Player Matchup

Hun Batz
Hun Batz
BARBAKE 57
Hun Batz
Level 130
God Stats
2W - 3L
1,070 SR
Queue Stats
114W - 124L
1,370 Elo+
Party 1
Skadi
Skadi
Im01dGr3g330
Skadi
Level 24
God Stats
18W - 55L
1,084 SR
Queue Stats
477W - 611L
1,033 Elo+
Party 3
Ymir
Ymir
KingSparerow
Ymir
Level 33
God Stats
9W - 23L
1,425 SR
Queue Stats
282W - 335L
1,119 Elo+
Party 3
Neith
Neith
SultanJouflu
Neith
Level 127
God Stats
2W - 3L
1,574 SR
Queue Stats
99W - 124L
1,300 Elo+
Party 1
Tiamat
Tiamat
kolsin04
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Team Averages
Level 82
1,330 SR
1,264 Elo+

VS

Team Averages
Level 48
1,470 SR
1,284 Elo+
Loki
Loki
Arsxnary
Loki
Level 48
God Stats
17W - 16L
1,373 SR
Queue Stats
17W - 19L
1,134 Elo+
Solo
Kukulkan
Kukulkan
Cold4you_
Kukulkan
Level 39
God Stats
4W - 1L
1,540 SR
Queue Stats
64W - 89L
1,351 Elo+
Party 2
Vamana
Vamana
GrandDizerMixer
Vamana
Level 57
God Stats
11W - 0L
1,904 SR
Queue Stats
206W - 246L
1,382 Elo+
Party 2
Neith
Neith
JustHabak
Neith
Level 18
God Stats
11W - 28L
1,258 SR
Queue Stats
16W - 36L
1,211 Elo+
Party 2
Jormungandr
Jormungandr
saipaxhd
Jormungandr
Level 77
God Stats
1W - 0L
1,274 SR
Queue Stats
28W - 24L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BARBAKE 57
Hun Batz
12
1 / 5 / 2
7,402
463
3,551
11,153
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 8 / 0
5,608
351
2,855
9,181
2,509
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 2
6,707
419
4,963
10,401
6,288
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 2 / 1
8,192
512
9,207
8,907
2,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
kolsin04
Tiamat
13
3 / 4 / 0
8,261
516
4,290
7,408
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 2 / 2
8,319
520
1,383
8,028
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Cold4you_
Kukulkan
13
7 / 2 / 1
8,599
537
10,124
8,776
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
9 / 0 / 2
10,538
659
10,549
11,999
11,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
JustHabak
Neith
12
2 / 2 / 3
7,797
487
3,762
7,008
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
saipaxhd
Jormungandr
13
1 / 2 / 6
8,221
514
4,087
12,321
5,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
24
24
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
5
2
2
3
L
Hun Batz
BARBAKE 57
Hun Batz
1
5
2
0.4
W
Kukulkan
Cold4you_
Kukulkan
7
2
1
3.75
W
9
0
2
10
L
0
8
0
0
W
Neith
JustHabak
Neith
2
2
3
1.75
L
0
5
2
0.2
L
4
2
1
2.25
L
Tiamat
kolsin04
Tiamat
3
4
0
0.75
W
Jormungandr
saipaxhd
Jormungandr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,866
Damage
29,905
47,050
Taken
48,132
19,298
Mitigated
23,979
5,102
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,383
143
0
2,939
8,028
2,141
1,261
625
7,379
0
30,034
L
Hun Batz
BARBAKE 57
Hun Batz
3,551
1,162
0
465
11,153
3,663
0
2,196
8,851
0
42,892
W
Kukulkan
Cold4you_
Kukulkan
10,124
1,221
0
1,408
8,776
2,835
0
3,619
4,953
41,672
0
W
10,549
4,669
0
4,680
11,999
11,606
1,451
1,623
10,252
0
80,568
L
2,855
1,226
0
351
9,181
2,509
241
1,639
7,460
0
15,741
W
Neith
JustHabak
Neith
3,762
1,972
0
1,039
7,008
2,000
323
1,065
5,937
0
27,807
L
4,963
680
0
750
10,401
6,288
123
4,988
5,281
26,174
0
L
9,207
3,043
0
1,812
8,907
2,787
1,003
2,756
6,111
0
56,698
L
Tiamat
kolsin04
Tiamat
4,290
425
0
1,724
7,408
4,051
159
2,135
5,136
43,506
0
W
Jormungandr
saipaxhd
Jormungandr
4,087
1,254
0
2,634
12,321
5,397
1,829
1,911
10,358
46,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,170
Gold Earned
43,474
355
Minions Killed
450
0
Camps Cleared
0
1,428,796
Distance Traveled
1,513,654
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,319
520
52
3
0
339,346
4
L
Hun Batz
7,402
463
82
5
0
299,684
2
W
Kukulkan
8,599
537
88
6
0
275,734
0
W
Vamana
10,538
659
163
10
0
331,276
1
L
Skadi
5,608
351
32
2
0
265,856
0
W
Neith
7,797
487
52
3
0
286,614
0
L
Ymir
6,707
419
41
3
0
258,183
0
L
Neith
8,192
512
107
7
0
317,300
2
L
Tiamat
8,261
516
93
6
0
287,773
1
W
Jormungandr
8,221
514
95
6
0
280,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role