Player Matchup

Cerberus
Cerberus
DoThaDougie
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,478 Elo+
Party 1
Arachne
Arachne
JoeBolbie
Arachne
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,478 Elo+
Party 1
The Morrigan
The Morrigan
ScheminRex
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,597 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,518 Elo+

VS

Team Averages
Level 54
1,463 SR
1,393 Elo+
Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gunk_God
Izanami
Level 81
God Stats
2W - 3L
1,476 SR
Queue Stats
20W - 33L
1,366 Elo+
Party 2
Mulan
Mulan
Marcus7773
Mulan
Level 13
God Stats
9W - 11L
1,412 SR
Queue Stats
9W - 18L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoThaDougie
Cerberus
12
0 / 1 / 11
8,230
823
4,929
11,602
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
JoeBolbie
Arachne
13
11 / 1 / 2
8,994
899
7,723
7,168
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
ScheminRex
The Morrigan
13
2 / 4 / 9
8,098
810
8,508
6,940
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 3 / 3
7,188
719
4,666
7,619
3,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Gunk_God
Izanami
11
1 / 4 / 3
7,123
712
7,493
8,184
2,424
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
11
3 / 6 / 3
7,517
752
5,272
10,433
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
3
1.17
W
Cerberus
DoThaDougie
Cerberus
0
1
11
5.5
L
Izanami
Gunk_God
Izanami
1
4
3
0.63
W
Arachne
JoeBolbie
Arachne
11
1
2
12
L
Mulan
3
6
3
0.75
W
The Morrigan
ScheminRex
The Morrigan
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
17,431
25,710
Taken
26,236
13,866
Mitigated
15,449
8,998
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,666
1,005
30
1,931
7,619
3,452
0
4,228
3,391
11,864
0
W
Cerberus
DoThaDougie
Cerberus
4,929
483
738
3,590
11,602
7,297
380
1,733
9,644
14,145
0
L
Izanami
Gunk_God
Izanami
7,493
4,904
0
0
8,184
2,424
202
3,596
4,588
0
32,685
W
Arachne
JoeBolbie
Arachne
7,723
4,081
0
2,921
7,168
3,970
823
2,215
4,872
0
21,515
L
Mulan
5,272
1,143
0
1,176
10,433
9,573
0
5,158
5,242
0
17,063
W
The Morrigan
ScheminRex
The Morrigan
8,508
2,441
138
1,611
6,940
2,599
562
1,261
5,550
37,764
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,322
Gold Earned
21,828
142
Minions Killed
123
7
Camps Cleared
3
598,559
Distance Traveled
491,905
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,188
719
23
2
0
159,416
3
W
Cerberus
8,230
823
32
3
0
202,819
4
L
Izanami
7,123
712
66
7
2
171,103
4
W
Arachne
8,994
899
26
3
5
218,927
2
L
Mulan
7,517
752
34
3
1
161,386
0
W
The Morrigan
8,098
810
84
8
2
176,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role