Player Matchup

Heimdallr
Heimdallr
Dereck0905
Heimdallr
Level 160
God Stats
1W - 2L
1,532 SR
Queue Stats
144W - 156L
1,582 Elo+
Party 1
Fenrir
Fenrir
ECHOMENACE
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 116L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sebace0uss
Morgan Le Fay
Level 36
God Stats
15W - 18L
1,238 SR
Queue Stats
557W - 676L
1,341 Elo+
Solo
Team Averages
Level 108
1,423 SR
1,468 Elo+

VS

Team Averages
Level 116
1,423 SR
1,465 Elo+
Zhong Kui
Zhong Kui
AzowHero
Zhong Kui
Level 154
God Stats
4W - 3L
1,447 SR
Queue Stats
23W - 10L
1,712 Elo+
Party 2
Fenrir
Fenrir
SpeakableCoin8
Fenrir
Level 84
God Stats
1W - 2L
1,249 SR
Queue Stats
3W - 4L
1,299 Elo+
Party 2
Sylvanus
Sylvanus
T3int3dGrundl3
Sylvanus
Level 110
God Stats
35W - 41L
1,573 SR
Queue Stats
168W - 202L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dereck0905
Heimdallr
18
6 / 5 / 6
13,056
725
23,526
16,422
5,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ECHOMENACE
Fenrir
16
3 / 10 / 6
12,412
690
7,256
26,748
22,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
sebace0uss
Morgan Le Fay
16
4 / 7 / 4
11,947
664
15,536
12,675
4,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AzowHero
Zhong Kui
19
8 / 4 / 12
14,165
787
22,552
19,753
20,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 8 / 11
13,583
755
14,013
19,145
9,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
20
5 / 1 / 16
13,673
760
10,967
21,253
20,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
13
Kills
22
22
Deaths
13
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AzowHero
Zhong Kui
8
4
12
3.5
L
Heimdallr
Dereck0905
Heimdallr
6
5
6
1.8
L
Fenrir
ECHOMENACE
Fenrir
3
10
6
0.6
W
9
8
11
1.81
W
Sylvanus
5
1
16
13
L
Morgan Le Fay
sebace0uss
Morgan Le Fay
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,318
Damage
47,532
55,845
Taken
60,151
33,110
Mitigated
50,076
8,490
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AzowHero
Zhong Kui
22,552
3,587
0
4,943
19,753
20,905
1,748
6,200
13,553
68,381
0
L
Heimdallr
Dereck0905
Heimdallr
23,526
15,373
0
4,798
16,422
5,537
806
9,445
6,977
0
78,285
L
Fenrir
ECHOMENACE
Fenrir
7,256
2,327
0
2,304
26,748
22,921
64
14,079
12,669
506
14,710
W
14,013
4,278
0
2,554
19,145
9,125
0
4,373
14,516
258
28,141
W
Sylvanus
10,967
3,521
4,338
8,455
21,253
20,046
923
6,117
15,131
41,140
6,991
L
Morgan Le Fay
sebace0uss
Morgan Le Fay
15,536
1,599
0
1,388
12,675
4,652
0
9,492
3,183
51,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
41,421
215
Minions Killed
197
10
Camps Cleared
7
805,166
Distance Traveled
1,014,818
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,165
787
103
6
4
338,729
1
L
Heimdallr
13,056
725
130
7
6
274,051
2
L
Fenrir
12,412
690
23
1
2
263,270
2
W
Fenrir
13,583
755
30
2
2
366,422
4
W
Sylvanus
13,673
760
64
4
1
309,667
2
L
Morgan Le Fay
11,947
664
62
3
2
267,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role