Player Matchup

Kukulkan
Kukulkan
WildMan1458565
Kukulkan
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 154L
1,362 Elo+
Party 1
Apollo
Apollo
Wizard101Pro22
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,454 Elo+
Party 4
Gilgamesh
Gilgamesh
daylenxd
Gilgamesh
Level 43
God Stats
6W - 12L
1,237 SR
Queue Stats
64W - 70L
1,469 Elo+
Party 4
Atlas
Atlas
dreamsaredead
Atlas
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 22L
1,431 Elo+
Party 4
Arachne
Arachne
sajaSAJA
Arachne
Level 145
God Stats
0W - 3L
1,217 SR
Queue Stats
139W - 157L
1,413 Elo+
Party 1
Team Averages
Level 88
1,391 SR
1,426 Elo+

VS

Team Averages
Level 72
1,474 SR
1,452 Elo+
Neith
Neith
DigitalSiren
Neith
Level 97
God Stats
21W - 18L
1,344 SR
Queue Stats
225W - 254L
1,372 Elo+
Party 2
Arachne
Arachne
NLSprite
Arachne
Level 88
God Stats
5W - 6L
1,729 SR
Queue Stats
158W - 136L
1,570 Elo+
Party 3
Yemoja
Yemoja
TheCosmicOne
Yemoja
Level 48
God Stats
1W - 1L
1,295 SR
Queue Stats
47W - 46L
1,402 Elo+
Party 2
Poseidon
Poseidon
TigerisRegalis
Poseidon
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 292L
1,383 Elo+
Party 2
Mulan
Mulan
WuuuNL
Mulan
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
41W - 45L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 4 / 1
6,916
407
1,785
6,567
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 5 / 2
7,576
446
8,317
11,543
2,971
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
daylenxd
Gilgamesh
12
1 / 7 / 0
7,864
463
8,361
15,368
14,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 7 / 3
7,210
424
6,640
14,437
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
sajaSAJA
Arachne
12
1 / 4 / 0
7,228
425
3,728
11,661
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,655
509
5,932
8,314
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
NLSprite
Arachne
18
16 / 0 / 5
11,290
664
18,609
20,259
11,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
11
0 / 4 / 11
7,364
433
2,737
11,059
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
16
7 / 0 / 4
10,008
589
8,978
5,010
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
WuuuNL
Mulan
15
3 / 1 / 2
9,535
561
7,017
10,049
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
27
27
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Arachne
NLSprite
Arachne
16
0
5
18.5
W
Yemoja
0
4
11
1.38
W
Poseidon
7
0
4
9
L
Kukulkan
0
4
1
0.13
L
3
5
2
0.8
W
Mulan
WuuuNL
Mulan
3
1
2
4
L
Gilgamesh
daylenxd
Gilgamesh
1
7
0
0.14
L
2
7
3
0.5
L
Arachne
sajaSAJA
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,831
Damage
43,273
59,576
Taken
54,691
33,532
Mitigated
31,218
9,729
Healing
21,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,932
3,489
2
4,126
8,314
2,436
1,507
2,085
6,229
0
55,313
W
Arachne
NLSprite
Arachne
18,609
11,527
0
10,054
20,259
11,822
65
2,188
17,890
0
87,968
W
Yemoja
2,737
1,250
1,657
1,509
11,059
7,137
29
2,783
7,696
12,031
4,907
W
Poseidon
8,978
1,497
0
1,725
5,010
1,537
0
1,764
3,246
66,803
0
L
Kukulkan
1,785
93
0
340
6,567
1,753
0
113
6,454
30,008
0
L
8,317
6,071
0
4,098
11,543
2,971
42
4,134
7,409
0
48,788
W
Mulan
WuuuNL
Mulan
7,017
934
0
2,879
10,049
8,286
1,076
315
9,245
0
51,645
L
Gilgamesh
daylenxd
Gilgamesh
8,361
2,761
0
3,264
15,368
14,544
0
1,017
13,756
2,100
41,383
L
6,640
2,406
0
1,062
14,437
10,504
0
5,033
9,404
19,741
0
L
Arachne
sajaSAJA
Arachne
3,728
3,347
0
965
11,661
3,760
0
777
10,812
0
53,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
46,852
384
Minions Killed
485
0
Camps Cleared
0
1,476,206
Distance Traveled
1,666,089
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,655
509
92
5
0
305,135
5
W
Arachne
11,290
664
128
8
0
415,975
2
W
Yemoja
7,364
433
24
1
0
287,969
4
W
Poseidon
10,008
589
125
7
0
360,954
1
L
Kukulkan
6,916
407
74
4
0
286,169
9
L
Apollo
7,576
446
92
5
0
256,271
3
W
Mulan
9,535
561
116
7
0
296,056
4
L
Gilgamesh
7,864
463
98
6
0
315,925
2
L
Atlas
7,210
424
23
1
0
301,144
3
L
Arachne
7,228
425
97
6
0
316,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role