Player Matchup

Kumbhakarna
Kumbhakarna
ChapAlex
Kumbhakarna
Level 120
God Stats
1W - 0L
1,589 SR
Queue Stats
80W - 60L
1,566 Elo+
Party 2
Anhur
Anhur
Dalfrox
Anhur
Level 68
God Stats
3W - 2L
1,759 SR
Queue Stats
29W - 15L
1,651 Elo+
Party 2
Sol
Sol
Waarner
Sol
Level 88
God Stats
6W - 0L
1,992 SR
Queue Stats
172W - 65L
1,716 Elo+
Party 2
Team Averages
Level 92
1,780 SR
1,644 Elo+

VS

Team Averages
Level 126
1,547 SR
1,497 Elo+
Sol
Sol
Slaughter85
Sol
Level 99
God Stats
4W - 4L
1,581 SR
Queue Stats
166W - 198L
1,423 Elo+
Solo
Cupid
Cupid
Spyg
Cupid
Level 129
God Stats
1W - 1L
1,487 SR
Queue Stats
12W - 17L
1,560 Elo+
Party 1
Hercules
Hercules
ZeBenjinator
Hercules
Level 149
God Stats
32W - 47L
1,573 SR
Queue Stats
70W - 93L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChapAlex
Kumbhakarna
13
1 / 1 / 15
9,872
823
2,762
14,475
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Dalfrox
Anhur
15
10 / 2 / 8
10,362
864
13,766
8,020
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
14
7 / 0 / 9
10,147
846
17,770
10,430
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,277
606
7,900
10,732
2,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Spyg
Cupid
12
2 / 6 / 0
8,176
681
8,151
9,636
2,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ZeBenjinator
Hercules
11
0 / 5 / 3
7,867
656
4,931
19,324
12,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
2
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ChapAlex
Kumbhakarna
1
1
15
8.5
W
Anhur
Dalfrox
Anhur
10
2
8
7
L
0
7
2
0.14
L
Cupid
Spyg
Cupid
2
6
0
0.33
W
Sol
7
0
9
11.5
L
Hercules
ZeBenjinator
Hercules
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,298
Damage
20,982
32,925
Taken
39,692
24,063
Mitigated
17,267
12,773
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ChapAlex
Kumbhakarna
2,762
332
0
2,719
14,475
16,151
223
3,036
11,439
10,026
0
W
Anhur
Dalfrox
Anhur
13,766
8,260
0
2,213
8,020
3,973
1,092
2,121
5,899
0
41,237
L
7,900
3,727
0
2,615
10,732
2,047
0
5,081
5,651
22,479
0
L
Cupid
Spyg
Cupid
8,151
5,236
488
743
9,636
2,457
60
6,039
3,597
0
25,292
W
Sol
17,770
9,540
0
7,841
10,430
3,939
880
3,180
7,250
51,587
0
L
Hercules
ZeBenjinator
Hercules
4,931
1,234
150
6,887
19,324
12,763
0
9,655
9,669
0
18,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
23,320
130
Minions Killed
92
9
Camps Cleared
1
695,905
Distance Traveled
640,009
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,872
823
8
1
0
247,585
1
W
Anhur
10,362
864
54
5
7
213,756
3
L
Sol
7,277
606
29
2
0
190,755
2
L
Cupid
8,176
681
48
4
1
186,068
3
W
Sol
10,147
846
68
6
2
234,564
5
L
Hercules
7,867
656
15
1
0
263,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role