Player Matchup

Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Blackchoas4927
Bastet
Level 118
God Stats
3W - 5L
1,482 SR
Queue Stats
31W - 39L
1,419 Elo+
Party 2
He Bo
He Bo
Drimnz-
He Bo
Level 104
God Stats
12W - 2L
1,494 SR
Queue Stats
42W - 37L
1,471 Elo+
Solo
Athena
Athena
Nteersandman
Athena
Level 126
God Stats
5W - 10L
1,335 SR
Queue Stats
65W - 74L
1,410 Elo+
Party 2
Skadi
Skadi
Pursuuit
Skadi
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 52L
1,344 Elo+
Solo
Team Averages
Level 106
1,462 SR
1,429 Elo+

VS

Team Averages
Level 104
1,462 SR
1,490 Elo+
Ra
Ra
Butiguhlous
Ra
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,681 Elo+
Party 3
Awilix
Awilix
RichieMacAttack
Awilix
Level 81
God Stats
14W - 14L
1,274 SR
Queue Stats
129W - 164L
1,371 Elo+
Party 1
Sylvanus
Sylvanus
When Ur Too Ehh
Sylvanus
Level 145
God Stats
10W - 8L
1,463 SR
Queue Stats
388W - 450L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
xXLoneClanXx
Cthulhu
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Cupid
Cupid
xXcheezboiXx
Cupid
Level 101
God Stats
6W - 2L
1,573 SR
Queue Stats
101W - 103L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 1 / 2
8,371
558
7,669
14,946
16,062
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 2
7,169
478
6,648
12,698
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Drimnz-
He Bo
13
4 / 3 / 1
7,565
504
6,662
6,303
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
1 / 3 / 4
6,677
445
4,675
15,406
11,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Pursuuit
Skadi
10
5 / 3 / 1
6,766
451
8,112
7,334
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
8,180
545
7,032
8,741
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 3 / 5
7,400
493
4,950
10,768
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
11
1 / 3 / 3
6,887
459
5,926
11,068
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
xXLoneClanXx
Cthulhu
14
1 / 1 / 3
8,312
554
9,997
8,365
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 3 / 0
8,494
566
9,399
8,256
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
12
Kills
15
15
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
2
1
L
2
5
2
0.6
W
5
2
4
3.5
L
He Bo
Drimnz-
He Bo
4
3
1
1.5
L
Athena
1
3
4
1
L
Skadi
Pursuuit
Skadi
5
3
1
1.83
W
3
3
5
1.83
W
Sylvanus
1
3
3
0.83
W
Cthulhu
xXLoneClanXx
Cthulhu
1
1
3
2.5
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,766
Damage
37,304
56,687
Taken
47,198
36,259
Mitigated
19,115
19,118
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,669
1,206
0
7,129
14,946
16,062
0
7,198
7,748
0
56,619
L
6,648
1,712
0
4,705
12,698
4,489
0
5,245
7,453
0
35,212
W
7,032
796
1,283
3,149
8,741
3,554
907
1,185
7,556
46,070
0
L
He Bo
Drimnz-
He Bo
6,662
304
0
1,489
6,303
2,183
70
2,430
3,873
39,874
0
L
Athena
4,675
1,673
559
2,941
15,406
11,770
0
5,589
9,817
19,297
0
L
Skadi
Pursuuit
Skadi
8,112
3,790
267
2,028
7,334
1,755
204
1,569
5,765
0
33,145
W
4,950
2,457
0
0
10,768
3,380
0
2,748
8,020
0
33,864
W
Sylvanus
5,926
2,163
198
2,051
11,068
6,373
0
3,717
7,351
25,704
9,070
W
Cthulhu
xXLoneClanXx
Cthulhu
9,997
805
223
1,906
8,365
3,826
654
2,242
6,123
54,762
0
W
9,399
6,979
21
2,732
8,256
1,982
1,030
1,445
6,811
0
46,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
39,273
359
Minions Killed
414
0
Camps Cleared
0
1,435,008
Distance Traveled
1,402,927
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,371
558
141
9
0
317,370
6
L
Bastet
7,169
478
64
4
0
315,773
1
W
Ra
8,180
545
93
6
0
300,539
1
L
He Bo
7,565
504
63
4
0
301,350
7
L
Athena
6,677
445
30
2
0
309,982
6
L
Skadi
6,766
451
61
4
0
190,533
0
W
Awilix
7,400
493
58
4
0
284,380
0
W
Sylvanus
6,887
459
78
5
0
246,642
3
W
Cthulhu
8,312
554
113
8
0
301,816
1
W
Cupid
8,494
566
72
5
0
269,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role