Player Matchup

Mercury
Mercury
 
Mercury
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Accy
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,117 Elo+
Party 1
Kuzenbo
Kuzenbo
DukeTheBomb
Kuzenbo
Level 15
God Stats
3W - 10L
1,253 SR
Queue Stats
13W - 21L
1,117 Elo+
Party 1
Cliodhna
Cliodhna
GhOs1T
Cliodhna
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 10L
1,117 Elo+
Party 1
Rama
Rama
azir33
Rama
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,117 Elo+
Party 1
Team Averages
Level 21
1,451 SR
1,194 Elo+

VS

Team Averages
Level 50
1,504 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
Gachimonster
Tsukuyomi
Level 26
God Stats
4W - 3L
1,623 SR
Queue Stats
81W - 82L
1,455 Elo+
Party 2
Skadi
Skadi
Zebosha
Skadi
Level 83
God Stats
5W - 3L
1,446 SR
Queue Stats
94W - 95L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
ckeer
Guan Yu
Level 34
God Stats
1W - 0L
1,180 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Janus
Janus
dicsail
Janus
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 32L
1,459 Elo+
Solo
Ymir
Ymir
virenst
Ymir
Level 66
God Stats
6W - 1L
1,773 SR
Queue Stats
93W - 89L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
8 / 6 / 1
8,138
543
10,147
12,857
4,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Accy
Gilgamesh
11
1 / 3 / 3
6,515
434
6,474
10,428
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
DukeTheBomb
Kuzenbo
8
0 / 6 / 3
5,876
392
5,079
13,328
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
GhOs1T
Cliodhna
10
3 / 5 / 5
6,918
461
5,876
10,973
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
azir33
Rama
9
1 / 5 / 4
6,304
420
6,317
9,773
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gachimonster
Tsukuyomi
12
5 / 7 / 5
7,995
533
9,061
12,848
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Zebosha
Skadi
11
1 / 3 / 11
6,787
452
6,725
6,749
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
ckeer
Guan Yu
14
7 / 0 / 3
8,726
582
9,686
10,190
13,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
dicsail
Janus
13
5 / 2 / 10
8,352
557
11,248
8,282
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
virenst
Ymir
12
7 / 1 / 7
8,558
571
6,368
11,967
13,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
13
Kills
25
25
Deaths
13
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
8
6
1
1.42
L
Gilgamesh
Accy
Gilgamesh
1
3
3
0.83
L
Kuzenbo
DukeTheBomb
Kuzenbo
0
6
3
0.25
W
Tsukuyomi
Gachimonster
Tsukuyomi
5
7
5
1.07
L
Cliodhna
GhOs1T
Cliodhna
3
5
5
1.1
W
Skadi
Zebosha
Skadi
1
3
11
2.17
L
Rama
azir33
Rama
1
5
4
0.6
W
Guan Yu
ckeer
Guan Yu
7
0
3
8.5
W
Janus
dicsail
Janus
5
2
10
5
W
Ymir
virenst
Ymir
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
43,088
57,359
Taken
50,036
27,418
Mitigated
36,890
8,404
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,147
6,220
0
1,248
12,857
4,326
0
4,995
7,862
0
32,612
L
Gilgamesh
Accy
Gilgamesh
6,474
1,534
0
2,364
10,428
7,523
0
2,479
7,949
0
30,438
L
Kuzenbo
DukeTheBomb
Kuzenbo
5,079
2,270
130
963
13,328
10,030
0
4,235
8,911
8,981
0
W
Tsukuyomi
Gachimonster
Tsukuyomi
9,061
2,349
0
3,064
12,848
5,005
350
677
12,112
0
37,378
L
Cliodhna
GhOs1T
Cliodhna
5,876
603
0
1,103
10,973
2,932
0
2,167
8,806
0
28,852
W
Skadi
Zebosha
Skadi
6,725
2,940
0
1,884
6,749
2,544
1,423
609
6,074
0
27,719
L
Rama
azir33
Rama
6,317
5,506
328
2,268
9,773
2,607
90
3,183
6,590
0
25,009
W
Guan Yu
ckeer
Guan Yu
9,686
3,220
402
4,270
10,190
13,197
361
567
9,279
0
40,723
W
Janus
dicsail
Janus
11,248
1,240
0
2,278
8,282
3,107
948
314
7,932
51,774
0
W
Ymir
virenst
Ymir
6,368
1,449
0
1,990
11,967
13,037
318
2,912
8,989
23,033
3,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
40,418
209
Minions Killed
311
0
Camps Cleared
0
1,449,704
Distance Traveled
1,482,051
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,138
543
62
4
0
311,077
0
L
Gilgamesh
6,515
434
49
3
0
304,089
2
L
Kuzenbo
5,876
392
4
0
0
281,500
2
W
Tsukuyomi
7,995
533
49
3
0
295,122
3
L
Cliodhna
6,918
461
44
3
0
294,778
2
W
Skadi
6,787
452
53
4
0
278,356
1
L
Rama
6,304
420
50
3
0
258,260
1
W
Guan Yu
8,726
582
84
6
0
327,488
3
W
Janus
8,352
557
89
6
0
289,544
9
W
Ymir
8,558
571
36
2
0
291,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role