Player Matchup

Bastet
Bastet
DreckigerDan109
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,661 Elo+
Party 1
Kuzenbo
Kuzenbo
I_PrometheuistJR
Kuzenbo
Level 63
God Stats
5W - 11L
1,515 SR
Queue Stats
15W - 43L
1,272 Elo+
Party 1
Janus
Janus
TheFlipperTV
Janus
Level 124
God Stats
4W - 15L
1,584 SR
Queue Stats
72W - 71L
1,634 Elo+
Solo
Team Averages
Level 64
1,533 SR
1,522 Elo+

VS

Team Averages
Level 91
1,642 SR
1,537 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
lemerveilleux-78
Ares
Level 150
God Stats
0W - 4L
1,888 SR
Queue Stats
38W - 42L
1,619 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
opirion2647
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 4L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,918
661
8,520
9,686
3,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 3 / 5
10,072
671
7,242
19,038
23,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 4
10,301
687
14,373
8,427
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 2 / 4
8,415
561
2,773
10,547
6,651
14
2 / 2 / 3
9,868
658
11,701
17,001
23,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
opirion2647
Morgan Le Fay
15
3 / 3 / 1
9,403
627
15,158
12,407
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
7
Kills
5
5
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
4
1
W
3
2
4
2.5
W
1
3
5
1.17
W
3
0
4
5
L
2
2
3
1.75
L
Morgan Le Fay
opirion2647
Morgan Le Fay
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
29,632
37,151
Taken
39,955
29,750
Mitigated
36,165
6,737
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,773
296
0
543
10,547
6,651
0
7,144
3,403
0
13,982
W
8,520
1,265
0
1,852
9,686
3,247
0
7,766
1,920
0
24,025
W
7,242
3,378
0
4,147
19,038
23,576
0
12,410
6,628
17,645
0
W
14,373
530
0
738
8,427
2,927
528
7,252
1,175
64,409
0
L
11,701
163
0
1,166
17,001
23,868
0
8,576
8,425
21,742
0
L
Morgan Le Fay
opirion2647
Morgan Le Fay
15,158
1,200
0
1,345
12,407
5,646
0
6,100
6,307
49,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
27,686
161
Minions Killed
127
10
Camps Cleared
2
836,877
Distance Traveled
756,418
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,415
561
19
1
0
254,026
1
W
Bastet
9,918
661
29
2
5
293,109
1
W
Kuzenbo
10,072
671
18
1
0
283,155
0
W
Janus
10,301
687
114
8
5
260,613
2
L
Ares
9,868
658
14
1
0
245,002
1
L
Morgan Le Fay
9,403
627
94
6
2
257,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role