Player Matchup

King Arthur
King Arthur
KimSSunny
King Arthur
Level 108
God Stats
32W - 32L
1,514 SR
Queue Stats
226W - 221L
1,536 Elo+
Solo
Xbalanque
Xbalanque
SCP 1179
Xbalanque
Level 121
God Stats
6W - 4L
1,726 SR
Queue Stats
191W - 177L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
bring-thepain123
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,608 Elo+
Solo
Da Ji
Da Ji
iTz Panzon
Da Ji
Level 144
God Stats
7W - 1L
1,716 SR
Queue Stats
122W - 76L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
senthos43
Baron Samedi
Level 106
God Stats
7W - 4L
1,748 SR
Queue Stats
79W - 71L
1,594 Elo+
Party 1
Team Averages
Level 116
1,641 SR
1,598 Elo+

VS

Team Averages
Level 141
1,641 SR
1,609 Elo+
Chang'e
Chang'e
CrimsonVeil51
Chang'e
Level 127
God Stats
8W - 5L
1,634 SR
Queue Stats
246W - 254L
1,670 Elo+
Solo
Achilles
Achilles
Jose63555
Achilles
Level 125
God Stats
8W - 5L
1,666 SR
Queue Stats
123W - 116L
1,556 Elo+
Solo
Eset
Eset
PopeTaco III
Eset
Level 160
God Stats
21W - 23L
1,549 SR
Queue Stats
180W - 183L
1,580 Elo+
Solo
Neith
Neith
Tigertuxy
Neith
Level 137
God Stats
4W - 1L
1,829 SR
Queue Stats
362W - 170L
1,687 Elo+
Solo
Danzaburou
Danzaburou
Tuca Mote6153
Danzaburou
Level 155
God Stats
29W - 41L
1,527 SR
Queue Stats
1,224W - 1,296L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KimSSunny
King Arthur
11
2 / 3 / 0
6,305
631
4,837
8,165
2,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
SCP 1179
Xbalanque
9
1 / 2 / 0
5,322
532
2,338
6,128
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 3
5,509
551
2,412
7,078
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
12
5 / 0 / 3
6,807
681
5,939
6,157
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
senthos43
Baron Samedi
10
5 / 3 / 2
6,386
639
4,554
5,371
2,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
3 / 4 / 1
5,796
580
4,449
7,526
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jose63555
Achilles
10
2 / 2 / 1
5,562
556
4,697
7,205
3,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 4
5,751
575
2,025
8,032
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Tigertuxy
Neith
10
2 / 2 / 3
6,017
602
6,326
4,826
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Tuca Mote6153
Danzaburou
3
0 / 2 / 0
3,774
377
431
1,964
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
14
Kills
8
9
Deaths
14
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
4
1
0.88
L
Achilles
Jose63555
Achilles
2
2
1
1.25
W
King Arthur
KimSSunny
King Arthur
2
3
0
0.67
L
1
4
4
0.75
W
Xbalanque
SCP 1179
Xbalanque
1
2
0
0.5
L
Neith
Tigertuxy
Neith
2
2
3
1.75
L
Danzaburou
Tuca Mote6153
Danzaburou
0
2
0
0
W
1
1
3
2.5
W
Da Ji
5
0
3
6.5
W
Baron Samedi
senthos43
Baron Samedi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
17,928
32,899
Taken
29,553
11,230
Mitigated
11,717
12,677
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,449
535
378
2,502
7,526
2,048
0
1,458
6,068
29,518
0
L
Achilles
Jose63555
Achilles
4,697
1,044
0
1,462
7,205
3,112
0
0
7,205
0
28,160
W
King Arthur
KimSSunny
King Arthur
4,837
1,144
0
3,220
8,165
2,480
38
0
7,836
0
37,926
L
2,025
338
185
1,431
8,032
4,289
0
3,381
4,651
19,244
0
W
Xbalanque
SCP 1179
Xbalanque
2,338
1,131
0
2,329
6,128
1,328
87
474
5,654
0
26,804
L
Neith
Tigertuxy
Neith
6,326
2,716
0
1,509
4,826
1,704
0
1,319
3,507
0
37,916
L
Danzaburou
Tuca Mote6153
Danzaburou
431
82
0
407
1,964
564
0
808
1,156
0
5,785
W
2,412
451
0
2,644
7,078
2,981
0
1,092
5,986
14,385
0
W
Da Ji
5,939
2,008
0
3,224
6,157
2,065
0
1,934
4,223
0
39,623
W
Baron Samedi
senthos43
Baron Samedi
4,554
619
0
1,260
5,371
2,376
638
2,974
2,397
30,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
26,900
288
Minions Killed
241
0
Camps Cleared
0
989,412
Distance Traveled
780,695
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,796
580
57
6
0
190,651
2
L
Achilles
5,562
556
65
7
0
211,054
1
W
King Arthur
6,305
631
70
7
0
202,176
4
L
Eset
5,751
575
41
4
0
165,778
2
W
Xbalanque
5,322
532
63
6
0
181,397
1
L
Neith
6,017
602
66
7
0
170,056
0
L
Danzaburou
3,774
377
12
1
0
43,156
1
W
Cthulhu
5,509
551
17
2
0
201,416
3
W
Da Ji
6,807
681
76
8
0
227,901
0
W
Baron Samedi
6,386
639
62
6
0
176,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role