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
APMuffinMan
Cu Chulainn
5,553
1,378
0
1,542
10,014
5,708
0
3,381
6,633
0
43,438
L
5,657
358
241
3,709
10,597
10,213
27
1,308
9,177
14,093
0
L
3,059
1,477
0
1,258
7,954
1,930
0
0
7,954
0
46,554
L
5,983
502
0
500
5,973
1,457
300
2,265
3,520
49,889
0
L
Nemesis
Maruthen
Nemesis
2,958
1,103
0
1,961
9,150
5,427
2,080
400
8,706
0
30,547
W
5,127
2,240
0
264
11,251
7,698
0
2,747
8,504
0
46,675
W
Neith
Patana7
Neith
5,721
2,723
0
2,340
6,329
2,647
553
1,237
5,092
0
56,113
W
Ganesha
Rablôre
Ganesha
5,091
537
0
373
6,747
2,614
325
3,852
2,895
42,013
0
W
Cernunnos
SmoothVengeance
Cernunnos
8,965
4,607
0
5,069
9,118
4,361
1,693
423
8,695
0
56,272
L
7,979
709
0
2,319
11,691
5,276
0
736
10,917
0
44,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
34,725
451
Minions Killed
358
0
Camps Cleared
0
1,372,171
Distance Traveled
1,312,549
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,391
528
81
6
0
282,139
9
L
Sobek
6,712
479
15
1
0
277,698
3
L
Medusa
6,745
482
89
6
0
253,647
2
L
Scylla
7,635
545
92
7
0
245,023
3
L
Nemesis
6,742
482
85
6
0
235,670
2
W
Osiris
7,636
545
90
6
0
299,173
1
W
Neith
8,093
578
104
7
0
242,760
4
W
Ganesha
7,661
547
67
5
0
286,755
4
W
Cernunnos
9,346
668
109
8
0
261,344
1
L
Mulan
6,891
492
77
6
0
300,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role