Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Beezaboof
Discordia
Level 140
God Stats
1W - 1L
1,797 SR
Queue Stats
59W - 21L
1,732 Elo+
Party 1
Bakasura
Bakasura
Philberton
Bakasura
Level 48
God Stats
2W - 0L
1,782 SR
Queue Stats
15W - 7L
1,695 Elo+
Party 1
Chiron
Chiron
wildhot349
Chiron
Level 120
God Stats
18W - 4L
1,787 SR
Queue Stats
54W - 20L
1,752 Elo+
Party 1
Mulan
Mulan
x2f4
Mulan
Level 107
God Stats
3W - 1L
1,993 SR
Queue Stats
34W - 17L
1,722 Elo+
Party 1
Team Averages
Level 107
1,772 SR
1,680 Elo+

VS

Team Averages
Level 62
1,602 SR
1,506 Elo+
Loki
Loki
Daddy_Deth
Loki
Level 125
God Stats
1W - 3L
1,572 SR
Queue Stats
7W - 11L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
Drhappytime
Gilgamesh
Level 124
God Stats
2W - 2L
1,862 SR
Queue Stats
113W - 128L
1,501 Elo+
Party 2
Anubis
Anubis
G00dHunt3r
Anubis
Level 7
God Stats
2W - 4L
1,541 SR
Queue Stats
42W - 23L
1,568 Elo+
Solo
Chaac
Chaac
Mythirial
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
terroriffics
Nu Wa
Level 26
God Stats
9W - 3L
1,535 SR
Queue Stats
88W - 80L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 14
9,002
818
3,686
12,721
10,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Beezaboof
Discordia
16
6 / 3 / 8
8,929
812
13,665
8,066
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Philberton
Bakasura
14
1 / 2 / 4
7,877
716
4,694
9,455
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
wildhot349
Chiron
17
7 / 1 / 12
9,680
880
10,678
6,332
2,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
x2f4
Mulan
17
10 / 0 / 11
9,640
876
13,472
14,350
16,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
7,703
700
7,354
10,770
4,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Drhappytime
Gilgamesh
12
0 / 9 / 2
7,136
649
7,181
14,809
8,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
G00dHunt3r
Anubis
16
3 / 2 / 1
8,900
809
8,127
9,471
4,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Mythirial
Chaac
13
1 / 6 / 1
7,492
681
5,077
12,527
7,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 4 / 2
7,945
722
10,813
8,238
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
24
Kills
7
7
Deaths
24
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
14
7
W
Discordia
Beezaboof
Discordia
6
3
8
3.33
L
2
3
0
0.67
L
Gilgamesh
Drhappytime
Gilgamesh
0
9
2
0.11
L
Anubis
G00dHunt3r
Anubis
3
2
1
1.75
L
Chaac
Mythirial
Chaac
1
6
1
0.25
W
Bakasura
Philberton
Bakasura
1
2
4
1.5
L
1
4
2
0.5
W
Chiron
wildhot349
Chiron
7
1
12
13
W
Mulan
x2f4
Mulan
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,195
Damage
38,552
50,924
Taken
55,815
35,643
Mitigated
26,911
21,977
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,686
1,364
7,732
4,204
12,721
10,449
650
5,619
7,102
9,835
0
W
Discordia
Beezaboof
Discordia
13,665
942
0
466
8,066
2,365
889
3,603
4,463
31,844
0
L
7,354
1,496
0
1,757
10,770
4,070
0
1,745
8,651
0
28,883
L
Gilgamesh
Drhappytime
Gilgamesh
7,181
2,088
0
337
14,809
8,532
0
4,897
9,237
0
16,884
L
Anubis
G00dHunt3r
Anubis
8,127
265
0
4,169
9,471
4,443
0
3,791
5,310
40,902
0
L
Chaac
Mythirial
Chaac
5,077
1,192
0
1,944
12,527
7,222
0
3,974
8,307
0
17,365
W
Bakasura
Philberton
Bakasura
4,694
2,770
0
2,242
9,455
4,275
412
3,305
6,150
0
14,287
L
10,813
1,957
0
835
8,238
2,644
95
2,944
5,144
31,360
0
W
Chiron
wildhot349
Chiron
10,678
3,810
1,880
1,089
6,332
2,516
2,229
1,945
4,387
0
39,208
W
Mulan
x2f4
Mulan
13,472
2,512
273
4,091
14,350
16,038
276
4,468
9,882
0
29,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
39,176
191
Minions Killed
194
0
Camps Cleared
0
1,210,288
Distance Traveled
1,143,195
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,002
818
15
1
0
234,389
0
W
Discordia
8,929
812
41
4
0
226,799
2
L
Loki
7,703
700
38
3
0
248,143
2
L
Gilgamesh
7,136
649
20
2
0
222,290
2
L
Anubis
8,900
809
68
6
0
230,725
0
L
Chaac
7,492
681
27
2
0
225,716
0
W
Bakasura
7,877
716
40
4
0
278,635
0
L
Nu Wa
7,945
722
41
4
0
216,321
2
W
Chiron
9,680
880
55
5
0
227,915
0
W
Mulan
9,640
876
40
4
0
242,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role