Player Matchup

Izanami
Izanami
AngelAdams
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,733 Elo+
Party 1
Zeus
Zeus
EmeraldRanger47
Zeus
Level 105
God Stats
38W - 20L
1,795 SR
Queue Stats
82W - 61L
1,678 Elo+
Party 1
Fenrir
Fenrir
kirby999etc
Fenrir
Level 142
God Stats
13W - 10L
1,613 SR
Queue Stats
90W - 64L
1,688 Elo+
Party 1
Team Averages
Level 132
1,636 SR
1,700 Elo+

VS

Team Averages
Level 101
1,687 SR
1,560 Elo+
Neith
Neith
Drinkbeer87
Neith
Level 115
God Stats
1W - 0L
1,650 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
FlossyYeti
Ares
Level 66
God Stats
3W - 0L
1,837 SR
Queue Stats
40W - 33L
1,581 Elo+
Party 2
Chronos
Chronos
ZaZaAmine
Chronos
Level 121
God Stats
19W - 10L
1,573 SR
Queue Stats
259W - 188L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngelAdams
Izanami
13
1 / 1 / 3
8,096
623
6,605
6,799
2,506
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 2
7,770
598
9,568
6,147
1,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
11
1 / 4 / 3
7,557
581
7,296
15,080
10,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
9,724
748
9,708
7,005
3,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 7
9,471
729
5,144
12,745
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
ZaZaAmine
Chronos
14
5 / 2 / 1
9,626
740
8,469
10,200
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
9
9
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
AngelAdams
Izanami
1
1
3
2.5
W
4
0
2
5
L
2
4
2
0.75
W
0
2
7
1.75
W
Chronos
ZaZaAmine
Chronos
5
2
1
2.75
L
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
23,321
28,026
Taken
29,950
15,125
Mitigated
20,756
3,006
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AngelAdams
Izanami
6,605
3,982
0
514
6,799
2,506
0
3,730
3,069
0
36,598
W
9,708
3,326
0
2,698
7,005
3,719
1,072
2,015
4,726
0
48,712
L
9,568
1,079
0
856
6,147
1,814
0
4,467
1,680
28,567
0
W
5,144
338
0
2,513
12,745
13,081
0
4,544
8,099
13,694
0
W
Chronos
ZaZaAmine
Chronos
8,469
1,555
0
2,567
10,200
3,956
1,601
3,264
6,752
46,459
0
L
Fenrir
7,296
2,062
0
1,636
15,080
10,805
0
5,851
9,229
0
11,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,423
Gold Earned
28,821
120
Minions Killed
181
3
Camps Cleared
9
586,206
Distance Traveled
732,802
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,096
623
76
6
0
184,183
0
W
Neith
9,724
748
104
8
2
217,923
4
L
Zeus
7,770
598
36
3
2
197,855
0
W
Ares
9,471
729
18
1
0
253,055
1
W
Chronos
9,626
740
59
5
7
261,824
1
L
Fenrir
7,557
581
8
1
1
204,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role