Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kawa11 Angel
King Arthur
Level 47
God Stats
12W - 15L
1,572 SR
Queue Stats
61W - 71L
1,440 Elo+
Party 1
Bellona
Bellona
R1ddell me th1s
Bellona
Level 10
God Stats
2W - 1L
1,383 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 1
Skadi
Skadi
R1ddelmenick
Skadi
Level 33
God Stats
1W - 1L
1,534 SR
Queue Stats
21W - 32L
1,333 Elo+
Party 1
Artemis
Artemis
TonyStark3828
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 46L
1,471 Elo+
Solo
Team Averages
Level 50
1,498 SR
1,403 Elo+

VS

Team Averages
Level 89
1,527 SR
1,461 Elo+
Raijin
Raijin
DaStonedVati
Raijin
Level 25
God Stats
2W - 4L
1,573 SR
Queue Stats
18W - 28L
1,381 Elo+
Party 2
Bastet
Bastet
Steaming09
Bastet
Level 126
God Stats
9W - 7L
1,562 SR
Queue Stats
55W - 68L
1,489 Elo+
Party 2
Guan Yu
Guan Yu
Teddibomb
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Xx Nabonger xX
Xbalanque
Level 134
God Stats
6W - 8L
1,584 SR
Queue Stats
147W - 175L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
wiljea
Kukulkan
Level 143
God Stats
8W - 11L
1,415 SR
Queue Stats
259W - 266L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
8 / 1 / 15
14,509
806
20,301
11,171
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Kawa11 Angel
King Arthur
20
10 / 3 / 13
15,285
849
17,858
26,794
36,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
0 / 3 / 5
13,179
732
2,726
18,645
18,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 2 / 15
15,097
839
21,575
14,116
6,146
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
20
6 / 4 / 10
14,800
822
16,653
15,340
6,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
2 / 9 / 2
12,032
668
9,109
19,974
7,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Steaming09
Bastet
20
4 / 8 / 2
13,123
729
13,656
21,358
7,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Teddibomb
Guan Yu
13
0 / 2 / 0
9,533
530
363
1,650
463
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Xx Nabonger xX
Xbalanque
20
5 / 6 / 4
13,346
741
28,513
31,108
13,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
wiljea
Kukulkan
19
2 / 11 / 4
12,485
694
14,060
18,440
7,392
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
36
Kills
13
13
Deaths
36
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
1
15
15.5
L
Raijin
2
9
2
0.33
W
King Arthur
Kawa11 Angel
King Arthur
10
3
13
5.5
W
0
3
5
0.83
W
12
2
15
9.75
L
Bastet
Steaming09
Bastet
4
8
2
0.63
L
Guan Yu
Teddibomb
Guan Yu
0
2
0
0
W
Artemis
6
4
10
2.75
L
Xbalanque
Xx Nabonger xX
Xbalanque
5
6
4
1.17
L
Kukulkan
wiljea
Kukulkan
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,113
Damage
65,701
86,066
Taken
92,530
73,080
Mitigated
35,974
17,133
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
20,301
1,702
0
1,648
11,171
4,904
958
3,039
8,100
55,609
0
L
Raijin
9,109
372
0
901
19,974
7,320
0
4,942
14,730
27,648
0
W
King Arthur
Kawa11 Angel
King Arthur
17,858
2,467
464
3,766
26,794
36,619
728
5,782
20,799
0
61,589
W
2,726
417
1,276
1,795
18,645
18,727
1,017
5,263
12,963
0
23,678
W
21,575
9,754
578
2,740
14,116
6,146
3,212
4,136
9,874
0
55,705
L
Bastet
Steaming09
Bastet
13,656
3,540
0
1,568
21,358
7,785
0
4,971
15,987
0
42,122
L
Guan Yu
Teddibomb
Guan Yu
363
152
0
135
1,650
463
0
80
1,534
0
363
W
Artemis
16,653
8,084
0
4,866
15,340
6,684
3,824
4,045
11,161
0
75,917
L
Xbalanque
Xx Nabonger xX
Xbalanque
28,513
15,008
0
7,521
31,108
13,014
0
4,952
25,435
0
77,789
L
Kukulkan
wiljea
Kukulkan
14,060
947
0
1,799
18,440
7,392
0
4,105
13,943
54,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,870
Gold Earned
60,519
374
Minions Killed
262
0
Camps Cleared
0
1,843,280
Distance Traveled
1,249,262
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
14,509
806
76
4
0
337,664
0
L
Raijin
12,032
668
45
3
0
289,370
3
W
King Arthur
15,285
849
71
4
0
399,633
5
W
Bellona
13,179
732
47
3
0
367,330
0
W
Skadi
15,097
839
80
4
0
393,575
1
L
Bastet
13,123
729
51
3
0
335,201
1
L
Guan Yu
9,533
530
0
0
0
28,448
0
W
Artemis
14,800
822
100
6
0
345,078
3
L
Xbalanque
13,346
741
87
5
0
335,853
3
L
Kukulkan
12,485
694
79
4
0
260,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role