Player Matchup

Fenrir
Fenrir
MrBangProYo
Fenrir
Level 69
God Stats
3W - 5L
1,775 SR
Queue Stats
50W - 29L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
SkillfulGames87
Kukulkan
Level 78
God Stats
3W - 1L
1,537 SR
Queue Stats
120W - 91L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
Skullyboiz
Erlang Shen
Level 77
God Stats
4W - 10L
1,526 SR
Queue Stats
56W - 67L
1,386 Elo+
Party 1
Cerberus
Cerberus
TheBigCountryy
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 55L
1,388 Elo+
Party 2
Chernobog
Chernobog
ohmypulse187
Chernobog
Level 105
God Stats
2W - 4L
1,386 SR
Queue Stats
121W - 110L
1,503 Elo+
Party 1
Team Averages
Level 92
1,545 SR
1,423 Elo+

VS

Team Averages
Level 134
1,555 SR
1,494 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Buobuoo
Ullr
Level 86
God Stats
4W - 5L
1,650 SR
Queue Stats
112W - 104L
1,505 Elo+
Solo
Fenrir
Fenrir
Killabun
Fenrir
Level 156
God Stats
2W - 3L
1,518 SR
Queue Stats
381W - 444L
1,475 Elo+
Solo
Eset
Eset
Rastamojo
Eset
Level 127
God Stats
12W - 10L
1,573 SR
Queue Stats
259W - 265L
1,480 Elo+
Solo
Bellona
Bellona
btaytoes
Bellona
Level 159
God Stats
28W - 35L
1,536 SR
Queue Stats
260W - 277L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 4 / 6
10,697
535
4,884
15,526
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
19
8 / 3 / 10
11,896
595
15,592
9,881
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Skullyboiz
Erlang Shen
16
4 / 6 / 17
9,726
486
12,851
21,126
22,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
17
5 / 0 / 6
10,628
531
18,978
24,041
24,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
ohmypulse187
Chernobog
17
14 / 5 / 11
12,078
604
22,928
17,679
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
9 / 7 / 1
11,215
561
20,190
22,385
15,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
Buobuoo
Ullr
13
3 / 11 / 6
9,041
452
12,754
17,440
5,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Killabun
Fenrir
14
3 / 6 / 4
9,889
494
7,147
18,051
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
15
1 / 6 / 4
9,612
481
5,900
16,418
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
btaytoes
Bellona
16
2 / 7 / 2
10,256
513
17,225
26,414
20,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
37
Kills
18
18
Deaths
37
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
9
7
1
1.36
L
Ullr
Buobuoo
Ullr
3
11
6
0.55
L
Fenrir
Killabun
Fenrir
3
6
4
0.83
W
Fenrir
6
4
6
2.25
L
Eset
1
6
4
0.5
W
Kukulkan
8
3
10
4.33
W
Erlang Shen
Skullyboiz
Erlang Shen
4
6
17
2.08
W
Cerberus
5
0
6
8
L
Bellona
btaytoes
Bellona
2
7
2
0.43
W
Chernobog
ohmypulse187
Chernobog
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,233
Damage
63,216
88,253
Taken
100,708
66,086
Mitigated
60,250
36,912
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
20,190
8,152
0
1,868
22,385
15,486
0
3,969
18,416
0
68,591
L
Ullr
Buobuoo
Ullr
12,754
5,368
241
1,586
17,440
5,700
290
3,647
13,793
0
41,612
L
Fenrir
Killabun
Fenrir
7,147
2,163
0
3,682
18,051
13,666
0
3,677
14,374
0
38,726
W
Fenrir
4,884
625
0
7,261
15,526
7,895
0
468
15,058
0
58,523
L
Eset
5,900
209
145
2,047
16,418
5,252
0
5,440
10,978
61,488
0
W
Kukulkan
15,592
818
0
1,981
9,881
4,104
711
1,985
7,896
86,077
0
W
Erlang Shen
Skullyboiz
Erlang Shen
12,851
7,287
435
5,066
21,126
22,473
525
2,344
18,782
0
36,274
W
Cerberus
18,978
2,419
0
12,629
24,041
24,714
38
230
23,811
71,316
0
L
Bellona
btaytoes
Bellona
17,225
10,236
0
8,639
26,414
20,146
646
17,837
8,577
0
72,970
W
Chernobog
ohmypulse187
Chernobog
22,928
15,217
664
8,876
17,679
6,900
2,313
873
16,806
0
71,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,025
Gold Earned
50,013
502
Minions Killed
494
0
Camps Cleared
0
1,957,196
Distance Traveled
1,739,615
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,215
561
112
6
0
375,509
0
L
Ullr
9,041
452
64
3
0
333,212
4
L
Fenrir
9,889
494
52
3
0
327,317
1
W
Fenrir
10,697
535
89
4
0
372,329
0
L
Eset
9,612
481
130
7
0
355,833
0
W
Kukulkan
11,896
595
154
8
0
390,359
6
W
Erlang Shen
9,726
486
35
2
0
406,083
1
W
Cerberus
10,628
531
155
8
0
393,359
3
L
Bellona
10,256
513
136
7
0
347,744
0
W
Chernobog
12,078
604
69
3
0
395,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role