Player Matchup

Cthulhu
Cthulhu
ImSteveFrench
Cthulhu
Level 160
God Stats
7W - 1L
1,829 SR
Queue Stats
160W - 195L
1,531 Elo+
Party 2
Vulcan
Vulcan
Liquorholes96
Vulcan
Level 126
God Stats
9W - 13L
1,404 SR
Queue Stats
116W - 136L
1,496 Elo+
Party 2
Apollo
Apollo
TheJuanKae
Apollo
Level 105
God Stats
4W - 0L
1,478 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Arachne
Arachne
ToOldForThis503
Arachne
Level 64
God Stats
2W - 2L
1,474 SR
Queue Stats
59W - 80L
1,455 Elo+
Solo
Ah Puch
Ah Puch
thezebrareturns
Ah Puch
Level 144
God Stats
6W - 5L
1,476 SR
Queue Stats
209W - 238L
1,535 Elo+
Party 2
Team Averages
Level 120
1,532 SR
1,504 Elo+

VS

Team Averages
Level 59
1,454 SR
1,423 Elo+
Artio
Artio
CatPersonn
Artio
Level 38
God Stats
0W - 1L
1,338 SR
Queue Stats
2W - 9L
1,317 Elo+
Party 1
Atlas
Atlas
DELACRUZ-D
Atlas
Level 18
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Mercury
Mercury
Slingshot55
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 107L
1,471 Elo+
Solo
Rama
Rama
Tapersito XD
Rama
Level 28
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
VGC Churro
Chang'e
Level 144
God Stats
20W - 12L
1,699 SR
Queue Stats
541W - 559L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 2 / 16
12,357
824
16,443
13,655
15,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 2 / 9
11,819
788
20,827
8,234
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
TheJuanKae
Apollo
19
5 / 3 / 11
11,964
798
10,894
10,958
4,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 2 / 6
12,245
816
9,467
10,611
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 1 / 8
12,712
847
21,460
6,464
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
1 / 7 / 5
9,853
657
5,021
25,441
20,453
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
15
0 / 9 / 2
9,068
605
3,757
17,069
6,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mercury
Slingshot55
Mercury
19
4 / 3 / 4
11,253
750
7,439
20,070
7,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 6 / 2
9,049
603
1,745
12,533
4,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
VGC Churro
Chang'e
19
5 / 4 / 3
11,829
789
11,938
15,684
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
29
Kills
10
10
Deaths
29
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
1
7
5
0.5
L
Atlas
0
9
2
0.11
W
Cthulhu
6
2
16
7
W
5
2
9
4.75
L
Mercury
Slingshot55
Mercury
4
3
4
2
L
0
6
2
0.17
W
Apollo
TheJuanKae
Apollo
5
3
11
3.5
W
4
2
6
3.5
L
Chang'e
VGC Churro
Chang'e
5
4
3
1.63
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,091
Damage
29,900
49,922
Taken
90,797
33,399
Mitigated
44,231
9,265
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
5,021
51
871
3,903
25,441
20,453
0
16,650
8,450
32,119
0
L
Atlas
3,757
915
0
796
17,069
6,848
0
9,983
6,979
16,912
0
W
Cthulhu
16,443
891
238
2,365
13,655
15,063
1,000
4,904
8,674
35,270
0
W
20,827
10,871
0
816
8,234
3,231
1,161
5,234
3,000
54,495
0
L
Mercury
Slingshot55
Mercury
7,439
2,158
0
1,186
20,070
7,586
0
11,327
8,451
0
41,001
L
1,745
1,275
0
1,939
12,533
4,098
0
9,836
2,570
0
14,054
W
Apollo
TheJuanKae
Apollo
10,894
4,181
0
1,667
10,958
4,600
3,194
4,624
6,334
0
39,856
W
9,467
6,873
0
2,664
10,611
7,847
1,695
2,871
7,662
0
61,608
L
Chang'e
VGC Churro
Chang'e
11,938
549
2,905
4,787
15,684
5,246
0
9,713
5,617
47,825
0
W
21,460
303
0
1,515
6,464
2,658
2,053
2,928
3,536
58,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,097
Gold Earned
51,052
346
Minions Killed
245
0
Camps Cleared
0
1,631,022
Distance Traveled
1,475,608
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,853
657
60
4
0
287,907
0
L
Atlas
9,068
605
25
2
0
270,846
0
W
Cthulhu
12,357
824
48
3
0
321,393
0
W
Vulcan
11,819
788
72
5
0
377,910
2
L
Mercury
11,253
750
56
4
0
351,282
1
L
Rama
9,049
603
25
2
0
274,897
0
W
Apollo
11,964
798
49
3
0
284,147
8
W
Arachne
12,245
816
84
6
0
327,601
0
L
Chang'e
11,829
789
79
5
0
290,676
2
W
Ah Puch
12,712
847
93
6
0
319,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role