Player Matchup

Ganesha
Ganesha
ELAzalin
Ganesha
Level 133
God Stats
4W - 3L
1,385 SR
Queue Stats
115W - 140L
1,408 Elo+
Solo
Eset
Eset
HellsJoycee
Eset
Level 158
God Stats
13W - 10L
1,548 SR
Queue Stats
606W - 660L
1,323 Elo+
Solo
Hera
Hera
MalohaOha
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 115L
1,415 Elo+
Solo
Pele
Pele
THE1TAYDOGG
Pele
Level 122
God Stats
1W - 2L
1,715 SR
Queue Stats
81W - 100L
1,415 Elo+
Solo
Odin
Odin
eraticstatic
Odin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,386 Elo+
Solo
Team Averages
Level 109
1,530 SR
1,390 Elo+

VS

Team Averages
Level 81
1,547 SR
1,430 Elo+
Eset
Eset
BIG CHORIZO TX
Eset
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 100L
1,328 Elo+
Solo
Ah Puch
Ah Puch
Grizzly McChew
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,497 Elo+
Solo
Fenrir
Fenrir
IzzyBear001
Fenrir
Level 96
God Stats
3W - 3L
1,685 SR
Queue Stats
366W - 408L
1,411 Elo+
Solo
Vulcan
Vulcan
XxDark_Void328xX
Vulcan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 154L
1,435 Elo+
Solo
Izanami
Izanami
a_slaty_pickel
Izanami
Level 39
God Stats
2W - 0L
1,552 SR
Queue Stats
27W - 25L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ELAzalin
Ganesha
19
0 / 5 / 18
9,912
708
9,264
24,930
12,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
11 / 5 / 4
12,061
862
9,493
10,898
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
11
3 / 5 / 5
8,644
617
4,107
5,477
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 7 / 13
10,896
778
13,371
15,138
5,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 7 / 13
11,075
791
12,208
16,858
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 16
10,330
738
10,447
11,663
4,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 6 / 15
10,828
773
11,995
13,390
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
18
13 / 6 / 11
12,681
906
16,768
16,082
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 4 / 11
11,832
845
15,374
9,284
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 7 / 10
10,789
771
8,795
12,071
4,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
91
25
Kills
28
29
Deaths
27
53
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
4
16
2.25
L
Ganesha
ELAzalin
Ganesha
0
5
18
1.8
W
3
6
15
1.75
L
11
5
4
2.6
W
Fenrir
13
6
11
3.08
L
Hera
3
5
5
1.1
L
5
7
13
1.64
W
6
4
11
2.88
W
5
7
10
1.43
L
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,443
Damage
63,379
73,301
Taken
62,490
40,646
Mitigated
29,259
17,164
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,447
1,298
2,400
2,996
11,663
4,386
1,385
4,034
7,629
25,047
0
L
Ganesha
ELAzalin
Ganesha
9,264
499
862
8,366
24,930
12,112
586
15,776
8,896
22,756
0
W
11,995
1,552
850
1,319
13,390
4,937
1,070
6,577
6,813
28,855
0
L
9,493
40
661
1,432
10,898
4,057
1,151
6,204
4,491
31,764
0
W
Fenrir
16,768
3,689
881
4,088
16,082
11,750
0
5,344
9,994
529
20,045
L
Hera
4,107
736
154
249
5,477
1,363
0
1,325
3,952
7,736
0
L
13,371
2,702
13
3,136
15,138
5,893
451
8,379
6,463
0
21,397
W
15,374
5,753
652
1,304
9,284
3,785
328
3,604
5,680
37,337
0
W
8,795
6,668
735
1,515
12,071
4,401
1,905
3,787
8,284
0
18,655
L
12,208
4,500
623
1,668
16,858
17,221
684
6,115
10,423
482
19,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,588
Gold Earned
56,460
123
Minions Killed
132
0
Camps Cleared
0
975,045
Distance Traveled
1,128,427
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,330
738
29
2
0
234,261
1
L
Ganesha
9,912
708
5
0
0
243,346
0
W
Ah Puch
10,828
773
31
2
0
203,083
0
L
Eset
12,061
862
59
4
0
172,170
0
W
Fenrir
12,681
906
5
0
0
246,070
1
L
Hera
8,644
617
9
1
0
109,081
0
L
Pele
10,896
778
26
2
0
226,463
0
W
Vulcan
11,832
845
51
4
0
240,075
0
W
Izanami
10,789
771
16
1
0
204,938
0
L
Odin
11,075
791
24
2
0
223,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role