Player Matchup

Thor
Thor
Maxthekid6559
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,695 Elo+
Solo
Bellona
Bellona
Plyushchik
Bellona
Level 99
God Stats
6W - 7L
1,481 SR
Queue Stats
117W - 119L
1,439 Elo+
Party 1
Ganesha
Ganesha
Rockartist
Ganesha
Level 89
God Stats
2W - 0L
1,586 SR
Queue Stats
127W - 129L
1,433 Elo+
Party 1
Aphrodite
Aphrodite
bixveneno
Aphrodite
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,519 Elo+
Solo
Chiron
Chiron
vladimico9ayk
Chiron
Level 64
God Stats
2W - 1L
1,697 SR
Queue Stats
117W - 115L
1,408 Elo+
Solo
Team Averages
Level 77
1,553 SR
1,499 Elo+

VS

Team Averages
Level 71
1,445 SR
1,381 Elo+
Merlin
Merlin
Alexrus12345
Merlin
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 49L
1,377 Elo+
Party 2
Raijin
Raijin
DJAGERZ
Raijin
Level 84
God Stats
1W - 6L
1,189 SR
Queue Stats
215W - 227L
1,411 Elo+
Solo
Agni
Agni
Mantel4
Agni
Level 56
God Stats
1W - 2L
1,542 SR
Queue Stats
61W - 48L
1,422 Elo+
Solo
Fenrir
Fenrir
Niicki-rus
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,360 Elo+
Solo
Aphrodite
Aphrodite
kovvlad
Aphrodite
Level 107
God Stats
1W - 1L
1,495 SR
Queue Stats
56W - 67L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 17
10,818
721
8,423
15,058
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Plyushchik
Bellona
20
16 / 3 / 20
13,887
926
16,714
24,919
32,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Rockartist
Ganesha
20
0 / 1 / 44
12,611
841
16,462
28,636
35,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
bixveneno
Aphrodite
19
5 / 3 / 33
11,790
786
18,320
25,913
18,195
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
20 / 4 / 19
14,187
946
28,035
24,126
11,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 10 / 7
9,869
658
16,379
17,042
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
DJAGERZ
Raijin
18
7 / 11 / 8
11,660
777
22,210
19,884
6,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Mantel4
Agni
20
8 / 5 / 6
11,613
774
25,402
16,500
6,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Niicki-rus
Fenrir
12
1 / 15 / 5
8,450
563
10,830
21,965
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
kovvlad
Aphrodite
17
1 / 6 / 9
10,441
696
13,492
20,368
15,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
54
47
Kills
19
19
Deaths
47
133
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
10
7
0.55
L
Raijin
DJAGERZ
Raijin
7
11
8
1
L
Agni
Mantel4
Agni
8
5
6
2.2
W
6
8
17
1.81
L
Fenrir
Niicki-rus
Fenrir
1
15
5
0.23
W
Bellona
Plyushchik
Bellona
16
3
20
8.67
W
Ganesha
Rockartist
Ganesha
0
1
44
22
W
Aphrodite
bixveneno
Aphrodite
5
3
33
7.17
L
Aphrodite
kovvlad
Aphrodite
1
6
9
0.92
W
20
4
19
7.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,954
Damage
88,313
118,652
Taken
95,759
106,080
Mitigated
46,533
74,750
Healing
29,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,379
1,469
1,069
2,622
17,042
5,613
0
6,273
10,769
34,456
0
L
Raijin
DJAGERZ
Raijin
22,210
2,434
1,023
1,651
19,884
6,690
0
6,586
13,298
36,201
0
L
Agni
Mantel4
Agni
25,402
1,635
1,227
5,834
16,500
6,690
0
5,292
11,208
41,641
0
W
8,423
831
2,567
1,315
15,058
7,693
632
9,549
5,442
0
12,664
L
Fenrir
Niicki-rus
Fenrir
10,830
2,013
1,088
2,139
21,965
12,061
0
8,879
13,086
0
13,417
W
Bellona
Plyushchik
Bellona
16,714
3,651
4,387
8,013
24,919
32,287
220
13,559
11,265
0
28,042
W
Ganesha
Rockartist
Ganesha
16,462
1,175
2,026
5,690
28,636
35,949
872
19,926
8,471
42,376
0
W
Aphrodite
bixveneno
Aphrodite
18,320
1,877
18,392
17,732
25,913
18,195
584
18,910
6,816
33,734
0
L
Aphrodite
kovvlad
Aphrodite
13,492
2,156
4,422
8,723
20,368
15,479
0
7,752
12,616
24,599
0
W
28,035
11,284
4,508
10,120
24,126
11,956
3,514
15,539
8,424
0
48,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,293
Gold Earned
52,033
151
Minions Killed
136
0
Camps Cleared
0
1,473,178
Distance Traveled
1,174,741
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,869
658
43
3
0
204,705
0
L
Raijin
11,660
777
31
2
0
207,245
0
L
Agni
11,613
774
42
3
0
250,799
0
W
Thor
10,818
721
18
1
0
242,945
3
L
Fenrir
8,450
563
2
0
0
247,219
3
W
Bellona
13,887
926
30
2
0
320,263
4
W
Ganesha
12,611
841
0
0
0
298,456
2
W
Aphrodite
11,790
786
56
4
0
302,111
0
L
Aphrodite
10,441
696
18
1
0
264,773
0
W
Chiron
14,187
946
47
3
0
309,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role