Player Matchup

Kumbhakarna
Kumbhakarna
DoThaDougie
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,547 Elo+
Party 1
He Bo
He Bo
JoeBolbie
He Bo
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,547 Elo+
Party 1
Fenrir
Fenrir
ScheminRex
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,665 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,586 Elo+

VS

Team Averages
Level 78
1,484 SR
1,487 Elo+
Hercules
Hercules
Bounntykilla
Hercules
Level 104
God Stats
5W - 6L
1,452 SR
Queue Stats
34W - 39L
1,462 Elo+
Solo
Arachne
Arachne
FOX89618
Arachne
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
nickomash
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DoThaDougie
Kumbhakarna
16
2 / 5 / 8
10,585
623
3,623
20,705
16,328
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
JoeBolbie
He Bo
17
9 / 5 / 5
12,622
742
23,364
11,716
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ScheminRex
Fenrir
16
4 / 9 / 8
11,009
648
9,524
18,765
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bounntykilla
Hercules
19
9 / 0 / 9
13,615
801
17,340
19,754
24,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
FOX89618
Arachne
15
4 / 9 / 9
11,262
662
11,335
14,141
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cupid
nickomash
Cupid
17
6 / 6 / 11
12,733
749
14,173
14,162
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
15
Kills
19
19
Deaths
15
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bounntykilla
Hercules
9
0
9
13.5
L
Kumbhakarna
DoThaDougie
Kumbhakarna
2
5
8
1.2
W
Arachne
FOX89618
Arachne
4
9
9
0.94
L
He Bo
JoeBolbie
He Bo
9
5
5
2.3
L
Fenrir
ScheminRex
Fenrir
4
9
8
0.89
W
Cupid
nickomash
Cupid
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,511
Damage
42,848
51,186
Taken
48,057
31,844
Mitigated
35,216
3,539
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bounntykilla
Hercules
17,340
2,683
0
7,126
19,754
24,802
352
9,423
10,033
12,097
39,644
L
Kumbhakarna
DoThaDougie
Kumbhakarna
3,623
369
195
644
20,705
16,328
0
663
20,042
18,495
0
W
Arachne
FOX89618
Arachne
11,335
7,577
326
2,222
14,141
5,348
559
7,847
6,148
0
19,541
L
He Bo
JoeBolbie
He Bo
23,364
1,174
0
746
11,716
4,788
0
1,134
10,582
54,816
0
L
Fenrir
ScheminRex
Fenrir
9,524
2,722
0
1,954
18,765
10,728
0
990
17,775
0
35,977
W
Cupid
nickomash
Cupid
14,173
9,554
914
4,137
14,162
5,066
1,337
10,356
3,603
0
47,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
37,610
182
Minions Killed
148
7
Camps Cleared
6
852,464
Distance Traveled
859,832
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,615
801
61
4
1
326,245
2
L
Kumbhakarna
10,585
623
36
2
0
296,625
2
W
Arachne
11,262
662
8
0
1
280,286
2
L
He Bo
12,622
742
84
5
2
293,035
2
L
Fenrir
11,009
648
62
4
5
262,804
6
W
Cupid
12,733
749
79
5
4
253,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role