Player Matchup

Odin
Odin
Aalith
Odin
Level 45
God Stats
2W - 3L
1,158 SR
Queue Stats
52W - 51L
1,481 Elo+
Solo
Anhur
Anhur
IMonCLOUD7
Anhur
Level 40
God Stats
0W - 1L
1,291 SR
Queue Stats
34W - 35L
1,475 Elo+
Solo
Hel
Hel
Kittie_kat_991
Hel
Level 58
God Stats
0W - 4L
1,063 SR
Queue Stats
17W - 24L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
Octonblade
Ao Kuang
Level 48
God Stats
2W - 11L
1,215 SR
Queue Stats
93W - 99L
1,505 Elo+
Solo
Ne Zha
Ne Zha
toxicc-OP
Ne Zha
Level 49
God Stats
0W - 2L
1,293 SR
Queue Stats
65W - 74L
1,415 Elo+
Solo
Team Averages
Level 48
1,204 SR
1,457 Elo+

VS

Team Averages
Level 60
1,447 SR
1,448 Elo+
Zeus
Zeus
Crhiston
Zeus
Level 28
God Stats
53W - 54L
1,535 SR
Queue Stats
111W - 117L
1,495 Elo+
Party 1
Chaac
Chaac
RektGxd
Chaac
Level 68
God Stats
97W - 118L
1,500 SR
Queue Stats
305W - 308L
1,529 Elo+
Party 1
Hel
Hel
SYNxUZI
Hel
Level 66
God Stats
136W - 125L
1,497 SR
Queue Stats
137W - 131L
1,435 Elo+
Party 1
Skadi
Skadi
Toolie Mav
Skadi
Level 48
God Stats
61W - 57L
1,547 SR
Queue Stats
180W - 209L
1,510 Elo+
Party 1
Ymir
Ymir
bellaojos
Ymir
Level 89
God Stats
1W - 2L
1,154 SR
Queue Stats
197W - 435L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aalith
Odin
17
7 / 5 / 4
12,736
1,158
14,206
15,305
15,244
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
17
2 / 5 / 7
11,448
1,041
7,468
12,040
5,413
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 8 / 4
10,366
942
3,874
12,356
4,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Octonblade
Ao Kuang
17
5 / 8 / 4
12,378
1,125
16,067
22,902
9,760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
toxicc-OP
Ne Zha
17
0 / 11 / 6
10,757
978
6,803
20,303
10,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

56

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 4 / 9
12,625
1,148
9,898
9,240
2,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
RektGxd
Chaac
20
16 / 2 / 10
15,071
1,370
23,211
14,678
8,628
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
20
5 / 5 / 18
13,126
1,193
14,388
14,334
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
20
8 / 1 / 16
13,322
1,211
30,467
15,407
4,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
16
0 / 2 / 2
9,589
872
191
3,523
1,869

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
14
Kills
37
37
Deaths
14
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Odin
Aalith
Odin
7
5
4
1.8
W
Zeus
8
4
9
3.13
L
Anhur
2
5
7
1.1
L
0
8
4
0.25
L
Ao Kuang
Octonblade
Ao Kuang
5
8
4
0.88
W
Chaac
RektGxd
Chaac
16
2
10
10.5
W
Hel
5
5
18
2.8
W
Skadi
8
1
16
16
W
Ymir
0
2
2
0.5
L
Ne Zha
toxicc-OP
Ne Zha
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
78,155
82,906
Taken
57,182
45,808
Mitigated
21,157
13,980
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aalith
Odin
14,206
2,384
0
376
15,305
15,244
0
5,860
9,335
0
22,099
W
Zeus
9,898
1,378
0
630
9,240
2,213
0
3,161
6,000
23,393
0
L
Anhur
7,468
3,953
219
1,899
12,040
5,413
0
838
11,194
0
26,211
L
3,874
0
1,299
2,692
12,356
4,672
0
5,691
6,505
23,526
0
L
Ao Kuang
Octonblade
Ao Kuang
16,067
5,338
111
5,454
22,902
9,760
0
7,391
15,337
33,194
0
W
Chaac
RektGxd
Chaac
23,211
13,293
0
3,923
14,678
8,628
0
4,873
8,515
0
34,683
W
Hel
14,388
174
4,294
5,429
14,334
4,035
0
5,644
8,511
35,433
0
W
Skadi
30,467
16,891
0
2,261
15,407
4,412
0
5,741
9,403
0
57,314
W
Ymir
191
74
0
0
3,523
1,869
0
522
3,001
4,178
0
L
Ne Zha
toxicc-OP
Ne Zha
6,803
1,892
75
1,855
20,303
10,719
0
4,147
16,058
0
15,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,685
Gold Earned
63,733
159
Minions Killed
176
8
Camps Cleared
8
936,488
Distance Traveled
894,304
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,736
1,158
17
2
0
179,551
0
W
Zeus
12,625
1,148
30
3
2
184,485
0
L
Anhur
11,448
1,041
38
3
0
186,678
0
L
Hel
10,366
942
45
4
2
157,630
1
L
Ao Kuang
12,378
1,125
41
4
6
208,533
0
W
Chaac
15,071
1,370
16
1
4
236,247
0
W
Hel
13,126
1,193
73
7
0
199,136
0
W
Skadi
13,322
1,211
48
4
2
234,130
0
W
Ymir
9,589
872
9
1
0
40,306
0
L
Ne Zha
10,757
978
18
2
0
204,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role