Player Matchup

Ares
Ares
DoThaDougie
Ares
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
JoeBolbie
Ah Puch
Level 84
God Stats
2W - 3L
1,279 SR
Queue Stats
20W - 17L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScheminRex
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,637 Elo+
Party 1
Team Averages
Level 36
1,426 SR
1,559 Elo+

VS

Team Averages
Level 55
1,439 SR
1,356 Elo+
Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
MavericksElt
Ullr
Level 32
God Stats
1W - 3L
1,316 SR
Queue Stats
6W - 16L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 16
9,566
957
6,146
10,103
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
JoeBolbie
Ah Puch
15
16 / 1 / 10
10,475
1,048
20,603
6,170
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
ScheminRex
Tsukuyomi
13
6 / 3 / 16
9,129
913
6,240
9,576
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 8 / 2
8,502
850
7,836
9,478
3,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
 
Athena
9
0 / 9 / 3
6,178
618
3,868
15,536
9,976
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 11 / 3
6,781
678
4,410
11,799
4,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
28
Kills
5
6
Deaths
28
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
8
2
0.63
L
Athena
 
Athena
0
9
3
0.17
W
6
2
16
7
W
Ah Puch
JoeBolbie
Ah Puch
16
1
10
21
L
1
11
3
0.23
W
Tsukuyomi
ScheminRex
Tsukuyomi
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,989
Damage
16,114
25,849
Taken
36,813
15,856
Mitigated
17,522
6,109
Healing
1,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,836
1,556
150
245
9,478
3,285
0
6,477
3,001
23,735
0
L
Athena
 
Athena
3,868
1,402
58
1,029
15,536
9,976
0
11,532
4,004
8,099
0
W
6,146
844
0
2,669
10,103
9,868
598
3,973
6,130
9,851
0
W
Ah Puch
JoeBolbie
Ah Puch
20,603
1,832
0
1,828
6,170
2,470
928
3,708
2,462
42,792
0
L
4,410
2,085
0
52
11,799
4,261
0
8,863
2,936
0
14,032
W
Tsukuyomi
ScheminRex
Tsukuyomi
6,240
1,480
124
1,488
9,576
3,518
756
4,293
4,167
0
27,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,170
Gold Earned
21,461
103
Minions Killed
75
6
Camps Cleared
2
584,457
Distance Traveled
425,151
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,502
850
49
5
1
120,316
2
L
Athena
6,178
618
11
1
0
167,695
3
W
Ares
9,566
957
9
1
2
194,610
3
W
Ah Puch
10,475
1,048
54
5
1
191,386
1
L
Ullr
6,781
678
15
2
1
137,140
0
W
Tsukuyomi
9,129
913
40
4
3
198,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role