Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Key_uwu
Aphrodite
Level 17
God Stats
1W - 0L
1,495 SR
Queue Stats
2W - 2L
1,642 Elo+
Party 1
Fenrir
Fenrir
Yayo_Frost
Fenrir
Level 46
God Stats
1W - 2L
1,185 SR
Queue Stats
40W - 82L
1,256 Elo+
Solo
Team Averages
Level 74
1,393 SR
1,466 Elo+

VS

Team Averages
Level 89
1,483 SR
1,577 Elo+
Izanami
Izanami
CNobodyknows
Izanami
Level 110
God Stats
8W - 13L
1,449 SR
Queue Stats
118W - 162L
1,395 Elo+
Solo
Fenrir
Fenrir
cosmo4zero7
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,667 Elo+
Party 2
Poseidon
Poseidon
neem_noom
Poseidon
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
9 / 1 / 7
8,745
972
9,944
14,517
13,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Key_uwu
Aphrodite
13
4 / 0 / 11
8,405
934
9,256
6,298
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Yayo_Frost
Fenrir
11
3 / 3 / 9
7,570
841
3,428
7,871
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CNobodyknows
Izanami
11
1 / 8 / 3
6,692
744
7,382
10,898
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
10
2 / 5 / 0
6,461
718
6,368
12,750
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
neem_noom
Poseidon
7
1 / 3 / 2
5,992
666
1,564
3,078
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
4
4
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
1
7
12.5
L
Izanami
CNobodyknows
Izanami
1
8
3
0.31
W
Aphrodite
Key_uwu
Aphrodite
4
0
11
9.5
W
Fenrir
Yayo_Frost
Fenrir
3
3
9
2.5
L
Fenrir
2
5
0
0.4
L
Poseidon
neem_noom
Poseidon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
15,314
28,686
Taken
26,726
18,930
Mitigated
8,664
14,472
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,944
3,248
0
2,438
14,517
13,039
1,278
844
13,573
0
28,785
L
Izanami
CNobodyknows
Izanami
7,382
3,204
0
610
10,898
3,529
0
3,952
6,848
0
22,363
W
Aphrodite
Key_uwu
Aphrodite
9,256
1,636
5,351
4,904
6,298
2,311
538
1,078
5,160
34,120
0
W
Fenrir
Yayo_Frost
Fenrir
3,428
200
263
1,516
7,871
3,580
867
626
6,959
0
12,778
L
Fenrir
6,368
978
0
2,858
12,750
4,450
0
4,387
8,166
0
19,023
L
Poseidon
neem_noom
Poseidon
1,564
269
139
110
3,078
685
0
1,125
1,924
4,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
19,145
99
Minions Killed
64
3
Camps Cleared
4
537,240
Distance Traveled
339,264
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,745
972
20
2
1
196,353
2
L
Izanami
6,692
744
34
4
2
124,058
1
W
Aphrodite
8,405
934
54
6
1
159,947
2
W
Fenrir
7,570
841
25
3
1
180,940
2
L
Fenrir
6,461
718
22
2
2
164,584
4
L
Poseidon
5,992
666
8
1
0
50,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role