Player Matchup

Medusa
Medusa
Bonesarranged
Medusa
Level 29
God Stats
37W - 16L
1,775 SR
Queue Stats
88W - 53L
1,650 Elo+
Party 1
Odin
Odin
SilentA21
Odin
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 119L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
ho3say
Baron Samedi
Level 128
God Stats
46W - 18L
1,713 SR
Queue Stats
330W - 234L
1,707 Elo+
Party 1
Team Averages
Level 94
1,663 SR
1,615 Elo+

VS

Team Averages
Level 57
1,448 SR
1,500 Elo+
Yu Huang
Yu Huang
Mekatex
Yu Huang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
PatateBander31
Ullr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Horus
Horus
PatateEnfleur26
Horus
Level 29
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 6
10,462
951
9,611
8,685
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
12
4 / 4 / 13
8,944
813
6,649
14,553
14,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ho3say
Baron Samedi
13
4 / 3 / 12
8,974
816
14,189
8,328
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Mekatex
Yu Huang
11
3 / 7 / 4
8,067
733
10,874
8,538
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 7 / 7
8,873
807
4,021
13,331
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 5 / 4
8,359
760
6,184
13,120
13,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
19
Kills
9
10
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
3
6
4.67
L
Yu Huang
Mekatex
Yu Huang
3
7
4
0.71
L
3
7
7
0.93
L
3
5
4
1
W
Odin
4
4
13
2.63
W
Baron Samedi
ho3say
Baron Samedi
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,449
Damage
21,079
31,566
Taken
34,989
20,258
Mitigated
20,786
8,514
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,611
3,929
0
947
8,685
2,871
1,708
3,710
4,975
0
30,742
L
Yu Huang
Mekatex
Yu Huang
10,874
1,919
0
841
8,538
2,714
0
2,164
6,222
28,272
0
L
4,021
1,634
0
1,004
13,331
4,554
0
6,577
6,382
0
17,735
L
6,184
2,626
843
2,870
13,120
13,518
0
4,886
7,879
0
11,103
W
Odin
6,649
1,504
0
2,698
14,553
14,153
170
5,013
9,540
0
14,175
W
Baron Samedi
ho3say
Baron Samedi
14,189
1,162
2,051
2,818
8,328
3,234
330
2,705
5,623
36,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
25,299
99
Minions Killed
59
8
Camps Cleared
2
653,082
Distance Traveled
537,431
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,462
951
35
3
2
227,379
2
L
Yu Huang
8,067
733
24
2
1
165,343
1
L
Ullr
8,873
807
21
2
0
172,286
2
L
Horus
8,359
760
14
1
1
199,802
2
W
Odin
8,944
813
14
1
2
220,170
8
W
Baron Samedi
8,974
816
50
5
4
205,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role