Player Matchup

Zeus
Zeus
Diamond V
Bindez
Zeus
Diamond V
Level 143
God Stats
27W - 22L
1,586 SR
Queue Stats
414W - 391L
2,020 MMR
Party 1
Heimdallr
Heimdallr
Platinum V
Glacierez
Heimdallr
Platinum V
Level 129
God Stats
119W - 82L
1,625 SR
Queue Stats
247W - 217L
1,780 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
SinoxxsiS
Ne Zha
Platinum II
Level 160
God Stats
8W - 2L
1,825 SR
Queue Stats
226W - 213L
1,937 MMR
Solo
Mercury
Mercury
Diamond V
TrickyNiky
Mercury
Diamond V
Level 114
God Stats
15W - 11L
1,685 SR
Queue Stats
67W - 56L
1,968 MMR
Solo
Chronos
Chronos
Diamond III
iHATESPLITPUSH
Chronos
Diamond III
Level 103
God Stats
74W - 38L
1,617 SR
Queue Stats
240W - 233L
1,996 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,668 SR
1,940 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,551 SR
1,769 MMR
Neith
Neith
Platinum II
 
Neith
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Platinum II
Tumsinator
Ravana
Platinum II
Level 154
God Stats
2W - 2L
1,872 SR
Queue Stats
51W - 38L
1,992 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
Urudesu
Ao Kuang
Platinum III
Level 160
God Stats
0W - 4L
1,325 SR
Queue Stats
120W - 113L
1,927 MMR
Party 2
Bacchus
Bacchus
Platinum III
drumstik2
Bacchus
Platinum III
Level 160
God Stats
0W - 1L
1,558 SR
Queue Stats
165W - 156L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bindez
Zeus
17
4 / 5 / 4
10,500
583
11,783
7,819
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Glacierez
Heimdallr
18
2 / 1 / 2
10,952
608
9,319
15,140
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
SinoxxsiS
Ne Zha
15
2 / 3 / 7
9,634
535
7,708
14,746
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
TrickyNiky
Mercury
18
6 / 1 / 3
11,028
613
10,206
11,599
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 1 / 2
11,894
661
5,661
12,036
4,282
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
GebAgniPersephoneSusano

VS

Bans
He BoShivaCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 3 / 1
9,952
553
7,385
8,603
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
 
Morgan Le Fay
14
0 / 3 / 1
8,105
450
3,856
9,319
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Tumsinator
Ravana
15
1 / 3 / 1
9,349
519
10,675
11,082
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Urudesu
Ao Kuang
15
6 / 4 / 0
9,268
515
7,708
17,074
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
drumstik2
Bacchus
12
1 / 3 / 3
7,776
432
11,244
14,568
13,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
11
11
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
1
1.17
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
W
Zeus
Bindez
Zeus
4
5
4
1.2
W
Heimdallr
Glacierez
Heimdallr
2
1
2
3
W
Ne Zha
SinoxxsiS
Ne Zha
2
3
7
1.83
W
Mercury
TrickyNiky
Mercury
6
1
3
7.5
L
Ravana
Tumsinator
Ravana
1
3
1
0.5
L
Ao Kuang
Urudesu
Ao Kuang
6
4
0
1.5
L
Bacchus
drumstik2
Bacchus
1
3
3
0.83
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,677
Damage
40,868
61,340
Taken
60,646
24,987
Mitigated
34,421
14,415
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,385
3,044
0
1,662
8,603
3,086
972
0
8,600
0
65,439
L
Morgan Le Fay
 
Morgan Le Fay
3,856
267
0
526
9,319
2,971
0
4,815
4,282
55,019
0
W
Zeus
Bindez
Zeus
11,783
1,177
0
993
7,819
2,436
1,116
5,218
2,601
56,628
0
W
Heimdallr
Glacierez
Heimdallr
9,319
4,246
0
7,308
15,140
6,325
1,750
6,095
9,045
0
82,515
W
Ne Zha
SinoxxsiS
Ne Zha
7,708
1,793
0
2,184
14,746
7,585
370
5,839
7,587
0
39,681
W
Mercury
TrickyNiky
Mercury
10,206
7,207
0
415
11,599
4,359
0
3,696
7,903
0
90,018
L
Ravana
Tumsinator
Ravana
10,675
4,041
0
1,544
11,082
8,645
376
3,799
7,135
0
68,670
L
Ao Kuang
Urudesu
Ao Kuang
7,708
1,432
0
7,209
17,074
5,755
0
5,823
10,973
62,036
0
L
Bacchus
drumstik2
Bacchus
11,244
2,519
0
1,000
14,568
13,964
226
2,208
12,209
31,876
0
W
5,661
1,815
0
3,515
12,036
4,282
2,878
1,960
10,076
84,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,008
Gold Earned
44,450
641
Minions Killed
564
0
Camps Cleared
0
1,845,682
Distance Traveled
1,762,441
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,952
553
152
8
0
337,851
4
L
Morgan Le Fay
8,105
450
110
6
0
371,516
10
W
Zeus
10,500
583
117
7
0
338,936
5
W
Heimdallr
10,952
608
150
8
0
309,424
7
W
Ne Zha
9,634
535
56
3
0
379,886
3
W
Mercury
11,028
613
117
7
0
438,710
6
L
Ravana
9,349
519
143
8
0
330,116
10
L
Ao Kuang
9,268
515
110
6
0
365,476
5
L
Bacchus
7,776
432
49
3
0
357,482
3
W
Chronos
11,894
661
201
11
0
378,726
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role