Player Matchup

Scylla
Scylla
Blaiddyd
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 121L
1,526 Elo+
Party 1
Rama
Rama
Kristusss
Rama
Level 25
God Stats
1W - 1L
1,832 SR
Queue Stats
3W - 9L
1,426 Elo+
Solo
Anubis
Anubis
Timanschko
Anubis
Level 117
God Stats
5W - 1L
1,491 SR
Queue Stats
110W - 99L
1,560 Elo+
Party 2
Yemoja
Yemoja
YamiKuroi
Yemoja
Level 114
God Stats
0W - 2L
1,291 SR
Queue Stats
118W - 116L
1,539 Elo+
Party 1
Anhur
Anhur
tSoWNightmare
Anhur
Level 130
God Stats
4W - 2L
1,616 SR
Queue Stats
309W - 303L
1,509 Elo+
Party 2
Team Averages
Level 83
1,546 SR
1,512 Elo+

VS

Team Averages
Level 49
1,442 SR
1,581 Elo+
Zhong Kui
Zhong Kui
Kaikanken
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Merlin
Merlin
M_EZIOAUDITORE_M
Merlin
Level 45
God Stats
1W - 0L
1,733 SR
Queue Stats
52W - 48L
1,477 Elo+
Solo
Yemoja
Yemoja
Offattack
Yemoja
Level 128
God Stats
3W - 3L
1,223 SR
Queue Stats
410W - 395L
1,510 Elo+
Solo
Yu Huang
Yu Huang
Smurfdestroyerr
Yu Huang
Level 27
God Stats
1W - 3L
1,256 SR
Queue Stats
195W - 121L
1,706 Elo+
Solo
Ratatoskr
Ratatoskr
UncleMe
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blaiddyd
Scylla
16
0 / 8 / 5
10,058
529
8,855
18,442
8,111
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
17
1 / 5 / 6
10,562
556
9,921
19,384
8,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Timanschko
Anubis
20
9 / 5 / 1
13,047
687
20,408
19,389
9,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
YamiKuroi
Yemoja
19
1 / 3 / 9
12,465
656
6,600
20,992
19,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 1 / 11
11,655
613
12,748
20,296
9,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kaikanken
Zhong Kui
19
7 / 4 / 10
12,488
657
24,958
20,029
13,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 1 / 10
13,190
694
17,451
10,540
4,690
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Offattack
Yemoja
20
0 / 1 / 20
11,731
617
8,526
15,013
15,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
20
4 / 1 / 18
13,011
685
29,728
10,968
5,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
UncleMe
Ratatoskr
17
4 / 5 / 10
11,658
614
12,739
20,021
14,313
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
11
Kills
22
22
Deaths
12
32
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Scylla
Blaiddyd
Scylla
0
8
5
0.31
W
Zhong Kui
Kaikanken
Zhong Kui
7
4
10
3
L
Rama
1
5
6
0.8
W
7
1
10
12
W
Yemoja
Offattack
Yemoja
0
1
20
10
W
Yu Huang
4
1
18
13
L
Anubis
Timanschko
Anubis
9
5
1
1.9
W
Ratatoskr
UncleMe
Ratatoskr
4
5
10
1.8
L
Yemoja
YamiKuroi
Yemoja
1
3
9
1.83
L
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,532
Damage
93,402
98,503
Taken
76,571
55,193
Mitigated
53,855
51,907
Healing
28,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Blaiddyd
Scylla
8,855
623
1,262
409
18,442
8,111
352
16,151
1,973
25,923
0
W
Zhong Kui
Kaikanken
Zhong Kui
24,958
3,442
771
4,464
20,029
13,962
2,850
10,719
9,310
40,873
0
L
Rama
9,921
9,256
4,998
6,068
19,384
8,312
1,132
16,362
2,631
0
24,079
W
17,451
446
248
1,667
10,540
4,690
1,176
4,875
5,665
57,507
0
W
Yemoja
Offattack
Yemoja
8,526
508
10,760
4,362
15,013
15,470
543
6,113
8,900
14,947
0
W
Yu Huang
29,728
641
1,245
903
10,968
5,420
635
4,618
6,350
55,998
0
L
Anubis
Timanschko
Anubis
20,408
803
473
4,368
19,389
9,899
126
14,907
3,994
47,503
0
W
Ratatoskr
UncleMe
Ratatoskr
12,739
584
1,049
3,056
20,021
14,313
267
9,538
10,483
0
18,792
L
Yemoja
YamiKuroi
Yemoja
6,600
1,665
22,840
6,792
20,992
19,811
163
16,361
3,941
15,878
0
L
12,748
5,637
1,591
3,106
20,296
9,060
213
15,257
4,252
0
34,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,787
Gold Earned
62,078
194
Minions Killed
202
0
Camps Cleared
0
1,640,619
Distance Traveled
1,674,387
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,058
529
31
2
0
306,496
1
W
Zhong Kui
12,488
657
40
2
0
272,638
0
L
Rama
10,562
556
33
2
0
323,290
1
W
Merlin
13,190
694
85
4
0
327,571
0
W
Yemoja
11,731
617
13
1
0
313,555
0
W
Yu Huang
13,011
685
48
3
0
363,146
1
L
Anubis
13,047
687
57
3
0
321,421
0
W
Ratatoskr
11,658
614
16
1
0
397,477
4
L
Yemoja
12,465
656
15
1
0
329,682
3
L
Anhur
11,655
613
58
3
0
359,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role