Player Matchup

Scylla
Scylla
CkerSkull
Scylla
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
210W - 314L
1,418 Elo+
Party 1
Nemesis
Nemesis
Drigon
Nemesis
Level 118
God Stats
8W - 9L
1,216 SR
Queue Stats
209W - 209L
1,464 Elo+
Solo
Skadi
Skadi
P3DROKz
Skadi
Level 105
God Stats
7W - 8L
1,799 SR
Queue Stats
125W - 144L
1,689 Elo+
Solo
Bacchus
Bacchus
pedro1239
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 161L
1,422 Elo+
Solo
Mercury
Mercury
tosiricu
Mercury
Level 89
God Stats
11W - 11L
1,500 SR
Queue Stats
138W - 220L
1,380 Elo+
Party 1
Team Averages
Level 109
1,503 SR
1,474 Elo+

VS

Team Averages
Level 77
1,455 SR
1,417 Elo+
Vamana
Vamana
Chinocapuchinok
Vamana
Level 156
God Stats
28W - 18L
1,630 SR
Queue Stats
873W - 922L
1,494 Elo+
Solo
Terra
Terra
DominykTorresmo
Terra
Level 56
God Stats
10W - 9L
1,250 SR
Queue Stats
66W - 66L
1,328 Elo+
Solo
Fenrir
Fenrir
LuWars
Fenrir
Level 129
God Stats
8W - 10L
1,396 SR
Queue Stats
378W - 396L
1,447 Elo+
Solo
Izanami
Izanami
mentapimenta2
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,420 Elo+
Party 2
Yu Huang
Yu Huang
tonabad123
Yu Huang
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 53L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CkerSkull
Scylla
16
5 / 8 / 7
10,819
515
10,230
13,399
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Drigon
Nemesis
20
7 / 2 / 7
12,519
596
15,117
18,815
16,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
P3DROKz
Skadi
19
13 / 4 / 4
13,091
623
20,003
14,455
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
pedro1239
Bacchus
15
3 / 0 / 15
10,296
490
7,862
12,981
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
tosiricu
Mercury
16
5 / 6 / 9
10,502
500
5,379
15,900
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 2
10,201
486
8,857
16,270
19,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 3
8,994
428
6,324
15,226
16,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
LuWars
Fenrir
20
17 / 7 / 0
13,810
658
17,530
21,211
10,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
12
0 / 10 / 3
7,950
379
4,956
14,570
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
tonabad123
Yu Huang
13
3 / 11 / 5
9,679
461
11,972
14,664
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
33
Kills
20
20
Deaths
33
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Scylla
CkerSkull
Scylla
5
8
7
1.06
L
0
3
3
0.5
W
Nemesis
Drigon
Nemesis
7
2
7
5.25
L
Fenrir
LuWars
Fenrir
17
7
0
2.43
W
Skadi
P3DROKz
Skadi
13
4
4
3.75
L
Izanami
0
10
3
0.15
W
Bacchus
pedro1239
Bacchus
3
0
15
10.5
L
Yu Huang
tonabad123
Yu Huang
3
11
5
0.5
W
Mercury
tosiricu
Mercury
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,591
Damage
49,639
75,550
Taken
81,941
45,476
Mitigated
56,624
15,161
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,857
4,890
0
4,128
16,270
19,863
835
2,348
13,857
0
75,668
W
Scylla
CkerSkull
Scylla
10,230
967
0
762
13,399
3,844
0
5,111
8,288
54,752
0
L
6,324
574
1,080
2,136
15,226
16,986
81
4,192
10,921
29,223
0
W
Nemesis
Drigon
Nemesis
15,117
7,920
0
7,310
18,815
16,071
948
2,603
16,212
0
80,322
L
Fenrir
LuWars
Fenrir
17,530
6,329
0
4,785
21,211
10,377
1,028
1,397
19,804
0
98,184
W
Skadi
P3DROKz
Skadi
20,003
9,690
0
3,811
14,455
5,829
782
3,167
11,288
0
95,114
L
Izanami
4,956
3,419
0
1,022
14,570
3,783
443
3,178
11,276
0
31,504
W
Bacchus
pedro1239
Bacchus
7,862
899
367
2,162
12,981
14,849
0
4,453
8,528
21,917
0
L
Yu Huang
tonabad123
Yu Huang
11,972
580
0
250
14,664
5,615
432
6,331
7,991
41,083
0
W
Mercury
tosiricu
Mercury
5,379
2,718
0
749
15,900
4,883
0
2,962
12,938
0
70,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,227
Gold Earned
50,634
519
Minions Killed
430
0
Camps Cleared
0
2,131,999
Distance Traveled
1,977,214
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,201
486
114
5
0
447,716
5
W
Scylla
10,819
515
103
5
0
387,139
2
L
Terra
8,994
428
42
2
0
423,590
7
W
Nemesis
12,519
596
151
7
0
462,773
5
L
Fenrir
13,810
658
171
8
0
370,991
0
W
Skadi
13,091
623
141
7
0
366,428
5
L
Izanami
7,950
379
47
2
0
360,144
0
W
Bacchus
10,296
490
38
2
0
433,089
13
L
Yu Huang
9,679
461
56
3
0
374,773
0
W
Mercury
10,502
500
86
4
0
482,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role