Player Matchup

Bellona
Bellona
Mister_Bambu
Bellona
Level 115
God Stats
5W - 1L
1,535 SR
Queue Stats
67W - 55L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Nitsua527
Cthulhu
Level 69
God Stats
13W - 11L
1,448 SR
Queue Stats
115W - 127L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
Thellamaman5508
Gilgamesh
Level 26
God Stats
3W - 5L
1,690 SR
Queue Stats
123W - 134L
1,456 Elo+
Party 1
Team Averages
Level 70
1,558 SR
1,435 Elo+

VS

Team Averages
Level 104
1,500 SR
1,598 Elo+
Cliodhna
Cliodhna
PsychoKoala320
Cliodhna
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,731 Elo+
Solo
Hou Yi
Hou Yi
TheVileGrimKing
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 118L
1,483 Elo+
Party 2
Ra
Ra
Vahfu
Ra
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 31L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mister_Bambu
Bellona
16
7 / 4 / 12
11,359
757
12,426
17,404
11,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Nitsua527
Cthulhu
17
13 / 2 / 9
12,680
845
14,855
16,698
14,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Thellamaman5508
Gilgamesh
14
3 / 4 / 13
10,229
682
8,968
14,644
13,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
4 / 7 / 5
10,932
729
13,815
14,264
11,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 7 / 5
9,609
641
8,883
12,123
4,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
15
4 / 9 / 4
11,027
735
15,798
14,490
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
23
Kills
9
10
Deaths
23
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Mister_Bambu
Bellona
7
4
12
3.25
W
Cthulhu
Nitsua527
Cthulhu
13
2
9
8.75
L
Cliodhna
4
7
5
0.93
L
1
7
5
0.5
W
Gilgamesh
Thellamaman5508
Gilgamesh
3
4
13
2.38
L
Ra
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,249
Damage
38,496
48,746
Taken
40,877
39,004
Mitigated
21,391
3,662
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Mister_Bambu
Bellona
12,426
4,371
0
582
17,404
11,680
476
4,584
12,820
0
36,403
W
Cthulhu
Nitsua527
Cthulhu
14,855
845
722
1,573
16,698
14,223
827
4,665
12,033
30,362
0
L
Cliodhna
13,815
2,611
0
2,627
14,264
11,518
368
3,456
10,239
0
39,532
L
8,883
2,163
440
360
12,123
4,453
426
5,187
6,617
0
23,345
W
Gilgamesh
Thellamaman5508
Gilgamesh
8,968
2,594
0
785
14,644
13,101
1,248
7,131
7,513
0
22,106
L
Ra
15,798
1,417
1,122
3,141
14,490
5,420
40
5,878
7,978
43,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
31,568
124
Minions Killed
157
7
Camps Cleared
6
850,891
Distance Traveled
804,038
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,359
757
47
3
6
297,621
4
W
Cthulhu
12,680
845
44
3
0
270,378
3
L
Cliodhna
10,932
729
46
3
4
278,721
1
L
Hou Yi
9,609
641
36
2
0
260,117
4
W
Gilgamesh
10,229
682
33
2
1
282,892
1
L
Ra
11,027
735
75
5
2
265,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role