Player Matchup

Cthulhu
Cthulhu
DnD_King8th
Cthulhu
Level 66
God Stats
32W - 33L
1,518 SR
Queue Stats
86W - 100L
1,362 Elo+
Solo
Anubis
Anubis
Joe kitman
Anubis
Level 84
God Stats
50W - 39L
1,549 SR
Queue Stats
149W - 175L
1,483 Elo+
Solo
Pele
Pele
RockingMagician
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 78
1,522 SR
1,448 Elo+

VS

Team Averages
Level 114
1,535 SR
1,448 Elo+
Nu Wa
Nu Wa
Afghan-Hound03
Nu Wa
Level 104
God Stats
39W - 39L
1,592 SR
Queue Stats
110W - 118L
1,483 Elo+
Party 1
Mulan
Mulan
Grim_Wolf05
Mulan
Level 129
God Stats
24W - 19L
1,626 SR
Queue Stats
160W - 176L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
xXiiSkitzz-_
Ne Zha
Level 110
God Stats
9W - 8L
1,388 SR
Queue Stats
275W - 412L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DnD_King8th
Cthulhu
10
1 / 6 / 3
7,017
702
6,597
11,499
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Joe kitman
Anubis
11
1 / 6 / 3
6,618
662
2,119
8,447
3,252
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 4 / 1
6,908
691
5,834
8,825
3,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
8,491
849
10,571
5,618
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 1 / 7
8,456
846
10,841
8,854
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
10
2 / 2 / 7
6,965
697
4,820
5,580
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
16
16
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Cthulhu
DnD_King8th
Cthulhu
1
6
3
0.42
W
8
1
7
11.5
L
Anubis
Joe kitman
Anubis
1
6
3
0.42
L
2
4
1
0.63
W
Ne Zha
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
26,232
28,771
Taken
20,052
15,017
Mitigated
11,984
4,222
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,571
4,984
258
1,254
5,618
1,743
108
2,867
2,558
29,964
0
L
Cthulhu
DnD_King8th
Cthulhu
6,597
324
211
954
11,499
8,645
0
4,508
6,417
16,693
0
W
10,841
1,332
0
2,724
8,854
8,134
330
2,749
5,714
1,899
20,717
L
Anubis
Joe kitman
Anubis
2,119
0
0
1,416
8,447
3,252
0
2,610
5,349
23,432
0
L
5,834
681
0
1,641
8,825
3,120
0
3,481
4,949
0
19,622
W
Ne Zha
4,820
1,534
0
1,315
5,580
2,107
493
3,098
2,189
0
18,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,543
Gold Earned
23,912
103
Minions Killed
111
3
Camps Cleared
6
461,749
Distance Traveled
544,889
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,491
849
52
5
2
184,335
3
L
Cthulhu
7,017
702
34
3
1
174,154
3
W
Mulan
8,456
846
38
4
3
179,230
2
L
Anubis
6,618
662
40
4
2
152,698
0
L
Pele
6,908
691
29
3
0
134,897
0
W
Ne Zha
6,965
697
21
2
1
181,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role