Player Matchup

Medusa
Medusa
Platinum I
CAMRNl
Medusa
Platinum I
Level 49
God Stats
13W - 13L
1,554 SR
Queue Stats
43W - 36L
1,924 MMR
Solo
King Arthur
King Arthur
Diamond IV
Greyrаt
King Arthur
Diamond IV
Level 144
God Stats
3W - 3L
1,949 SR
Queue Stats
135W - 133L
2,079 MMR
Solo
Khepri
Khepri
Platinum II
ScoFoZo
Khepri
Platinum II
Level 142
God Stats
7W - 10L
1,345 SR
Queue Stats
569W - 570L
1,868 MMR
Solo
Thor
Thor
Platinum I
uhhhmason
Thor
Platinum I
Level 135
God Stats
8W - 4L
1,666 SR
Queue Stats
80W - 71L
2,009 MMR
Solo
Nu Wa
Nu Wa
Platinum II
xApocwolfx
Nu Wa
Platinum II
Level 149
God Stats
5W - 5L
1,896 SR
Queue Stats
139W - 132L
1,984 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,682 SR
1,973 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,628 SR
1,973 MMR
Chernobog
Chernobog
Platinum III
BR0WNT0WN
Chernobog
Platinum III
Level 136
God Stats
18W - 5L
1,974 SR
Queue Stats
59W - 42L
1,991 MMR
Solo
Geb
Geb
Platinum III
Cijdebre
Geb
Platinum III
Level 160
God Stats
4W - 3L
1,465 SR
Queue Stats
657W - 658L
1,819 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
CristopherMare
Cu Chulainn
Platinum V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 140L
1,824 MMR
Solo
Apollo
Apollo
Diamond III
K4iHav3rtz
Apollo
Diamond III
Level 46
God Stats
33W - 34L
1,574 SR
Queue Stats
575W - 572L
2,162 MMR
Solo
Janus
Janus
Diamond V
Tike22
Janus
Diamond V
Level 126
God Stats
8W - 8L
1,626 SR
Queue Stats
232W - 219L
2,068 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CAMRNl
Medusa
20
9 / 4 / 12
16,664
617
27,901
23,070
12,235
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Greyrаt
King Arthur
20
7 / 5 / 10
14,603
541
22,190
31,549
47,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
ScoFoZo
Khepri
18
1 / 4 / 11
12,287
455
7,907
27,387
36,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
20
3 / 4 / 7
13,040
483
13,521
18,745
8,159
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
20
6 / 7 / 8
14,408
534
31,343
16,807
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshShivaBastetUllr

VS

Bans
CliodhnaThothFenrirDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BR0WNT0WN
Chernobog
20
6 / 6 / 9
16,767
621
25,330
26,663
13,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 6 / 7
12,767
473
6,984
29,225
32,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
CristopherMare
Cu Chulainn
20
1 / 7 / 9
13,959
517
13,028
36,128
35,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
K4iHav3rtz
Apollo
20
9 / 5 / 9
17,313
641
24,910
28,962
17,823
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Tike22
Janus
20
7 / 2 / 6
16,045
594
17,360
18,231
6,368
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
64
26
Kills
24
24
Deaths
26
48
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BR0WNT0WN
Chernobog
6
6
9
1.75
L
Medusa
CAMRNl
Medusa
9
4
12
3.75
W
1
6
7
0.75
W
Cu Chulainn
CristopherMare
Cu Chulainn
1
7
9
0.79
L
King Arthur
Greyrаt
King Arthur
7
5
10
2.4
W
Apollo
K4iHav3rtz
Apollo
9
5
9
2.7
L
Khepri
ScoFoZo
Khepri
1
4
11
1.63
W
Janus
Tike22
Janus
7
2
6
5
L
Thor
3
4
7
1.63
L
Nu Wa
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,862
Damage
87,612
117,558
Taken
139,209
112,619
Mitigated
105,965
28,514
Healing
37,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BR0WNT0WN
Chernobog
25,330
16,383
0
9,261
26,663
13,684
3,170
6,728
19,935
0
138,857
L
Medusa
CAMRNl
Medusa
27,901
15,974
0
9,466
23,070
12,235
3,303
4,462
18,512
0
141,428
W
6,984
948
3,916
5,310
29,225
32,233
104
9,626
19,288
30,763
243
W
Cu Chulainn
CristopherMare
Cu Chulainn
13,028
2,434
0
7,074
36,128
35,857
1,102
10,743
25,385
2,752
81,533
L
King Arthur
Greyrаt
King Arthur
22,190
4,247
0
8,007
31,549
47,774
614
6,483
24,922
0
88,232
W
Apollo
K4iHav3rtz
Apollo
24,910
17,372
0
8,477
28,962
17,823
5,667
6,213
22,749
0
158,495
L
Khepri
ScoFoZo
Khepri
7,907
985
0
2,177
27,387
36,590
247
5,899
21,262
38,100
6,196
W
Janus
Tike22
Janus
17,360
451
208
3,352
18,231
6,368
1,735
7,815
10,416
132,107
0
L
Thor
13,521
4,084
0
6,145
18,745
8,159
0
4,718
13,907
0
100,791
L
Nu Wa
31,343
5,268
28
2,691
16,807
7,861
3,950
6,387
10,266
126,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,002
Gold Earned
76,851
720
Minions Killed
833
0
Camps Cleared
0
2,485,439
Distance Traveled
2,618,891
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
16,767
621
196
7
0
493,648
4
L
Medusa
16,664
617
212
8
0
459,047
9
W
Geb
12,767
473
37
1
0
520,444
8
W
Cu Chulainn
13,959
517
153
6
0
474,439
5
L
King Arthur
14,603
541
137
5
0
517,650
5
W
Apollo
17,313
641
212
8
0
529,974
5
L
Khepri
12,287
455
49
2
0
504,781
6
W
Janus
16,045
594
235
9
0
600,386
11
L
Thor
13,040
483
147
5
0
539,240
5
L
Nu Wa
14,408
534
175
6
0
464,721
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role