Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ch3rn0bylChild
Kuzenbo
Level 85
God Stats
15W - 19L
1,159 SR
Queue Stats
162W - 155L
1,409 Elo+
Party 1
Odin
Odin
Madking51
Odin
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,358 Elo+
Solo
Fenrir
Fenrir
StonaBellona
Fenrir
Level 62
God Stats
34W - 40L
1,422 SR
Queue Stats
232W - 225L
1,446 Elo+
Party 1
Thoth
Thoth
SunGodNikka
Thoth
Level 67
God Stats
3W - 1L
1,589 SR
Queue Stats
242W - 253L
1,355 Elo+
Solo
Team Averages
Level 73
1,434 SR
1,414 Elo+

VS

Team Averages
Level 76
1,407 SR
1,347 Elo+
Hades
Hades
Ba5Ky
Hades
Level 44
God Stats
8W - 10L
1,500 SR
Queue Stats
47W - 53L
1,214 Elo+
Solo
Neith
Neith
DigitalSiren
Neith
Level 97
God Stats
21W - 18L
1,390 SR
Queue Stats
225W - 254L
1,369 Elo+
Party 2
Geb
Geb
TheCosmicOne
Geb
Level 48
God Stats
1W - 2L
1,338 SR
Queue Stats
47W - 46L
1,401 Elo+
Party 2
Achilles
Achilles
TigerisRegalis
Achilles
Level 103
God Stats
6W - 10L
1,534 SR
Queue Stats
255W - 292L
1,380 Elo+
Party 2
Hun Batz
Hun Batz
xMacRae
Hun Batz
Level 87
God Stats
0W - 2L
1,273 SR
Queue Stats
95W - 98L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
2 / 0 / 2
9,749
542
11,361
10,247
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 3
7,903
439
7,352
10,387
10,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
15
2 / 2 / 5
9,076
504
9,719
11,930
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
17
6 / 1 / 1
9,963
554
8,014
14,976
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 2
7,961
442
5,735
9,338
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ba5Ky
Hades
11
1 / 1 / 1
6,816
379
2,854
7,823
2,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 1
8,316
462
5,968
11,528
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 2
7,203
400
4,914
14,487
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
16
2 / 4 / 1
9,568
532
10,454
15,067
14,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
xMacRae
Hun Batz
13
2 / 4 / 1
8,188
455
8,780
12,362
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
6
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
2
3
L
Hades
Ba5Ky
Hades
1
1
1
1.5
W
1
1
3
2.5
L
1
2
1
0.75
W
Odin
2
2
5
2.25
W
Fenrir
6
1
1
6.5
W
1
2
2
1
L
0
1
2
1
L
Achilles
2
4
1
0.63
L
Hun Batz
xMacRae
Hun Batz
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,181
Damage
32,970
56,878
Taken
61,267
37,091
Mitigated
36,144
19,581
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,361
6,983
0
5,312
10,247
3,898
988
1,452
8,795
0
89,725
L
Hades
Ba5Ky
Hades
2,854
843
509
3,070
7,823
2,819
150
4,650
3,173
26,753
0
W
7,352
3,162
236
3,820
10,387
10,022
0
3,817
6,570
28,644
75
L
5,968
1,989
0
6,632
11,528
3,712
0
1,906
9,622
0
63,822
W
Odin
9,719
1,756
0
1,187
11,930
13,633
431
0
11,930
10,537
30,441
W
Fenrir
8,014
2,456
0
4,715
14,976
6,734
0
649
14,327
0
69,706
W
5,735
599
0
4,311
9,338
2,804
0
1,850
7,488
52,410
0
L
4,914
833
0
3,040
14,487
10,309
0
4,211
10,276
21,793
0
L
Achilles
10,454
2,907
0
4,094
15,067
14,935
0
1,794
12,603
0
58,520
L
Hun Batz
xMacRae
Hun Batz
8,780
2,493
0
2,494
12,362
4,369
0
3,051
9,160
0
44,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
40,091
492
Minions Killed
395
0
Camps Cleared
0
1,602,041
Distance Traveled
1,575,473
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,749
542
169
9
0
345,195
1
L
Hades
6,816
379
58
3
0
255,915
3
W
Kuzenbo
7,903
439
39
2
0
363,913
2
L
Neith
8,316
462
115
6
0
309,944
5
W
Odin
9,076
504
87
5
0
294,313
2
W
Fenrir
9,963
554
106
6
0
324,292
2
W
Thoth
7,961
442
91
5
0
274,328
2
L
Geb
7,203
400
33
2
0
327,561
5
L
Achilles
9,568
532
119
7
0
326,983
0
L
Hun Batz
8,188
455
70
4
0
355,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role