Player Matchup

Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
KevClampGod14
King Arthur
Level 80
God Stats
9W - 5L
1,718 SR
Queue Stats
186W - 168L
1,651 Elo+
Party 1
Eset
Eset
X5hour_Briddles
Eset
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 120L
1,573 Elo+
Party 1
Apollo
Apollo
kevmel
Apollo
Level 139
God Stats
8W - 7L
1,435 SR
Queue Stats
99W - 79L
1,541 Elo+
Party 1
Pele
Pele
kevmel15
Pele
Level 139
God Stats
6W - 0L
1,295 SR
Queue Stats
164W - 111L
1,582 Elo+
Party 1
Team Averages
Level 126
1,490 SR
1,569 Elo+

VS

Team Averages
Level 110
1,489 SR
1,539 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Alonwell
Hades
Level 100
God Stats
7W - 8L
1,647 SR
Queue Stats
318W - 319L
1,465 Elo+
Solo
Hou Yi
Hou Yi
El_Mr_Suave
Hou Yi
Level 129
God Stats
2W - 1L
1,558 SR
Queue Stats
5W - 9L
1,648 Elo+
Solo
Zhong Kui
Zhong Kui
GDaddyLong
Zhong Kui
Level 61
God Stats
15W - 22L
1,242 SR
Queue Stats
214W - 200L
1,550 Elo+
Solo
Arachne
Arachne
cybranleader10
Arachne
Level 100
God Stats
11W - 4L
1,497 SR
Queue Stats
260W - 282L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 2 / 15
10,727
825
11,064
19,496
26,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
KevClampGod14
King Arthur
17
3 / 4 / 11
10,124
779
12,321
22,067
19,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 4 / 15
11,436
880
18,843
11,479
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
kevmel
Apollo
18
4 / 5 / 15
11,142
857
9,807
14,598
5,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
20
14 / 3 / 6
12,895
992
20,732
18,386
8,271
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 7 / 7
8,781
675
7,520
18,610
21,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Alonwell
Hades
18
4 / 5 / 10
10,142
780
14,644
16,067
9,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
16
4 / 6 / 5
9,465
728
12,670
14,711
5,518
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
GDaddyLong
Zhong Kui
16
2 / 7 / 8
9,337
718
15,395
17,884
11,648
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 4 / 6
9,584
737
11,247
17,240
9,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
54
29
Kills
18
18
Deaths
29
62
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
15
4.75
L
Horus
 
Horus
2
7
7
0.79
L
Hades
Alonwell
Hades
4
5
10
1.8
L
Hou Yi
4
6
5
1.08
L
Zhong Kui
GDaddyLong
Zhong Kui
2
7
8
0.86
W
King Arthur
KevClampGod14
King Arthur
3
4
11
2.13
W
6
4
15
3.38
L
6
4
6
2.25
W
Apollo
kevmel
Apollo
4
5
15
2.3
W
Pele
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,767
Damage
61,476
86,026
Taken
84,512
63,721
Mitigated
57,973
30,529
Healing
21,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,064
880
0
4,537
19,496
26,084
198
5,784
13,712
24,037
0
L
Horus
 
Horus
7,520
4,253
2,344
5,146
18,610
21,775
70
7,873
10,188
0
21,014
L
Hades
Alonwell
Hades
14,644
1,248
103
3,987
16,067
9,442
26
3,282
12,366
38,349
0
L
Hou Yi
12,670
5,264
0
167
14,711
5,518
98
5,274
9,037
0
28,811
L
Zhong Kui
GDaddyLong
Zhong Kui
15,395
2,734
0
5,653
17,884
11,648
92
5,427
11,863
36,544
0
W
King Arthur
KevClampGod14
King Arthur
12,321
969
653
8,059
22,067
19,088
148
7,702
14,365
0
23,418
W
18,843
1,873
2,803
2,972
11,479
4,475
839
3,541
7,938
50,479
0
L
11,247
7,323
0
4,245
17,240
9,590
73
6,697
10,095
0
22,085
W
Apollo
kevmel
Apollo
9,807
6,165
0
3,995
14,598
5,803
4,783
6,405
8,193
0
34,056
W
Pele
20,732
6,224
0
7,510
18,386
8,271
5,194
6,607
11,779
0
65,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
47,309
290
Minions Killed
194
0
Camps Cleared
0
1,334,056
Distance Traveled
1,172,120
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,727
825
27
2
0
281,507
1
L
Horus
8,781
675
18
1
0
239,775
1
L
Hades
10,142
780
57
4
0
243,548
1
L
Hou Yi
9,465
728
38
3
0
211,762
0
L
Zhong Kui
9,337
718
60
5
0
220,683
0
W
King Arthur
10,124
779
31
2
0
249,622
0
W
Eset
11,436
880
73
6
0
261,643
3
L
Arachne
9,584
737
21
2
0
256,352
0
W
Apollo
11,142
857
55
4
0
246,328
1
W
Pele
12,895
992
104
8
0
294,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role