Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CorrivalBigd3an
Fenrir
Level 118
God Stats
1W - 5L
1,464 SR
Queue Stats
21W - 26L
1,438 Elo+
Solo
Anubis
Anubis
G00dHunt3r
Anubis
Level 7
God Stats
2W - 4L
1,706 SR
Queue Stats
42W - 23L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
H_Cerco
Baron Samedi
Level 19
God Stats
1W - 3L
1,406 SR
Queue Stats
7W - 17L
1,330 Elo+
Solo
Discordia
Discordia
ItsNewdz
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,608 Elo+
Solo
Team Averages
Level 59
1,515 SR
1,500 Elo+

VS

Team Averages
Level 79
1,485 SR
1,438 Elo+
Ravana
Ravana
BlueDream US
Ravana
Level 118
God Stats
3W - 2L
1,531 SR
Queue Stats
130W - 144L
1,421 Elo+
Solo
Baba Yaga
Baba Yaga
DantEh47
Baba Yaga
Level 44
God Stats
8W - 7L
1,706 SR
Queue Stats
251W - 224L
1,539 Elo+
Solo
Neith
Neith
Smonam
Neith
Level 103
God Stats
2W - 1L
1,508 SR
Queue Stats
98W - 92L
1,455 Elo+
Solo
Cthulhu
Cthulhu
iSpvdes
Cthulhu
Level 27
God Stats
1W - 1L
1,370 SR
Queue Stats
11W - 20L
1,401 Elo+
Solo
Merlin
Merlin
sum4u2nv
Merlin
Level 105
God Stats
2W - 0L
1,310 SR
Queue Stats
66W - 75L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 3
8,186
744
7,314
10,685
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 7 / 4
8,290
754
5,101
14,816
7,438
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
G00dHunt3r
Anubis
15
5 / 4 / 1
8,494
772
7,979
10,596
4,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
H_Cerco
Baron Samedi
14
2 / 5 / 2
7,984
726
3,105
9,201
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
ItsNewdz
Discordia
15
1 / 3 / 5
8,202
746
6,194
6,566
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
6 / 2 / 4
9,073
825
9,676
10,326
6,831
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
DantEh47
Baba Yaga
15
6 / 0 / 3
8,784
799
14,354
5,765
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Smonam
Neith
15
2 / 3 / 9
8,635
785
10,215
8,994
3,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
iSpvdes
Cthulhu
16
3 / 2 / 8
8,750
795
5,454
8,236
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
sum4u2nv
Merlin
15
3 / 6 / 3
8,305
755
3,988
7,601
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
20
20
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
3
3.5
W
Ravana
6
2
4
4
L
2
7
4
0.57
W
Baba Yaga
DantEh47
Baba Yaga
6
0
3
7.5
L
Anubis
G00dHunt3r
Anubis
5
4
1
1.38
L
Baron Samedi
H_Cerco
Baron Samedi
2
5
2
0.6
L
Discordia
ItsNewdz
Discordia
1
3
5
1.17
W
Neith
Smonam
Neith
2
3
9
2.17
W
Cthulhu
iSpvdes
Cthulhu
3
2
8
3.5
W
Merlin
sum4u2nv
Merlin
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,693
Damage
43,687
51,864
Taken
40,922
27,117
Mitigated
23,547
8,139
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,314
739
0
572
10,685
8,025
0
4,299
6,116
21,086
0
W
Ravana
9,676
3,371
0
1,168
10,326
6,831
171
5,430
4,788
0
22,094
L
5,101
1,438
347
1,335
14,816
7,438
59
5,965
8,744
0
15,429
W
Baba Yaga
DantEh47
Baba Yaga
14,354
601
0
586
5,765
2,281
496
4,167
1,448
30,862
0
L
Anubis
G00dHunt3r
Anubis
7,979
409
0
3,384
10,596
4,880
0
4,661
5,810
26,915
0
L
Baron Samedi
H_Cerco
Baron Samedi
3,105
371
588
1,413
9,201
4,577
105
6,195
2,828
12,823
0
L
Discordia
ItsNewdz
Discordia
6,194
656
0
500
6,566
2,197
0
1,996
4,570
26,497
0
W
Neith
Smonam
Neith
10,215
3,068
0
1,402
8,994
3,269
455
5,573
3,255
0
27,114
W
Cthulhu
iSpvdes
Cthulhu
5,454
421
138
1,221
8,236
8,548
266
4,190
3,865
23,766
0
W
Merlin
sum4u2nv
Merlin
3,988
115
0
594
7,601
2,618
347
4,534
2,974
26,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
43,547
158
Minions Killed
206
0
Camps Cleared
0
1,117,621
Distance Traveled
1,123,815
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,186
744
29
3
0
257,485
0
W
Ravana
9,073
825
33
3
0
221,418
0
L
Fenrir
8,290
754
21
2
0
227,147
0
W
Baba Yaga
8,784
799
49
4
0
247,449
0
L
Anubis
8,494
772
46
4
0
207,621
1
L
Baron Samedi
7,984
726
21
2
0
201,207
2
L
Discordia
8,202
746
41
4
0
224,161
1
W
Neith
8,635
785
45
4
0
207,769
2
W
Cthulhu
8,750
795
37
3
0
241,767
2
W
Merlin
8,305
755
42
4
0
205,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role