Player Matchup

Fenrir
Fenrir
Silver II
CS Manson
Fenrir
Silver II
Level 122
God Stats
1W - 1L
1,570 SR
Queue Stats
4W - 6L
1,507 MMR
Party 1
Skadi
Skadi
Bronze III
I Scire I
Skadi
Bronze III
Level 100
God Stats
1W - 0L
1,492 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze V
Not Mami
Nu Wa
Bronze V
Level 65
God Stats
2W - 1L
1,596 SR
Queue Stats
3W - 8L
1,394 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,553 SR
1,467 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 58
1,366 SR
1,420 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Elite_Hxvoc
Morgan Le Fay
Bronze III
Level 45
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 15L
1,500 MMR
Party 2
Chaac
Chaac
Silver IV
Elite_scxpes
Chaac
Silver IV
Level 64
God Stats
2W - 4L
1,518 SR
Queue Stats
6W - 20L
1,263 MMR
Party 2
Pele
Pele
Bronze IV
X_B3N_08_X
Pele
Bronze IV
Level 66
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 13L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CS Manson
Fenrir
17
8 / 1 / 8
12,668
792
11,685
21,538
24,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
I Scire I
Skadi
18
7 / 1 / 11
12,057
754
14,626
7,842
3,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Not Mami
Nu Wa
16
3 / 2 / 12
11,287
705
15,324
6,265
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ZeusHou YiThothPoseidonAchilles

VS

Bans
CliodhnaAresBacchusShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elite_Hxvoc
Morgan Le Fay
12
0 / 4 / 3
9,045
565
8,474
13,076
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 7 / 3
9,548
597
9,385
18,225
17,214
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 7 / 1
10,239
640
8,679
14,779
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
4
4
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CS Manson
Fenrir
8
1
8
12
L
Morgan Le Fay
Elite_Hxvoc
Morgan Le Fay
0
4
3
0.38
L
1
7
3
0.36
W
Skadi
I Scire I
Skadi
7
1
11
12.5
W
Nu Wa
Not Mami
Nu Wa
3
2
12
4.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,635
Damage
26,538
35,645
Taken
46,080
30,072
Mitigated
25,292
11,321
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CS Manson
Fenrir
11,685
2,605
0
7,887
21,538
24,080
50
5,754
14,184
383
28,415
L
Morgan Le Fay
Elite_Hxvoc
Morgan Le Fay
8,474
504
0
1,211
13,076
4,061
0
4,624
8,190
25,129
0
L
9,385
1,246
0
3,727
18,225
17,214
0
6,057
11,738
0
38,528
W
Skadi
I Scire I
Skadi
14,626
4,597
0
2,446
7,842
3,262
1,832
2,507
5,335
0
63,739
W
Nu Wa
Not Mami
Nu Wa
15,324
2,828
0
988
6,265
2,730
279
1,638
4,627
46,089
0
L
8,679
1,753
0
2,532
14,779
4,017
0
4,462
9,969
0
41,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
28,832
184
Minions Killed
171
9
Camps Cleared
6
865,529
Distance Traveled
816,682
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,668
792
23
1
3
300,423
3
L
Morgan Le Fay
9,045
565
39
2
0
281,090
2
L
Chaac
9,548
597
62
4
2
263,577
4
W
Skadi
12,057
754
86
5
5
286,406
2
W
Nu Wa
11,287
705
75
5
1
278,700
2
L
Pele
10,239
640
70
4
4
272,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role