Player Matchup

Zeus
Zeus
 
Zeus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Accy
Da Ji
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,062 Elo+
Party 1
Kuzenbo
Kuzenbo
DukeTheBomb
Kuzenbo
Level 16
God Stats
3W - 10L
1,128 SR
Queue Stats
13W - 21L
1,062 Elo+
Party 1
Cliodhna
Cliodhna
GhOs1T
Cliodhna
Level 7
God Stats
1W - 5L
1,209 SR
Queue Stats
3W - 10L
1,062 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
azir33
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,062 Elo+
Party 1
Team Averages
Level 21
1,367 SR
1,150 Elo+

VS

Team Averages
Level 71
1,444 SR
1,473 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BlinderWalker
Freya
Level 45
God Stats
6W - 7L
1,516 SR
Queue Stats
44W - 49L
1,451 Elo+
Solo
Chernobog
Chernobog
DillonAJ
Chernobog
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,511 Elo+
Party 2
King Arthur
King Arthur
Furiousx
King Arthur
Level 40
God Stats
4W - 7L
1,388 SR
Queue Stats
22W - 27L
1,413 Elo+
Solo
Athena
Athena
PaisleyIsland16
Athena
Level 101
God Stats
2W - 3L
1,314 SR
Queue Stats
41W - 34L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 3 / 0
5,116
465
3,456
5,282
1,349
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Accy
Da Ji
8
2 / 5 / 2
5,408
492
3,284
7,625
2,554
Short Bow

Short Bow

+15%
Attack Speed

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
DukeTheBomb
Kuzenbo
7
0 / 3 / 2
5,013
456
2,386
6,705
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
GhOs1T
Cliodhna
9
1 / 4 / 6
5,596
509
4,543
8,483
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
azir33
Ah Muzen Cab
9
3 / 3 / 0
5,500
500
4,834
7,604
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
5 / 1 / 1
6,674
607
3,247
6,479
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 5
6,380
580
6,140
6,675
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
DillonAJ
Chernobog
11
4 / 1 / 4
6,740
613
6,710
5,660
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Furiousx
King Arthur
11
5 / 2 / 1
7,199
654
6,365
7,771
5,000
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 2 / 7
6,110
555
2,343
7,953
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
18
18
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
W
Thor
 
Thor
5
1
1
5.5
L
Da Ji
Accy
Da Ji
2
5
2
0.6
W
4
1
5
6.5
W
Chernobog
DillonAJ
Chernobog
4
1
4
6
L
Kuzenbo
DukeTheBomb
Kuzenbo
0
3
2
0.33
W
King Arthur
Furiousx
King Arthur
5
2
1
2.75
L
Cliodhna
GhOs1T
Cliodhna
1
4
6
1
W
0
2
7
1.75
L
Ah Muzen Cab
azir33
Ah Muzen Cab
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
24,805
35,699
Taken
34,538
12,155
Mitigated
17,599
5,574
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,456
623
0
172
5,282
1,349
0
2,465
2,817
18,270
0
W
Thor
 
Thor
3,247
223
0
2,959
6,479
2,158
214
300
6,179
0
30,060
L
Da Ji
Accy
Da Ji
3,284
703
0
625
7,625
2,554
0
124
7,501
0
12,492
W
6,140
1,854
0
2,806
6,675
2,086
49
1,954
4,721
26,588
0
W
Chernobog
DillonAJ
Chernobog
6,710
3,986
0
2,762
5,660
1,773
1,578
1,457
4,203
0
40,435
L
Kuzenbo
DukeTheBomb
Kuzenbo
2,386
1,260
44
1,146
6,705
3,872
0
2,142
4,563
5,079
0
W
King Arthur
Furiousx
King Arthur
6,365
188
0
1,250
7,771
5,000
0
767
7,004
0
36,106
L
Cliodhna
GhOs1T
Cliodhna
4,543
685
0
700
8,483
2,215
0
1,324
7,159
0
22,031
W
2,343
964
0
1,165
7,953
6,582
0
1,364
6,589
16,636
0
L
Ah Muzen Cab
azir33
Ah Muzen Cab
4,834
2,190
151
2,736
7,604
2,165
0
2,428
5,176
0
24,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
33,103
151
Minions Killed
296
0
Camps Cleared
0
1,025,342
Distance Traveled
1,114,432
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,116
465
41
4
0
183,349
0
W
Thor
6,674
607
62
6
0
245,577
0
L
Da Ji
5,408
492
21
2
0
195,941
3
W
Freya
6,380
580
48
4
0
224,674
3
W
Chernobog
6,740
613
93
8
0
191,369
0
L
Kuzenbo
5,013
456
5
0
0
219,882
3
W
King Arthur
7,199
654
74
7
0
215,543
2
L
Cliodhna
5,596
509
39
4
0
224,181
0
W
Athena
6,110
555
19
2
0
237,269
2
L
Ah Muzen Cab
5,500
500
45
4
0
201,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role