Player Matchup

Chiron
Chiron
 
Chiron
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FofiHdeza
Anubis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,108 Elo+
Solo
Sol
Sol
NatsuDeuz
Sol
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
347W - 359L
1,464 Elo+
Party 2
Thanatos
Thanatos
StrangerFreak
Thanatos
Level 66
God Stats
3W - 8L
1,479 SR
Queue Stats
166W - 174L
1,499 Elo+
Party 2
Artio
Artio
illidan8415
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,454 Elo+
Party 2
Team Averages
Level 97
1,496 SR
1,405 Elo+

VS

Team Averages
Level 69
1,525 SR
1,473 Elo+
Charybdis
Charybdis
HezTec
Charybdis
Level 48
God Stats
1W - 2L
1,611 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JcG3ORG1A
Kukulkan
Level 64
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Shortstop2018
Mulan
Level 149
God Stats
1W - 2L
1,663 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Ra
Ra
SunGodNikka
Ra
Level 67
God Stats
154W - 158L
1,448 SR
Queue Stats
242W - 253L
1,366 Elo+
Solo
Bakasura
Bakasura
Tacoman347
Bakasura
Level 18
God Stats
1W - 1L
1,366 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 3 / 2
6,654
555
3,954
9,587
2,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
FofiHdeza
Anubis
10
1 / 4 / 0
6,244
520
5,254
8,256
3,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 1 / 5
6,934
578
4,105
5,787
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
StrangerFreak
Thanatos
11
6 / 2 / 1
6,867
572
5,489
8,970
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 3
6,228
519
2,022
8,907
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HezTec
Charybdis
10
0 / 1 / 3
5,782
482
4,784
4,857
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
JcG3ORG1A
Kukulkan
9
1 / 3 / 1
5,651
471
2,054
4,759
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
7,639
637
5,963
6,786
5,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 5
6,379
532
1,989
4,929
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
Tacoman347
Bakasura
10
5 / 3 / 1
6,765
564
6,485
8,776
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
12
13
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
2
0.67
L
Anubis
FofiHdeza
Anubis
1
4
0
0.25
W
Charybdis
HezTec
Charybdis
0
1
3
1.5
W
Kukulkan
JcG3ORG1A
Kukulkan
1
3
1
0.5
L
0
1
5
2.5
W
4
1
3
5.5
L
Thanatos
StrangerFreak
Thanatos
6
2
1
3.25
W
2
2
5
2.25
W
Bakasura
Tacoman347
Bakasura
5
3
1
1.83
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
21,275
41,507
Taken
30,107
17,443
Mitigated
12,955
19,360
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,954
1,849
293
4,114
9,587
2,787
202
1,134
8,453
0
39,190
L
Anubis
FofiHdeza
Anubis
5,254
356
0
3,240
8,256
3,980
396
194
7,757
32,402
0
W
Charybdis
HezTec
Charybdis
4,784
2,827
0
1,999
4,857
1,082
256
1,182
3,675
0
26,269
W
Kukulkan
JcG3ORG1A
Kukulkan
2,054
43
0
720
4,759
1,269
0
2,373
2,386
21,787
0
L
4,105
753
0
3,144
5,787
2,134
2,164
489
5,013
43,486
4,630
W
5,963
275
0
2,288
6,786
5,394
0
3,951
2,835
0
41,271
L
Thanatos
StrangerFreak
Thanatos
5,489
1,299
0
6,653
8,970
2,816
0
600
8,118
0
37,383
W
1,989
311
357
1,489
4,929
2,629
0
1,505
3,424
21,486
1,288
W
Bakasura
Tacoman347
Bakasura
6,485
4,549
0
2,150
8,776
2,581
0
2,162
6,614
0
25,202
L
2,022
336
120
1,796
8,907
5,726
0
1,530
6,724
9,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
32,216
310
Minions Killed
301
0
Camps Cleared
0
1,166,424
Distance Traveled
1,197,129
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,654
555
67
6
0
220,469
6
L
Anubis
6,244
520
69
6
0
183,667
2
W
Charybdis
5,782
482
59
5
0
229,765
0
W
Kukulkan
5,651
471
53
4
0
216,191
4
L
Sol
6,934
578
96
8
0
251,542
6
W
Mulan
7,639
637
94
8
0
239,707
1
L
Thanatos
6,867
572
63
5
0
265,100
2
W
Ra
6,379
532
35
3
0
243,389
6
W
Bakasura
6,765
564
60
5
0
268,077
2
L
Artio
6,228
519
15
1
0
245,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role